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MechWarrior 2: 31st Century Combat | |
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Developer(s) | Activision |
Publisher(s) | Activision |
Year released | 1995 |
System(s) | DOS, Windows, macOS |
Expansion pack(s) | MechWarrior 2: Ghost Bear's Legacy |
Preceded by | MechWarrior |
Followed by | MechWarrior 2: Mercenaries |
Series | MechWarrior |
Genre(s) | Simulation |
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Players | 1-8 (via Netmech) |
Modes | Single player, Multiplayer |
Rating(s) |
- For the Sega Saturn and PlayStation game, see MechWarrior 2: 31st Century Combat - Arcade Combat Edition.
MechWarrior 2: 31st Century Combat is a 1995 game by Activision. It is part of the MechWarrior series. Unlike the original MechWarrior it abandons the RPG-like trading system and instead focuses on combat. There were many versions, first with software rendering for MS-DOS and Windows, later with card-specific 3D acceleration, and, still later, Direct 3D support.
Its success led to the release of the expansion pack MechWarrior 2: Ghost Bear's Legacy later that year, as well as the standalone title MechWarrior 2: Mercenaries in 1996. There were also two compilations, MechWarrior 2 Battlepack and MechWarrior 2: The Titanium Trilogy.
Table of Contents
Jade Falcon Campaign
- Trial on Alshain
- Defend on Mannendorf
- Patrol on Mannendorf
- Trial on Alshain
- Defend on Chandler
- Strike on Chandler
- Strike on Wolcott
- Circle of Equals
- Raid on Jeanette
- Defend on Jumpship
- Trial of Possession
- Defend on Alshain
- Trial on Alshain
- Underwater Strike
- Strike on Moritz
- Strike on Moritz 2
- Destroy Orbital Platform