Contents | |
Merlin | Sss'ra |
Raven | Tauron |
Sharee | Freya |
Lo Pan | Horus |
Jafar | Ariel |
Oberic | Tlaloc |
Rjak | Kali |
What Wizard you select to play as will affect the available races and research-able spells. This affects what buildings you may have at your disposal, what fantasy creatures you can use, what upgrades you can give to your units, and what offensive and defensive spells you will have available.
Ariel[edit | edit source]
- Magic
- 10 Life
- Abilities
- Charismatic
Freya[edit | edit source]
- Magic
- 10 Nature
- Abilities
- Nature Mastery
Horus[edit | edit source]
- Magic
- 5 Life
- 5 Sorcery
- Abilities
- Archmage
Jafar[edit | edit source]
- Magic
- 10 Sorcery
- Abilities
- Alchemy
Kali[edit | edit source]
- Magic
- 5 Sorcery
- 5 Death
- Abilities
- Artificer
Lo Pan[edit | edit source]
- Magic
- 5 Sorcery
- 5 Chaos
- Abilities
- Channeler
Merlin[edit | edit source]
- Magic
- 5 Life
- 5 Nature
- Abilities
- Sage Master
Oberic[edit | edit source]
- Magic
- 5 Nature
- 5 Chaos
- Abilities
- Mana Focusing
Raven[edit | edit source]
- Magic
- 6 Sorcery
- 5 Nature
- Abilities
- None
Rjak[edit | edit source]
- Magic
- 9 Death
- Abilities
- Infernal Power
[edit | edit source]
- Magic
- 5 Death
- 5 Chaos
- Abilities
- Conjurer
Sss'ra[edit | edit source]
- Magic
- 4 Life
- 4 Chaos
- Abilities
- Myrran
Tauron[edit | edit source]
- Magic
- 10 Chaos
- Abilities
- Chaos Mastery
Tlaloc[edit | edit source]
- Magic
- 4 Nature
- 5 Death
- Abilities
- Warlord
Custom[edit | edit source]
Instead of choosing one of the ready-made wizards, you can custom-make your own. When doing so, you will pick the portrait of one of the wizards (this wizard will not appear as an enemy during the game) , but instead of their normal skills, you will receive eleven "picks", which you can use to buy spell books and abilities.
Each spell book costs one pick. You can choose any combination, except you can't have both Life and Death spell books.
Abilities have differing costs, according to their strength. Some abilities require you to have certain spell books, e.g. in order to have Nature Mastery, you must have at least 4 Nature spell books.