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Phantom II
Box artwork for Phantom II.
Developer(s)Midway Games
Publisher(s)Midway Games
Release date(s)
Genre(s)Vertical scrolling shooter
System(s)Arcade
Players1-2
Mode(s)Single player, Multiplayer
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Phantom II marquee

Phantom II is a vertical scrolling shooter arcade game that was released by Midway Games in 1979; it utilizes an Intel 8080 microprocessor (running at: 1.9968 MHz), and the player must use one 8-way joystick to take up control of a Phantom aircraft that is always moving forward, with a single button to make it fire shots at enemy aircraft for points. However, the enemies will hide behind clouds, and the Phantom will have to activate its radar to reveal their positions - and a player will receive extra points for killing enemies with the radar activated. If the Phantom gets hit, its pilot will be ejected into the air and parachute away off the bottom of the screen, before flying back into view from the bottom of that screen, in a replacement plane (for as with many other early Midway arcade games, the gameplay is time-based as opposed to life-based, and it shall be extended if you manage to reach a certain point value before the timer runs out; in a two-player game the game will switch from the first player to the second once his time is up). It is also worth noting that despite its name, this game is not a sequel to a game named "Phantom" (other examples of this include Taito's Lupin III in 1980, Exidy's Pepper II in 1982, and Namco's X-Day 2 in 1995 - however, the first of these was based upon an NTV anime).