|Namco Classics Collection Vol. 1|
|Modes||Single player, Multiplayer|
|Followed by||Namco Classics Collection Vol. 2|
|Series||Namco Classics Collection|
|Twitch||Namco Classics Collection Vol. 1 Channel|
Namco Classics Collection Vol. 1 is a compilation arcade game, which was released by Namco in 1995; it was the first of only two games to run on that company's ND-1 hardware (a Motorola 68000, running at 12.288 MHz, with a Hitachi H8/3002 running at 16.384 MHz). It features three of Namco's most popular games - Galaga (1981), Xevious (1982) and Mappy (1983), with a new "Arrangement" version for each. In addition, Super Xevious (1984) is also included in this compilation, but although the game uses an 8-way joystick and two buttons they are only used in full for the Xevious variants, for both Galaga and Mappy only use a 2-way joystick and one button; in their variants, both buttons have the same function, and pushing the sticks in any direction other than left or right has no effect.
Games included in this compilation
- Galaga (1981): The second title in Namco's Galaxian series now ends after (between 31 and 93) rounds, with the text "CONGRATULATIONS! YOU'VE BEATEN GALAGA'S ARMY! PEACE HAS BEEN RESTORED IN THE UNIVERSE." but not if the "GAME END" option is set to "ENDLESS".
- Galaga Arrangement (1995): The "Arrangement" version of Galaga, which was the game's main draw, introduces two-player simultaneous play (similar to Cosmo Gang: The Video!), several new enemies, three new types of dual ships, the ability for the Boss Galagans to simply steal one half of a dual ship, several new "zones" and bonus stages, and a final boss named "King Galaspark".
- Xevious (1982) and Super Xevious (1984): The first two entries in Namco's Xevious series now end after (between 1 and 4) laps, with the text of "CONGRATULATIONS! YOU HAVE FINISHED THE GAME. THANKS FOR PLAYING." (but not if the "GAME END" option is set to "ENDLESS").
- Xevious Arrangement (1995): The "Arrangement" version for Xevious again features two-player simultaneous play (which had previously been used by Xevious 3D/G earlier in the year), several new enemies, and powerups that could be collected after dropping bombs upon certain buildings.
- Mappy (1983): Namco's first platform game now ends after (between 15 and 63) rounds, with the text "CONGRATULATIONS!!! MAPPY HAS RETRIEVED ALL THE STOLEN GOODS... BUT DID NYAMCO AND MEWKIES LEARN THEIR LESSON?? SADLY ENOUGH THEY DID NOT. THEY WILL CONTINUE TO CAUSE TROUBLE.", but not if the "GAME END" option set to "ENDLESS".
- Mappy Arrangement (1995): The "Arrangement" version of Mappy introduced features like: two-player simultaneous play (with a two-person view, like Bally Midway's Max RPM, and Spy Hunter II), several new types of mansions, a new fat sunglasses-wearing Mewky, new vertically-scrolling bonus rounds, and boss battles against a giant robotic Nyamco (with rechargeable micro-doors!); some of the mansions also had double-strength trampolines and trap doors for going up or down.