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Paradroid
Box artwork for Paradroid.
Developer(s) Graftgold
Publisher(s) Hewson
Distributor(s) Wii Virtual Console
Designer(s) Andrew Braybrook
Release date(s)
Commodore 64 128 icon.png
Commodore 64/128
Wii Virtual Console icon.png
Wii Virtual Console
Genre(s) Action, Puzzle
System(s) Acorn Archimedes, Commodore Amiga, Atari ST, Commodore 64, Wii
Mode(s) Single player
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Paradroid, originally for Commodore 64, is a computer game written by Andrew Braybrook and published by Hewson in 1985. It was also released, as Paradroid 90, for the Commodore Amiga and Atari ST home computers and as Paradroid 2000 for the Acorn Archimedes. There are also several fan-made remakes for modern PCs. In 2004 the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV, and in 2008 for the Wii Virtual Console in Europe.

The game is set on a spaceship viewed from a top-down perspective. The ship consists of numerous rooms and levels, each one populated by hostile robots or "droids." The player, in control of a special droid called the "Influence Device," must destroy all the other droids on the ship. Each droid (including the player) is represented as a circle around a three-digit number. The numbers roughly correspond to the droid's "power" or "level," in that higher-numbered droids are tougher to destroy.

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