
Meimon! Takonishi Ouendan | |
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Developer(s) | Graphic Research |
Publisher(s) | Asmik Ace Entertainment |
Year released | 1989 |
System(s) | NES |
Genre(s) | Strategy |
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Modes | Single player |
Meimon! Takonishi Ouendan (
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Title screen
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Game screen
Gameplay[edit | edit source]
The game has players moving characters around a city map and fighting rival ouendan teams for dominance. Combat occurs whenever two units meet on the map and cuts to a timing-based mini-game where the player has to input a command before their opponent's fist reaches the current character's profile. The closer the fist gets, the more likely it is that the enemy gets in their attack before the player can. Stronger attacks are listed further down the menu, increasing the risk vs. reward factor as the player scrambles to execute them in time.
After winning a map, the player's party can gain levels and acquire new special attacks, which show up in the attack menu on rare occasions and are very powerful.