The game was also ported on the NES/Family Computer (also released in Europe) with several stages omitted but with a new amusement park stage as well as several hidden bonus stages.
The Game Boy version (which was also released in Europe) shows the ages of the playable characters, and only has 8 stages, which include stages 1–6, and 10 from the arcade game. Stage 3 was replaced with a different one. The Game Boy version of stage 3 also has a hidden stage. This version was also re-released in color as part of the Konami GB Collection Vol. 2.
The PC Engine version does not have the arcade Stages 5 and 8, but features a stage titled SPECIAL and a new introduction that features several strange-looking Japanese characters. This is in contrast to the arcade intro, which chronicles the Gradius legacy up until the time of release.
The SFC/SNES version added the bath house and "Omake" stages over the arcade version. In the "Omake" stage, the player immediately continues after dying, instead of at a checkpoint. The PAL version of the SNES port was titled Parodius: Non-Sense Fantasy.
PlayStation and Saturn
Parodius was also ported along with its sequel Fantastic Journey on the compilation also simply titled Parodius in Europe (Gokujō Parodius Da! Deluxe Pack in Japan) for PlayStation in 1994 and Sega Saturn in 1995.
Most recently the game, along with several other Gradius titles, has been ported to Java-based cell phones on February 2003 in Japan.