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Box artwork for Max Payne 2: The Fall of Max Payne.
Box artwork for Max Payne 2: The Fall of Max Payne.
Max Payne 2: The Fall of Max Payne
Developer(s)Remedy Entertainment
Publisher(s)Rockstar Games
Year released2003
System(s)Windows
Preceded byMax Payne
Followed byMax Payne 3
SeriesMax Payne
Genre(s)Action-adventure
Players1
ModesSingle player
Rating(s)ESRB MatureBBFC 15USK Ages 18+PEGI Ages 18+OFLC Mature Accompanied & Restricted
Max Payne 2: The Fall of Max Payne
Developer(s)Rockstar Vienna
Publisher(s)Rockstar Games
Year released2003
System(s)PlayStation 2, Xbox, Xbox 360
LinksMax Payne 2: The Fall of Max Payne at PCGamingWikiMax Payne 2: The Fall of Max Payne ChannelSearchSearch

Max Payne 2: The Fall of Max Payne is a third-person shooter developed by Remedy Entertainment for Windows, Xbox, and PlayStation 2 systems. The Fall of Max Payne was published by Rockstar Games and initially released on October 15, 2003 and later in the year for consoles. The game, like its predecessor, is a film noir that includes very stylistic cinematography, specifically the use of effects such as bullet-time and camera panning.

Story[edit]

Max Payne 2 continues the story of Max Payne, a fugitive undercover cop framed for murder in New York City, who stumbles upon a familiar face, Mona Sax.

Table of Contents

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