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Controls[edit]

Omega Race cpanel.jpg
  • Guidance Control: This rotating knob will move your Fighter in any direction you wish.
  • Thrust: This moves you forward. A light tap is really all you need for most situation. If you want to travel a good distance, hold the button down. Be careful. It's difficult to control your Fighter at high speeds.
  • Fire: This unleashes deadly laser rays that neutralize and destroy enemy targets. You shoot in a series of four. Plan your shots carefully so that you're never left defenseless.
  • 1-2 Players: Press either button to begin a one or two player game.

Characters[edit]

It is most important to understand the game elements. High scores are the rewards for those with top-notch reflexes, not pre-planned strategies. The elements can be easily learned after a few dollars of play.

Omega Fighter[edit]

Omega Race Omega Fighter.png

This is you. This agile ship simulates the feeling of flight with frightening realism. It is controlled by two very touchy controls. You have the ability to turn at any angle, full circle if you wish. You move forward by means of a Thrust. The Thrust button requires a mere tap for sudden bursts of speed, and the Guidance Control knob can supply immediate 360° turns. Fire-power comes in a series of four shots each. You get new fire-power once your first shots hit an object or disintegrate. It's best to plan your shots wisely. When in doubt, however, fire.

Mines[edit]

Omega Race Photon Mine.png
Omega Race Vapor Mine.png

Photon Mines (left) are deposited randomly by Command Ships. More and more of them appear as the game progresses. Don't collide with them, shoot them! Vapor Mines (right) are usually left by Death Ships. Treat Vapor Mines as you would Photon Mines. Just be doubly aware of them. Both types of Mines are only dangerous if you bump into them. Be sure to destroy them.

Droid Ship[edit]

Omega Race Droid Ship.png

Droid Ships slowly and steadily track you. These slow-moving ships are of little concern. They can't shoot at you. Droid Ships are easy to kill. And as long as you keep moving, there's no way they'll catch you—just don't run into them! They are easy targets that cause few problems. If you kill a Command Ship, one of the Droid Ships will transform itself into the new Command Ship.

Command Ship[edit]

Omega Race Command Ship.gif

This pair of squares with a Mine in the middle is fast and dangerous. It is capable (and very fond) of tracking and shooting your Omega Fighter. They move much faster than the Droid Ships. It also leaves Photon Mines behind it. Kill Command Ships before they become Death Ships. Chase them. Command Ships warn you of the Death Ship metamorphosis: The triangle inside flashes rapidly, and the tempo of the background rhythm increases.

Death Ship[edit]

Omega Race Death Ship.gif

This is hyper-accelerated attack. If a Death Ship appears, you must kill it. But be careful! The Death Ship can shoot and maneuver much faster than you can. This shooting star can out-maneuver an unskilled Omega Fighter. It destroys by colliding with your ship. Use all of your raceway skills. Death Ships leave plenty of Photon and Vapor Mines. The faster you kill it, the better.

Force Field[edit]

Forming the perimeter of the screen, the Force-Field acts like an elastic band. It is always there, but becomes visible only when you bump into it. The Omega Fighter bounces off the Force-Field like you'd bounce off a giant rubber band. The Omega Fighter can utilize this element of the game like a sling shot for going around corners. You can take the corners full throttle, therefore, without worry of a crash. Just be prepared to bounce.

Scoring[edit]

Photon Mines 350 points
Vapor Mines 500 points
Droid Ships 1000 points
Command Ship 1500 points
Death Ship 2500 points