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Primary objectives
Objective How to complete
Use the Frog Statue to open the gate Pick up the Frog Statue and throw it onto the slab and the gate will open.
Get the key to the third yard inside one of the birdboxes Break all five bird boxes and a key will fall from the last one you hit.
Meet Stella in the third yard Talk to Stella in the final garden.
Secondary objectives
Objective How to complete
Open 2 Coolers Open two coolers- one on the picnic table in the third yard and the other on the picnic rug in the first yard.
Never trigger a laser Jump over the lasers without setting them off.

This level is a tutorial level in some ways. Tutorials pop up frequently explaining how to do stuff. The fixed characters for this level are RJ and Verne.

First off, you need to go round the corner. Before this, you can destruct the many items around the table and chairs. After going round the corner, you will come to a moving spotlight. Do not step into it, or you will be electrocuted. Slightly before the spotligt, there is some decking, which you can reach from the doorstep. If you go along there you will come to a swimming pool. Walk around it and you will find some Chips. Then return to the grass.

Behind the spotlight, in a dog kennel, is a CD. You can get this or completely ignore it. After passing the spotlight, you will come to a closed gate, which you need to get through. There is a slab next to it with an image of a frog on it; next to it is a frog statue. Go up to it and press Circle button to pick it up. A hand icon will appear over the slab, indecating that this is where you need to put it. Press Square button to throw it onto the slab.

When you get to the next yard, you will meet Rufus, a Bluejay. He tells you that he has the key to the next yard hidden in one of the five birdboxes. You ned to break them all open to get the key. There is one on a tree in front of you, one on another tree near the decking, and three in the bushes in the circular area where the stairs to the decking are. When you have broken them all, the key will fall out of the last one.

Go to the gate and press Circle button to use the key to open it. RJ tells Verne to freeze; there are some laser beams in front of them. He goes up to the first one and swipes at it with his golf club. A plant pot rises up and shoots something at him, which misses and breaks a nearby bird table. You need to jump over the lasers unless you want the same thing to happen to you.

As these are single lasers, you only need to jump (Cross button) once to clear them. However, three rats will be trying to attack you whilst you are doing this. There is an easy way to take them out; jump onto the decking in front of the door to the house and hit the rats through the railing. This way, you can still hit the rats, but you won't set off the lasers.

Carry on along the level and you will come to a pair of trellis. If you break the first one, a hat will appear. Pick it up, and carry on. You will come to some double-lasers. But first, you may want to open the cooler ontop of the picnic table.

You need to use double jump (Cross buttonCross button) to get over these lasers. There are four of them, and in between are some chips incase you touch the lasers and get hit. After getting over the last one, press Circle button to talk to Stella.

She goes to distract the cat (Tiger) so that RJ and Verne can get inside Gladys' House.