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After getting some range time at the Kill House, the time has come for a Time Attack.

Shoot all the targets in the Kill House within the time limit.

Mission Prep[edit]

For this mission, bring the ★2 Mk.22, the ★1 M16A1 or ★1 M1C and ★1 Grenades. Camouflage isn't a consideration, so bring whatever uniform you want. Like in all Extra Ops, you want to bring one of your weaker soldiers so he (or she) can get a boost to their GMP contribution.

Kill House[edit]

The course of fire here is identical to that of [002] Target Practice: No Limit, except you're now being scored and timed. This time around, you will be explicitly walked through the mission.

MGSPW XO 002 killhouse 1.png
1. The First Booth

The mission timer begins when you get to point 1. Remain at the firing line, but you should adjust your stance to get clearance to the targets as they appear.

Reload your weapon and move forward to point 2.

2. The Second Booth

After firing at the first target, get your point of aim on the next target, but try and get to the left side of the target's head. From this vantage point, targets 5, 6, and 7 will appear at the same line of sight. If you're quick, you can get headshots on all three targets. Target 6 will move, so if you're not quick enough, just let it come back to its starting point before shooting it.

Reload and move to point 3.

3. The Third Booth

Shoot targets 9 and 10. Equip the ★1 Grenades and press and hold both L1 button+R1 button to elongate the arc of your thrown grenade, then release both buttons to throw the grenade such that it clears the wall. Hitting the target will only yield 200 points but if you get headshots on all the others, you'll still get the S-Rank.

If you want a perfect score, just run around the wall and shoot target 11 from behind. Climb the ladder.

MGSPW XO 002 killhouse 2.png
4. The Fourth Booth on the Catwalk

Equip a long-range weapon such as the ★1 M16A1 or the ★1 M1C. Get to the extension of the catwalk with the chains and crouch with Down dpad. Take out the targets, then switch back to the ★2 Mk.22 without reloading your long-range weapon. Get to the and just hop down.

5. The Fifth Booth Back on the Ground

Try and shoot these targets as you advance forward.

6. The Last Booth

Shoot this target and the mission ends.

Like all marksmanship-related missions, you want to get an S-Rank. Thankfully, the requirements on this mission aren't as steep. If you get 23/24 headshots and complete the mission with less than 2:15, then you'll get an S-Rank. Just like in other marksmanship-related missions, you want to restart if you miss any headshots (other than the grenade pit).

Completion[edit]

Despite this mission taking place at Mother Base, it still yields progress toward Outer Ops and R&D projects.