This is a pretty short, straightforward level. The thing to be aware of, though, are the pitfalls. These will always be denoted by windows right below you on the normal walking path. Simply hop over any place you see a window with an area you can fall too. Some of these pits have spikes, so you need to watch your step.
The wall-climbing boss at the end of the stage is a wuss. Chuck Silver Tomahawks at it as you dodge its shots. The angle the Tomahawks travel at makes them ideal for this battle. The thing will bite the dust in no time flat.