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Enemy HP Element Chips Attack Pattern
MMBN Enemy Cannon.png 50 None Cannon Does not move. When in the same row as MegaMan, it will send a red cross hair forward 1 panel at a time and fire when it lands on MegaMan.
MMBN Enemy Canodumb2.png 80 None HiCannon Does not move. When in the same row as MegaMan, it will send a red cross hair forward 1 panel at a time and fire when it lands on MegaMan.
MMBN Enemy Canodumb3.png 100 None M-Cannon Does not move. When in the same row as MegaMan, it will send a red cross hair forward 1 panel at a time and fire when it lands on MegaMan.
MMBN Enemy Puffy.png 100 Water Bubbler Shoots a bubble that tracks MegaMan. Bubble explodes 3x3 area where destroyed.
MMBN Enemy Buffy.png 100 Fire Heater Shoots a bubble that tracks MegaMan. Bubble explodes 3x3 area where destroyed.
MMBN Enemy Beetank.png 80 None LilBomb Only moves in column. Stops before shooting a bomb that damages an entire column.
MMBN Enemy Beetank2.png 120 None CrosBomb Only moves in column. Stops before shooting a bomb that damages vertical and horizontal panels around impact.
MMBN Enemy Beetank3.png 150 None BigBomb Only moves in column. Stops before shotting a bomb that damages all panels around impact.
MMBN Enemy Swordy.png 90 None LongSwrd Moves forward and steals panels after a few attacks. Attacks either two panels in front or entire column in front.
MMBN Enemy Swordy2.png 120 None FireSwrd Moves forward and steals panels after a few attacks. Attacks either three panels in front or entire column.
MMBN Enemy Swordy3.png 200 None AquaSwrd Moves forward and steals panels after a few attacks. Attacks either three panels in front or entire column.
MMBN Enemy Mettool1.png 40 None MetGuard
ShokWave
Only moves up and down to be in the same row as MegaMan. Will raise its pick before attacking with a ShokWave that travels horizontally 1 panel at a time.
MMBN Enemy Mettool2.png 60 None MetGuard
SoniWave
Only moves up and down to be in the same row as MegaMan. Will raise its pick before attacking with a SoniWave that travels horizontally 1 panel at a time.
MMBN Enemy Mettaur3.png 100 None MetGuard
DynaWave
Only moves up and down to be in the same row as MegaMan. Will raise its pick before attacking with a DynaWave that travels horizontally 1 panel at a time.
File:MMBN Enemy .png 80 Fire FireTowr
File:MMBN Enemy .png 120 Water AquaTowr
File:MMBN Enemy Popper.png 100 Wood WoodTowr
MMBN Enemy Flappy.png 60 None Quake1
MMBN Enemy Flappy2.png 120 None Quake2
MMBN Enemy Flappy3.png 150 None Quake3
MMBN Enemy Fishy.png 80 None Dash Moves up and down column until in the same row as MegaMan. Then fly towards him.
MMBN Enemy HardHead.png 60 None Howitzer Immune to attacks while mouth is closed. Fires a ball that breaks a panel.
File:MMBN Enemy HardHead2.png 70 None Immune to attacks while mouth is closed. Fires a ball that breaks a panel.
File:MMBN Enemy HardHead3.png 80 None Immune to attacks while mouth is closed. Fires a ball that breaks a panel.
File:MMBN Enemy .png 100 None TriArrow
File:MMBN Enemy .png 150 None TriSpear
File:MMBN Enemy .png 200 None TriLance
MMBN Enemy Ratty.png 60 None Ratton1
MMBN Enemy Ratty2.png 80 None Ratton2
MMBN Enemy Ratty3.png 100 None Ratton3
File:MMBN Enemy .png 120 Water Wave
File:MMBN Enemy .png 150 Fire RedWave
File:MMBN Enemy .png 200 Water BigWave
MMBN Enemy Gaia.png 150 None Gaia1
MMBN Enemy Gaia2.png 200 None Gaia2
MMBN Enemy Gaia3.png 300 None Gaia3
MMBN Enemy Billy.png 100 Electricity Thunder1
File:MMBN Enemy .png 150 Electricity Thunder2
File:MMBN Enemy .png 200 Electricity Thunder3
File:MMBN Enemy .png 150 Electricity RingZap1
File:MMBN Enemy .png 200 Electricity RingZap2
File:MMBN Enemy .png 250 Electricity RingZap3
MMBN Enemy Typhoon.png 100 None Typhoon Stationary.
MMBN Enemy Huricane.png 140 None Huricane Stationary.
MMBN Enemy Cyclone.png 180 None Cyclone Stationary.
MMBN Enemy Drain.png 200 None Drain
MMBN Enemy Drain2.png 200 None Drain2
File:MMBN Enemy Drain3.png 200 None Drain3
MMBN Enemy Fishy2.png 150 Fire BodyBurn Moves up and down column until in the same row as MegaMan. Then fly towards him. Leaves a trail of fire in panels.
MMBN Enemy Handy.png 80 None TimeBom1
MMBN Enemy Handy2.png 200 None TimeBom2
File:MMBN Enemy Handy3.png 300 None TimeBom3
MMBN Enemy Cloudy.png 120 Water Cloud
MMBN Enemy Cloudy2.png 140 Water Cloudier
File:MMBN Enemy Cloudy3.png 160 Water Cloudest
MMBN Enemy Twisty.png 80 Electricity Remobit1 Stationary.
File:MMBN Enemy Twisty2.png 100 Electricity Remobit2 Stationary.
MMBN Enemy Twisty3.png 120 Electricity Remobit3 Stationary.
File:MMBN Enemy CanDevil.png 160 Fire Candle1 While its candle is not destroyed, will regenerate HP. Only moves up and down to be in the same row as MegaMan. Shoots a row of fire.
File:MMBN Enemy CanDevil2.png 200 Fire Candle2 While its candle is not destroyed, will regenerate HP. Only moves up and down to be in the same row as MegaMan. Shoots a row of fire.
File:MMBN Enemy CanDevil3.png 300 Fire Candle3 While its candle is not destroyed, will regenerate HP. Only moves up and down to be in the same row as MegaMan. Shoots a row of fire.
MMBN Enemy Spooky.png 50 None Invis1
MMBN Enemy Spooky2.png 100 None Invis2
MMBN Enemy Spooky3.png 120 None Invis3
MMBN Enemy Mole.png 10 None Popup