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Damage chart[edit]

Default sorting of stages is according to the walkthrough. Green cells highlight the most effective weapon against the boss; red cells refer to the weapon obtained by the same Robot Master.

Mega
Buster
Search
Snake
Gemini
Laser
Shadow
Blade
Spark
Shock
Drill
Bomb
Dust
Crusher
Skull
Barrier
Dive
Missile
Screw
Crusher
Req. energy 0 0.5 2 0.5 1 1 1 2 1 0.125
Snakeman 1;3 - 1 2 3 - - - - -
Geminiman 1;3 3 - 1 2 - - - - -
Shadowman 1;3 1 3 - 1 - - - - -
Sparkman 1;3 - 1 3 - - - - - -
Part 2
Giant Suzy 1;3 1 - 1 2 1 1 1 1 1
Drillman 1;3 1 1 1 - - 1 1 3 -
Dustman 1;3 1 1 1 1 2 - 1 1 -
Skullman 1;3 1 1 1 - 1 3 - 1 -
Diveman 1;3 1 1 1 - 1 3 3 - -
Final bosses
Punk 1;3 - - - - - - - - -
Wily Machine 0;3 - - - - - - - - -
Dr. Wily - - - - - - - - - 1
Mega
Buster
Search
Snake
Gemini
Laser
Shadow
Blade
Spark
Shock
Drill
Bomb
Dust
Crusher
Skull
Barrier
Dive
Missile
Screw
Crusher

Weapons analysis[edit]

Robot Master Weapon Trajectory Special effect Effective
Megaman Mega Buster - (straight) Press and hold B to charge up Punk,
Wily Machine
Snakeman Search Snake Along floor and walls - Geminiman
Geminiman Gemini Laser Bouncing - Shadowman
Shadowman Shadow Blade Multi-directional (fwd, up, up-fwd) Press Up or Up-Fwd when shooting Sparkman
Sparkman Spark Shock - (straight) Paralyzes the enemy [1] Snakeman,
Giant Suzy
Drillman Drill Bomb - (straight) Wall-breaker
Press B to detonate in mid-air
Dustman
Dustman Dust Crusher Splits when hits target - Skullman
Skullman Skull Barrier Barrier Absorbs projectiles Diveman
Diveman Dive Missile Homing - Drillman
Punk Screw Crusher Arc downwards - Dr. Wily
  1. The Spark Shock was upgraded from Mega Man 3 (NES): now you can change weapon while the enemy is stunned.