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Remember that it is "one Einherji, many Einherjar", because it's Old Norse, not English.
Suggested order[edit]
The eight selectable stages can be cleared in any order. One possibility is described in the following table: it focuses on getting Sub-Tanks early and the special Galacta Armor. Actually, such armor makes the game more difficult: it is for players looking for an extra challenge.
Einherji (boss) | Element | Motivation |
---|---|---|
1. Noble Mandrago | (Neutral) | The stage conceals a Sub-Tank. Unlike previous titles, score and rank in Mega Man Zero 4 don't affect any aspect of the game, therefore there is no penalty for getting lots of damage (nor, subsequently, for restoring health). |
2. Heat Genblem | Flame | The parts found in the stage allow to make the extremely useful DoubleJump Chip; also, one of the parts to make S-Crystals and one for the Galacta Armor can be found in this stage only. Heat Genblem is weak against Thunder, but Thunder-based EX-Skills are not very effective against him, therefore let's fight him early. |
3. Popla Cocapetri | (Neutral) | The last part to make S-Crystals can be found in this stage, as well as another part for the Galacta Armor. Right after this stage, make two S-Crystals and trade them for two Sub-Tanks. |
4. Fenri Lunaedge | Ice | One of the four stages that includes parts for the special Galacta Armor. The stage also conceals the last Sub-Tank. Fenri Lunaedge is weak against Flame, and especially Sol Titanion's flame-based EX-Skill. You can also set the Cyber-Elf to animal trait lv.3 (flame attack) without score penalty. The EX-Skill obtained from him is the most effective against the boss in the Intermission stage. |
5. Mino Magnus | Thunder | The enemies in the stage drop parts that allow to make 4 different chips. Mino Magnus is weak against Ice, but he is out of range for Fenri Lunaedge's ice-based EX-Skill. You can instead set the Cyber-Elf to animal trait lv.4 (ice attack) without score penalty. |
6. Sol Titanion | Flame | This is the last stage that includes parts for the special Galacta Armor. Sol Titanion is weak against Thunder, but Mino Magnus EX-Skill is a defensive weapon, very effective against the sub-boss instead. During the final boss battle, you can set the Cyber-Elf to animal trait lv.5 (thunder attack) without score penalty. |
7. Tech Kraken | Ice | The first part of the stage cannot be revisited: set the Cyber-Elf to hacker trait lv.5 for a better chance to find two enemy parts exclusive to that area, without score penalty. Tech Kraken is weak against Flame, and especially Heat Genblem's Flame Saber. |
8. Pegasolta Eclair | Thunder | The last of the eight Einherjar. The boss battle is even more difficult because of the pits in the boss arena. Therefore, the DoubleJump chip is an asset here. |
Galacta is Japanese for Junk; the Galacta Armor is made of three chips named JunkHead, JunkBody and JunkFoot.
Names etymology[edit]
Einherji (boss) | Name reference | Origin |
---|---|---|
Noble Mandrago | Mandrake, a magical plant | Jewish mythology |
Mino Magnus | Minotaur, a half-man and half-bull monster | Greek mythology |
Sol Titanion | Fairy, a form of spirit | European folklore |
Fenri Lunaedge | Fenrir, a mythical wolf | Scandiavian mythology |
Pegasolta Eclair | Pegasus, a winged horse | Greek mythology |
Heat Genblem | Genbu, a snake-like turtle | Japanese mythology |
Tech Kraken | Kraken, a sea monster | Scandinavian mythology |
Popla Cocapetri | Cockatrice, a petrifying monster-bird | Greek mythology |