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Sega Pico:
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# | Name | Type | Category | Contest | Power | Accuracy | Generation | Battle Description | Appeal | Jam | Contest Description |
---|---|---|---|---|---|---|---|---|---|---|---|
001 | Pound | 40 | 100% | 1 | The target is physically pounded with a long fore tail or a foreleg, etc. | ♥♥♥♥ | A highly appealing move | ||||
002 | Karate Chop | 50 | 100% | 1 | The target is attacked with a sharp chop. Critical hits land more easily. | ♥♥♥ | Affected by how well the appeal in front goes. | ||||
003 | Double Slap | 15 | 85% | 1 | The target is slapped repeatedly, back and forth, two to five times in a row. | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention | |||
004 | Comet Punch | 18 | 85% | 1 | The target is hit with a flurry of punches that strike two to five times in a row. | ♥♥ | Works well if it's the same type as the one before | ||||
005 | Mega Punch | 80 | 85% | 1 | The target is slugged by a punch thrown with muscle-packed power. | ♥♥♥♥ | A highly appealing move | ||||
006 | Pay Day | 40 | 100% | 1 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | ♥ | ??? | ||||
007 | Fire Punch | 75 | 100% | 1 | The target is punched with a fiery fist. It may also leave the target with a burn. | ♥♥♥♥ | A highly appealing move | ||||
008 | Ice Punch | 75 | 100% | 1 | The target is punched with an icy fist. It may also leave the target frozen. | ♥♥♥♥ | A highly appealing move | ||||
009 | Thunder Punch | 75 | 100% | 1 | The target is punched with an electrified fist. It may also leave the target with paralysis. | ♥♥♥♥ | A highly appealing move | ||||
010 | Scratch | 40 | 100% | 1 | Hard, pointed, and sharp claws rake the target to inflict damage. | ♥♥♥♥ | A highly appealing move | ||||
011 | Vice Grip | 55 | 100% | 1 | The target is gripped and squeezed from both sides to inflict damage. | ♥♥♥♥ | A highly appealing move | ||||
012 | Guillotine | 1HKO | 30% | 1 | A vicious, tearing attack with big pincers. The target faint instantly if this attack hits. | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals | |||
013 | Razor Wind | 80 | 100% | 1 | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | ♥♥♥ | Affected by how well the appeal in front goes | ||||
014 | Swords Dance | - | - | 1 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ♥ | Ups the user's condition and helps prevent nervousness. | ||||
015 | Cut | 50 | 95% | 1 | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals. | |||
016 | Gust | 40 | 100% | 1 | A gust of wind is whipped up by wings and launched at the target to inflict damage. | ♥♥♥ | Scrambles the order of appeals next turn | ||||
017 | Wing Attack | 60 | 100% | 1 | The target is struck with large, imposing wings spread wide to inflict damage. | ♥♥ | Works better if the previous appealer also used a Cool move. | ||||
018 | Whirlwind | - | 100% | 1 | The target is blown away and switched. In the wild, a battle against a single Pokémon ends. | ♥♥♥ | Scrambles the order of appeals on the next turn | ||||
019 | Fly | 70 | 95% | 1 | The user soars, then strikes its target on the second turn. It can also be used be used for flying to any familiar town. | ♥ | Can avoid being startled by others. | ||||
020 | Bind | 15 | 75% | 1 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ♥♥♥ | Temporarily stops the crowd from getting excited | ||||
021 | Slam | 80 | 75% | 1 | The target is slammed with a long tail, vines, etc., to inflict damage. | ♥♥ | ♥ | Startles Pokémon that made a same-type appeal | |||
022 | Vine Whip | 035 | 100% | 1 | The target is struck with slender, whiplike vines to inflict damage. | ♥♥♥♥ | A highly appealing move | ||||
023 | Stomp | 65 | 100% | 1 | The target is stomped with a big foot. It may also make the target flinch. | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front. | |||
024 | Double Kick | 30 | 100% | 1 | The target is quickly kicked twice in succession using both feet. | ♥♥ | Works well if it's the same type as the one before | ||||
025 | Mega Kick | 120 | 75% | 1 | The target is attacked by a kick launched with muscle-packed power. | ♥♥♥♥ | ??? | ||||
026 | Jump Kick | 70 | 95% | 1 | The user jumps up high, then strikes with kick. If the kick misses, the user hurts itself. | ♥♥♥♥♥♥ | After this move, the user is more easily startled | ||||
027 | Rolling Kick | 60 | 85% | 1 | The user lashes out with a quick, spinning kick. It may also make the target flinch. | ♥ | ♥♥♥ | Badly startles those that have made appeals | |||
028 | Sand-Attack | - | 100% | 1 | Sand is hurled in the target's face, reducing its accuracy. | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention. | |||
029 | Headbutt | 70 | 100% | 1 | The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | ♥♥ | ♥♥♥ | Startles the Pokémon that appealed before the user. | |||
030 | Horn Attack | 65 | 100% | 1 | The target is jabbed with a sharply pointed horn to inflict damage. | ♥♥♥♥ | A highly appealing move | ||||
031 | Fury Attack | 15 | 85% | 1 | The target is jabbed repeatedly with a horn or beak two to five times in a row. | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention | |||
032 | Horn Drill | 1HKO | 30% | 1 | The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals | |||
033 | Tackle | 35 | 95% | 1 | A physical attack in which the user charges and slams into the target with its whole body. | ♥♥♥♥ | A highly appealing move. | ||||
034 | Body Slam | 85 | 100% | 1 | The user drops onto the target with its full body weight. It may also leave the target with paralysis. | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front. | |||
035 | Wrap | 15 | 85% | 1 | A long body or vines are used to wrap and squeeze the target for four to five turns. | ♥♥♥ | Temporarily stops the crowd from growing excited | ||||
036 | Take Down | 90 | 85% | 1 | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | ♥♥♥♥♥♥ | After this move, the user is more easily startled | ||||
037 | Thrash | 90 | 100% | 1 | The user rampages and attacks for two to three turns. It then becomes confused, however. | ♥♥♥♥ | ♥♥♥♥ | Jams the others, and misses one turn of appeals | |||
038 | Double-Edge | 120 | 100% | 1 | A reckless life-risking tackle. It also damages the user by a fairly large amount, however. | ♥♥♥♥♥♥ | After this move, the user is easily startled | ||||
039 | Tail Whip | - | 100% | 1 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | ♥♥ | The appeal works great if performed last | ||||
040 | Poison Sting | 15 | 100% | 1 | The user stabs the target with a poisonous stinger. This may also poison the target. | ♥♥ | ♥♥♥ | Startles the Pokémon before the user | |||
041 | Twin Needle | 25 | 100% | 1 | The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target. | ♥♥ | ♥♥♥ | ??? | |||
042 | Pin Missile | 14 | 85% | 1 | Sharp spikes are at the target in rapid sucession. They hit two to five times in a row. | ♥♥ | ♥ | Allows performance of the same move twice in a row. | |||
043 | Leer | - | 100% | 1 | The user gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | ♥♥♥ | Temporarily stops the crowd from growing excited | ||||
044 | Bite | 60 | 100% | 1 | The target is bitten with viciously sharp fangs. It may make the target flinch. | ♥ | ♥♥♥ | Badly startles those that have made appeals | |||
045 | Growl | - | 100% | 1 | The user growls in a endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | ♥♥ | The appeal works great if performed last | ||||
046 | Roar | - | 100% | 1 | The target is scared off and switched. In the wild, a battle against a single Pokémon ends. | ♥♥♥ | Scrambles the order of the next turn | ||||
047 | Sing | - | 55% | 1 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | ♥♥ | Makes all Pokémon after the user nervous. | ||||
048 | Supersonic | - | 55% | 1 | The user generates odd sound waves from its body. It may confuse the target. | ♥♥♥ | Scrambles the order of appeals on the next turn | ||||
049 | SonicBoom | Fixed | 90% | 1 | The target is hit with a destructive shock wave that always inflicts 20 HP damage. | ♥♥ | Works well if it's the same type as the one before | ||||
050 | Disable | - | 55% | 1 | For four turns, this move prevents the target from using the move it last used. | ♥♥ | Makes all Pokémon after the user nervous. | ||||
051 | Acid | 40 | 100% | 1 | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def. stats. | ♥ | ♥♥♥♥ | Subtracts four appeal points from the preceding Pokémon. | |||
052 | Ember | 40 | 100% | 1 | The target is attacked with small flames. It may also leave the target with a burn. | ♥♥♥♥ | A highly appealing move | ||||
053 | Flamethrower | 95 | 100% | 1 | The target is scorched with an intense blast of fire. It may also leave the target with a burn. | ♥♥♥♥ | A highly appealing move | ||||
054 | Mist | - | - | 1 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | ♥ | Can avoid being startled by others | ||||
055 | Water Gun | 40 | 100% | 1 | The target is blasted with a forceful shot of water. | ♥♥♥♥ | A highly appealing move | ||||
056 | Hydro Pump | 120 | 80% | 1 | The target is blasted by a huge volume of water launched under great pressure. | ♥♥♥♥ | A highly appealing move | ||||
057 | Surf | 95 | 100% | 1 | It swamps the area around the user with a giant wave. It can also be used for crossing water. | ♥♥♥ | Affected by how well the appeal in front goes. | ||||
058 | Ice Beam | 95 | 100% | 1 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | ♥♥ | ♥ | Startles all Pokémon that have made a Beauty-type appeal this turn. | |||
059 | Blizzard | 120 | 70% | 1 | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | ♥♥♥♥ | A highly appealing move. | ||||
060 | Psybeam | 65 | 100% | 1 | The target is attacked with peculiar ray. It may also cause confusion. | ♥♥♥ | Scrambles the order of appeals on the next turn. | ||||
061 | Bubblebeam | 65 | 100% | 1 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | ♥ | ♥♥♥ | Badly startles those that have made appeals | |||
062 | Aurora Beam | 65 | 100% | 1 | The target is hit with rainbow-colored beam. This may also lower the target's Attack stat. | ♥♥ | ♥ | Startles Pokémon that made a same-type appeal | |||
063 | Hyper Beam | 150 | 90% | 1 | The target is attacked with powerful beam. The user must rest on the next turn to regain its energy. | ♥♥♥♥ | ♥♥♥♥ | Jams the others and misses one turn of appeals | |||
064 | Peck | 35 | 100% | 1 | The target is jabbed with a sharply pointed beak or horn. | ♥♥♥♥ | A highly appealing move. | ||||
065 | Drill Peck | 80 | 100% | 1 | A corkscrewing attack with the sharp beak acting as a drill. | ♥♥♥♥ | ??? | ||||
066 | Submission | 80 | 80% | 1 | The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. | ♥♥♥♥♥♥ | ??? | ||||
067 | Low Kick | Varies | 100% | 1 | A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front. | |||
068 | Counter | Varies | 100% | 1 | A retaliation move that counters any physical attack, inflicting double the damage taken. | ♥♥ | Can avoid being startled by others once | ||||
069 | Seismic Toss | Varies | 100% | 1 | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | ♥♥ | ♥ | Startles Pokémon that made a Tough-type appeal earlier in the same turn. | |||
070 | Strength | 80 | 100% | 1 | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | ♥♥ | ♥ | Startles Pokémon that made a Same Type Appeal | |||
071 | Absorb | 20 | 100% | 1 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ♥♥ | ♥♥♥ | Subtracts 3 appeal points from the preceding Pokémon. | |||
072 | Mega Drain | 40 | 100% | 1 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ♥ | ♥♥♥♥ | ??? | |||
073 | Leech Seed | - | 90% | 1 | A seed is planted on the target. It steals some HP from the target every turn. | ♥♥ | ♥♥ | Startles all Pokémon that have done their appeals | |||
074 | Growth | - | - | 1 | The user body grows all at once, raising the Attack and Sp. Attack stats | ♥ | Ups the user's condition and helps prevent nervousness. | ||||
075 | Razor Leaf | 55 | 95% | 1 | Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. | ♥♥♥ | Affected by how well the appeal in front goes. | ||||
076 | Solarbeam | 120 | 100% | 1 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ♥♥♥♥ | A highly appealing move | ||||
077 | Poison Powder | - | 75% | 1 | The user scatters a cloud of poisonous dust on the target. It may poison the target. | ♥♥♥ | Worsens the condition of those that made appeals | ||||
078 | Stun Spore | - | 75% | 1 | The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals | |||
079 | Sleep Powder | - | 75% | 1 | The user scatters a big cloud of sleep-inducing dust around the target. | ♥ | ♥♥♥ | Badly startles those that have made appeals | |||
080 | Petal Dance | 70 | 100% | 1 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | ♥♥♥♥ | ♥♥♥♥ | Jams the others, and misses one turn of appeals | |||
081 | String Shot | - | 95% | 1 | The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. | ♥♥ | ♥♥♥ | Startles the Pokémon that appealed before the user | |||
082 | Dragon Rage | Fixed | 100% | 1 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | ♥ | The appeal works better the later it is performed | ||||
083 | Fire Spin | 15 | 70% | 1 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | ♥♥♥ | Temporarily stops the crowd from growing excited | ||||
084 | Thundershock | 40 | 100% | 1 | A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | ♥♥♥♥ | A highly appealing move | ||||
085 | Thunderbolt | 95 | 100% | 1 | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | ♥♥♥♥ | A highly appealing move | ||||
086 | Thunder Wave | - | 100% | 1 | A weak electric charge is launched at the target. It causes paralysis if it hits. | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals | |||
087 | Thunder | 120 | 70% | 1 | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | ♥♥ | ♥♥ | Startles all Pokémon that have already appealed | |||
088 | Rock Throw | 50 | 90% | 1 | The user picks up and throws a small rock at the target to attack. | ♥♥ | ??? | ||||
089 | Earthquake | 100 | 100% | 1 | The user sets off an earthquake that strikes those around it. | ♥ | ♥♥♥ | Badly startles those that have made appeals. | |||
090 | Fissure | 1HKO | 30% | 1 | The user opens up a fissure in the ground and drop the target in. The target instantly faints if it hits. | ♥♥ | ♥ | ??? | |||
091 | Dig | 80 | 100% | 1 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ♥ | ??? | ||||
092 | Toxic | - | 85% | 1 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ♥♥♥ | ??? | ||||
093 | Confusion | 50 | 100% | 1 | The target is hit by a weak telekinetic force. It may also leave the target confused. | ♥♥ | ♥♥♥ | Startles the Pokémon that appealed before the user. | |||
094 | Psychic | 90 | 100% | 1 | The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | ♥ | ♥♥♥ | Badly startles those that have made appeals. | |||
095 | Hypnosis | - | 60% | 1 | The user employs hypnotic suggestion to make the target fall into a deep sleep. | ♥ | ♥♥♥ | ??? | |||
096 | Meditate | - | - | 1 | The user meditates to awaken the power deep within its body and raise its Attack stat. | ♥ | Ups the user's condition. Helps prevent nervousness | ||||
097 | Agility | - | - | 1 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ♥♥♥ | The next appeal can be made earlier next turn | ||||
098 | Quick Attack | 40 | 100% | 1 | ♥♥♥ | The user's appeal can be made earlier on the next turn. | |||||
099 | Rage | 20 | 100% | 1 | ♥♥♥ | ??? | |||||
100 | Teleport | - | - | 1 | ♥ | Can avoid being startled by others. | |||||
101 | Night Shade | Varies | 100% | 1 | ♥♥ | ♥ | ??? | ||||
102 | Mimic | - | 100% | 1 | ♥ | ??? | |||||
103 | Screech | - | 85% | 1 | ♥ | ♥♥♥ | Badly startles those that have made appeals | ||||
104 | Double Team | - | - | 1 | ♥♥ | ??? | |||||
105 | Recover | - | - | 1 | ♥♥ | ♥ | ??? | ||||
106 | Harden | - | - | 1 | ♥♥ | Can avoid being startled by others once | |||||
107 | Minimize | - | - | 1 | ♥♥ | ??? | |||||
108 | Smokescreen | - | 100% | 1 | ♥♥♥ | ??? | |||||
109 | Confuse Ray | - | 100% | 1 | ♥♥♥ | Scrambles the order of appeals on the next turn. | |||||
110 | Withdraw | - | - | 1 | ♥ | ??? | |||||
111 | Defense Curl | - | - | 1 | ♥♥ | Can avoid being startled by othrs once | |||||
112 | Barrier | - | - | 1 | ♥ | ??? | |||||
113 | Light Screen | - | - | 1 | ♥ | ??? | |||||
114 | Haze | - | - | 1 | ♥♥♥ | ??? | |||||
115 | Reflect | - | - | 1 | ♥ | Can avoid being startled by others. | |||||
116 | Focus Energy | - | - | 1 | ♥ | ♥♥♥ | Badly startles those that have made appeals | ||||
117 | Bide | Varies | 100% | 1 | ♥ | Can avoid being startled by others | |||||
118 | Metronome | - | - | 1 | ♥♥♥ | ??? | |||||
119 | Mirror Move | - | - | 1 | ♥ | ??? | |||||
120 | Selfdestruct | 200 | 100% | 1 | ♥♥♥♥♥♥♥♥ | ??? | |||||
121 | Egg Bomb | 100 | 75% | 1 | ♥♥♥♥ | ??? | |||||
122 | Lick | 20 | 100% | 1 | ♥ | ♥♥♥♥ | ??? | ||||
123 | Smog | 20 | 70% | 1 | ♥ | ♥♥♥ | ??? | ||||
124 | Sludge | 65 | 100% | 1 | ♥ | ♥♥♥♥ | ??? | ||||
125 | Bone Club | 65 | 85% | 1 | ♥♥ | ♥ | ??? | ||||
126 | Fire Blast | 120 | 85% | 1 | ♥♥♥♥ | ??? | |||||
127 | Waterfall | 80 | 100% | 1 | ♥♥ | The appeal works great if performed last. | |||||
128 | Clamp | 35 | 75% | 1 | ♥♥♥ | ??? | |||||
129 | Swift | 60 | - | 1 | ♥♥ | ??? | |||||
130 | Skull Bash | 100 | 100% | 1 | ♥ | ♥♥♥♥ | ??? | ||||
131 | Spike Cannon | 20 | 100% | 1 | ♥♥ | ♥ | ??? | ||||
132 | Constrict | 10 | 100% | 1 | ♥♥ | ♥♥♥♥ | ??? | ||||
133 | Amnesia | - | - | 1 | ♥ | Ups the user's condition. Helps prevent nervousness | |||||
134 | Kinesis | - | 80% | 1 | ♥♥♥ | ??? | |||||
135 | Softboiled | - | 100% | 1 | ♥♥♥♥ | ??? | |||||
136 | Hi Jump Kick | 85 | 90% | 1 | ♥♥♥♥♥♥ | ??? | |||||
137 | Glare | - | 75% | 1 | ♥ | ♥♥♥ | ??? | ||||
138 | Dream Eater | 100 | 100% | 1 | ♥♥ | ♥♥ | ??? | ||||
139 | Poison Gas | - | 55% | 1 | ♥♥♥ | ??? | |||||
140 | Barrage | 15 | 85% | 1 | ♥♥ | ??? | |||||
141 | Leech Life | 20 | 100% | 1 | ♥♥ | ♥♥♥ | ??? | ||||
142 | Lovely Kiss | - | 75% | 1 | ♥ | ♥♥♥ | ??? | ||||
143 | Sky Attack | 140 | 90% | 1 | ♥♥♥ | ??? | |||||
144 | Transform | - | - | 1 | ♥♥♥ | ??? | |||||
145 | Bubble | 20 | 100% | 1 | ♥♥ | ♥♥ | Startles all Pokémon that have made their appeals for this turn. | ||||
146 | Dizzy Punch | 70 | 100% | 1 | ♥ | ♥♥♥♥ | ??? | ||||
147 | Spore | - | 100% | 1 | ♥ | ♥♥♥ | ??? | ||||
148 | Flash | - | 70% | 1 | ♥♥♥ | Shifts the judge's attention from the others. | |||||
149 | Psywave | Varies | 80% | 1 | ♥♥ | ♥ | ??? | ||||
150 | Splash | - | - | 1 | ♥♥ | ??? | |||||
151 | Acid Armor | - | - | 1 | ♥ | The user gains a star if their condition is good. Stars add one more heart to future appeals and reduce the chance of nervousness. | |||||
152 | Crabhammer | 90 | 85% | 1 | ♥♥♥ | ??? | |||||
153 | Explosion | 250 | 100% | 1 | ♥♥♥♥♥♥♥♥ | ??? | |||||
154 | Fury Swipes | 18 | 80% | 1 | ♥♥ | ♥ | ??? | ||||
155 | Bonemerang | 50 | 90% | 1 | ♥♥♥♥ | ??? | |||||
156 | Rest | - | - | 1 | ♥♥ | Can avoid being startled by others once | |||||
157 | Rock Slide | 75 | 90% | 1 | ♥ | ♥♥♥ | ??? | ||||
158 | Hyper Fang | 80 | 90% | 1 | ♥ | ♥♥♥♥ | ??? | ||||
159 | Sharpen | - | - | 1 | ♥ | ??? | |||||
160 | Conversion | - | - | 1 | ♥♥ | ??? | |||||
161 | Tri Attack | 80 | 100% | 1 | ♥♥ | ♥♥ | ??? | ||||
162 | Super Fang | Varies | 90% | 1 | ♥♥ | ♥ | ??? | ||||
163 | Slash | 70 | 100% | 1 | ♥♥♥ | Affected by how well the appeal in front goes. | |||||
164 | Substitute | - | - | 1 | ♥♥ | ??? | |||||
165 | Struggle | 50 | 100% | 1 | ♥♥♥♥ | ??? | |||||
166 | Sketch | - | - | 2 | ♥ | Identical to appeal made prior to this one. | |||||
167 | Triple Kick | 10 | 90% | 2 | ♥♥♥♥ | ??? | |||||
168 | Thief | 40 | 100% | 2 | ♥ | ??? | |||||
169 | Spider Web | - | 100% | 2 | ♥♥ | ??? | |||||
170 | Mind Reader | - | 100% | 2 | ♥♥♥ | Temporarily stops the crowd from getting excited. | |||||
171 | Nightmare | - | 100% | 2 | ♥ | ♥♥♥ | ??? | ||||
172 | Flame Wheel | 60 | 100% | 2 | ♥♥♥♥ | ??? | |||||
173 | Snore | 40 | 100% | 2 | ♥♥♥♥ | ??? | |||||
174 | Curse | - | - | 2 | ♥♥♥ | ??? | |||||
175 | Flail | Varies | 100% | 2 | ♥ | ??? | |||||
176 | Conversion2 | - | 100% | 2 | ♥♥ | ??? | |||||
177 | Aeroblast | 100 | 95% | 2 | ♥♥♥ | ??? | |||||
178 | Cotton Spore | - | 85% | 2 | ♥♥ | ♥ | ??? | ||||
179 | Reversal | Varies | 100% | 2 | ♥♥ | ??? | |||||
180 | Spite | - | 100% | 2 | ♥ | ??? | |||||
181 | Powder Snow | 40 | 100% | 2 | ♥♥♥♥ | ??? | |||||
182 | Protect | - | - | 2 | ♥ | Can avoid being startled by others | |||||
183 | Mach Punch | 40 | 100% | 2 | ♥♥♥♥ | The appeal can be made earlier next turn | |||||
184 | Scary Face | - | 90% | 2 | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention | ||||
185 | Faint Attack | 60 | - | 2 | ♥♥ | The appeal works great if performed first. | |||||
186 | Sweet Kiss | - | 75% | 2 | ♥♥ | ??? | |||||
187 | Belly Drum | - | - | 2 | ♥ | Ups user's condition, helpsprevent nervousness | |||||
188 | Sludge Bomb | 90 | 100% | 2 | ♥♥ | ♥ | Startles the Pokémon that has the JUDGE's attention. | ||||
189 | Mud-Slap | 20 | 100% | 2 | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention | ||||
190 | Octazooka | 65 | 85% | 2 | ♥♥ | ♥ | ??? | ||||
191 | Spikes | - | - | 2 | ♥♥ | ??? | |||||
192 | Zap Cannon | 100 | 50% | 2 | ♥♥♥♥ | ??? | |||||
193 | Foresight | - | 100% | 2 | ♥♥♥ | Worsens the condition of those that made appeals | |||||
194 | Destiny Bond | - | - | 2 | ♥♥♥♥♥♥♥♥ | ??? | |||||
195 | Perish Song | - | - | 2 | ♥♥ | ♥ | ??? | ||||
196 | Icy Wind | 55 | 95% | 2 | ♥ | ♥♥♥ | ??? | ||||
197 | Detect | - | - | 2 | ♥♥ | Can avoid being startled by others once. | |||||
198 | Bone Rush | 25 | 80% | 2 | ♥♥♥♥ | ??? | |||||
199 | Lock-On | - | 100% | 2 | ♥♥♥ | ??? | |||||
200 | Outrage | 90 | 100% | 2 | ♥♥♥♥ | ♥♥♥♥ | Jams the others, and misses one turn of appeals. | ||||
201 | Sandstorm | - | - | 2 | ♥♥♥ | Scrambles the order of appeals on the next turn | |||||
202 | Giga Drain | 60 | 100% | 2 | ♥♥ | ♥ | ??? | ||||
203 | Endure | - | - | 2 | ♥♥ | Avoids being startled once | |||||
204 | Charm | - | 100% | 2 | ♥♥ | ♥ | Startles Pokémon that made a same-type appeal | ||||
205 | Rollout | 30 | 90% | 2 | ♥♥♥ | ??? | |||||
206 | False Swipe | 40 | 100% | 2 | ♥ | ♥♥♥ | ??? | ||||
207 | Swagger | - | 90% | 2 | ♥♥ | ??? | |||||
208 | Milk Drink | - | - | 2 | ♥♥ | ??? | |||||
209 | Spark | 65 | 100% | 2 | ♥ | ♥♥♥♥ | ??? | ||||
210 | Fury Cutter | 10 | 95% | 2 | ♥♥♥ | Can be repeatedly used without boring the judge. | |||||
211 | Steel Wing | 70 | 90% | 2 | ♥♥ | ??? | |||||
212 | Mean Look | - | 100% | 2 | ♥♥ | ??? | |||||
213 | Attract | - | 100% | 2 | ♥♥ | ??? | |||||
214 | Sleep Talk | - | - | 2 | ♥♥♥ | ??? | |||||
215 | Heal Bell | - | - | 2 | ♥♥ | ??? | |||||
216 | Return | Varies | 100% | 2 | ♥ | An appeal that excites the audience in any contest | |||||
217 | Present | Varies | 90% | 2 | ♥♥♥ | ??? | |||||
218 | Frustration | Varies | 100% | 2 | ♥ | ??? | |||||
219 | Safeguard | - | - | 2 | ♥ | Can avoid being startled by others. | |||||
220 | Pain Split | - | 100% | 2 | ♥ | ♥♥♥♥ | ??? | ||||
221 | Sacred Fire | 100 | 95% | 2 | ♥♥♥♥ | ??? | |||||
222 | Magnitude | Varies | 100% | 2 | ♥ | ??? | |||||
223 | Dynamicpunch | 100 | 50% | 2 | ♥♥ | ♥ | Startles the Pokémon that has the Judge's attention. | ||||
224 | Megahorn | 120 | 85% | 2 | ♥♥ | ??? | |||||
225 | Dragonbreath | 60 | 100% | 2 | ♥ | ♥♥♥ | Badly startles those that have made appeals. | ||||
226 | Baton Pass | - | - | 2 | ♥♥ | ??? | |||||
227 | Encore | - | 100% | 2 | ♥♥ | ??? | |||||
228 | Pursuit | 40 | 100% | 2 | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals | ||||
229 | Rapid Spin | 20 | 100% | 2 | ♥♥ | Can avoid being startled by others once. | |||||
230 | Sweet Scent | - | 100% | 2 | ♥ | ♥♥♥ | Badly startles those that have made their appeals for this turn. | ||||
231 | Iron Tail | 100 | 75% | 2 | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front. | ||||
232 | Metal Claw | 50 | 95% | 2 | ♥♥♥♥ | ??? | |||||
233 | Vital Throw | 70 | 100% | 2 | ♥♥♥ | The user will appeal later in the next turn. | |||||
234 | Morning Sun | - | - | 2 | ♥ | The appeal's quality varies depending on its timing. | |||||
235 | Synthesis | - | - | 2 | ♥ | Changes the appeal points to 1, 2, 4, 6 or 8. | |||||
236 | Moonlight | - | - | 2 | ♥ | The appeal's quality varies on its' timing | |||||
237 | Hidden Power | Varies | 100% | 2 | ♥♥♥ | Can be repeatedly used without boring the judge. | |||||
238 | Cross Chop | 100 | 80% | 2 | ♥♥♥ | ??? | |||||
239 | Twister | 40 | 100% | 2 | ♥♥♥ | Scrambles the order of appeal on the next turn | |||||
240 | Rain Dance | - | - | 2 | ♥ | Works best if the crowd is excited. | |||||
241 | Sunny Day | - | - | 2 | ♥ | ??? | |||||
242 | Crunch | 80 | 100% | 2 | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front | ||||
243 | Mirror Coat | Varies | 100% | 2 | ♥♥ | ??? | |||||
244 | Psych Up | - | - | 2 | ♥♥ | ??? | |||||
245 | Extremespeed | 80 | 100% | 2 | ♥♥♥ | ??? | |||||
246 | Ancientpower | 60 | 100% | 2 | ♥ | Ups the user's condition to prevent nervousness | |||||
247 | Shadow Ball | 80 | 100% | 2 | ♥♥♥ | Shifts the judge's attention from others. | |||||
248 | Future Sight | 80 | 90% | 2 | ♥♥♥ | ??? | |||||
249 | Rock Smash | 20 | 100% | 2 | ♥ | ♥♥♥ | Works best if user's condition is good. | ||||
250 | Whirlpool | 15 | 70% | 2 | ♥♥♥ | ??? | |||||
251 | Beat Up | 10 | 100% | 3 | ♥♥ | ♥ | ??? | ||||
252 | Fake Out | 40 | 100% | 3 | ♥♥ | ♥ | Startles Pokémon that made Cute appeals earlier in the same round. | ||||
253 | Uproar | 50 | 100% | 3 | ♥♥♥ | ??? | |||||
254 | Stockpile | - | - | 3 | ♥♥ | Can avoid being startled by others once. | |||||
255 | Spit Up | 100 | 100% | 3 | ♥♥♥♥ | A highly appealing move | |||||
256 | Swallow | - | - | 3 | ♥ | ??? | |||||
257 | Heat Wave | 100 | 90% | 3 | ♥♥♥♥ | ??? | |||||
258 | Hail | - | - | 3 | ♥ | ♥♥♥ | ??? | ||||
259 | Torment | - | 100% | 3 | ♥♥ | ??? | |||||
260 | Flatter | - | 100% | 3 | ♥♥ | ??? | |||||
261 | Will-O-Wisp | - | 75% | 3 | ♥ | ♥♥♥♥ | ??? | ||||
262 | Memento | - | 100% | 3 | ♥♥♥♥♥♥♥♥ | ??? | |||||
263 | Facade | 70 | 100% | 3 | ♥♥ | ??? | |||||
264 | Focus Punch | 150 | 100% | 3 | ♥♥♥ | ??? | |||||
265 | Smellingsalt | 60 | 100% | 3 | ♥♥ | ♥♥♥ | ??? | ||||
266 | Follow Me | - | 100% | 3 | ♥♥♥♥ | ??? | |||||
267 | Nature Power | - | 95% | 3 | ♥ | ??? | |||||
268 | Charge | - | 100% | 3 | ♥♥ | ??? | |||||
269 | Taunt | - | 100% | 3 | ♥♥ | ??? | |||||
270 | Helping Hand | - | 100% | 3 | ♥♥ | ??? | |||||
271 | Trick | - | 100% | 3 | ♥♥ | ??? | |||||
272 | Role Play | - | 100% | 3 | ♥ | ??? | |||||
273 | Wish | - | 100% | 3 | ♥♥♥ | ??? | |||||
274 | Assist | - | 100% | 3 | ♥ | ??? | |||||
275 | Ingrain | - | 100% | 3 | ♥ | ??? | |||||
276 | Superpower | 120 | 100% | 3 | ♥♥♥♥♥♥ | ??? | |||||
277 | Magic Coat | - | 100% | 3 | ♥ | ??? | |||||
278 | Recycle | - | 100% | 3 | ♥♥♥ | ??? | |||||
279 | Revenge | 60 | 100% | 3 | ♥♥♥ | The next appeal can be made later next turn | |||||
280 | Brick Break | 75 | 100% | 3 | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front | ||||
281 | Yawn | - | 100% | 3 | ♥♥ | Makes all Pokémon after the user nervous | |||||
282 | Knock Off | 20 | 100% | 3 | ♥ | ♥♥♥♥ | ??? | ||||
283 | Endeavor | Varies | 100% | 3 | ♥♥ | The appeal works great if performed last | |||||
284 | Eruption | 150 | 100% | 3 | ♥ | ??? | |||||
285 | Skill Swap | - | 100% | 3 | ♥ | ??? | |||||
286 | Imprison | - | 100% | 3 | ♥♥♥ | ??? | |||||
287 | Refresh | - | 100% | 3 | ♥ | ??? | |||||
288 | Grudge | - | 100% | 3 | ♥ | ??? | |||||
289 | Snatch | - | 100% | 3 | ♥♥ | ♥ | ??? | ||||
290 | Secret Power | 70 | 100% | 3 | ♥ | The appeal works well if the user's condition is good. | |||||
291 | Dive | 60 | 100% | 3 | ♥♥ | Can avoid being startled by others once. | |||||
292 | Arm Thrust | 15 | 100% | 3 | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention. | ||||
293 | Camouflage | - | 100% | 3 | ♥♥♥ | ??? | |||||
294 | Tail Glow | - | 100% | 3 | ♥ | ??? | |||||
295 | Luster Purge | 70 | 100% | 3 | ♥♥ | ♥♥♥ | ??? | ||||
296 | Mist Ball | 70 | 100% | 3 | ♥ | ♥♥♥♥ | ??? | ||||
297 | Featherdance | - | 100% | 3 | ♥♥ | ♥ | Startles the Pokémon that has the Judge's attention | ||||
298 | Teeter Dance | - | 100% | 3 | ♥♥♥♥ | ♥♥♥♥ | ??? | ||||
299 | Blaze Kick | 85 | 90% | 3 | ♥♥♥♥ | ??? | |||||
300 | Mud Sport | - | 100% | 3 | ♥♥♥♥ | A highly appealing move | |||||
301 | Ice Ball | 30 | 90% | 3 | ♥♥♥♥ | ??? | |||||
302 | Needle Arm | 60 | 100% | 3 | ♥ | ♥♥♥♥ | ??? | ||||
303 | Slack Off | - | 100% | 3 | ♥ | ??? | |||||
304 | Hyper Voice | 90 | 100% | 3 | ♥ | ♥♥♥ | ??? | ||||
305 | Poison Fang | 50 | 100% | 3 | ♥♥♥ | ??? | |||||
306 | Crush Claw | 75 | 95% | 3 | ♥ | ♥♥♥♥ | ??? | ||||
307 | Blast Burn | 150 | 90% | 3 | ♥♥♥♥ | ♥♥♥♥ | ??? | ||||
308 | Hydro Cannon | 150 | 90% | 3 | ♥♥♥♥ | ♥♥♥♥ | ??? | ||||
309 | Meteor Mash | 100 | 85% | 3 | ♥♥ | ??? | |||||
310 | Astonish | 30 | 100% | 3 | ♥♥ | ♥♥♥ | Startles the Pokémon that appealed before the user. | ||||
311 | Weather Ball | 50 | 100% | 3 | ♥♥♥♥ | ??? | |||||
312 | Aromatherapy | - | - | 3 | ♥♥ | ??? | |||||
313 | Fake Tears | - | 100% | 3 | ♥♥ | ??? | |||||
314 | Air Cutter | 55 | 95% | 3 | ♥♥ | ♥ | ??? | ||||
315 | Overheat | 140 | 90% | 3 | ♥♥♥♥♥♥ | ??? | |||||
316 | Odor Sleuth | - | 100% | 3 | ♥♥♥ | ??? | |||||
317 | Rock Tomb | 50 | 80% | 3 | ♥♥♥ | ??? | |||||
318 | Silver Wind | 60 | 100% | 3 | ♥ | Ups the user's condition and helps prevent nervousness. | |||||
319 | Metal Sound | - | 85% | 3 | ♥ | ♥♥♥ | ??? | ||||
320 | Grasswhistle | - | 55% | 3 | ♥ | ♥♥♥ | ??? | ||||
321 | Tickle | - | 100% | 3 | ♥♥♥ | ??? | |||||
322 | Cosmic Power | - | - | 3 | ♥ | ??? | |||||
323 | Water Spout | 150 | 100% | 3 | ♥ | ??? | |||||
324 | Signal Beam | 75 | 100% | 3 | ♥♥♥ | Randomizes the order of appeals on the next turn. | |||||
325 | Shadow Punch | 60 | - | 3 | ♥♥ | ??? | |||||
326 | Extrasensory | 80 | 100% | 3 | ♥ | ♥♥♥♥ | ??? | ||||
327 | Sky Uppercut | 85 | 90% | 3 | ♥♥ | ♥ | Startles Pokémon that made a same-type appeal | ||||
328 | Sand Tomb | 15 | 70% | 3 | ♥♥♥ | ??? | |||||
329 | Sheer Cold | 1HKO | 30% | 3 | ♥♥ | ♥ | ??? | ||||
330 | Muddy Water | 95 | 85% | 3 | ♥♥ | ♥ | ??? | ||||
331 | Bullet Seed | 10 | 100% | 3 | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals. | ||||
332 | Aerial Ace | 60 | - | 3 | ♥♥ | The user gains triple the appeal points in the first round only. | |||||
333 | Icicle Spear | 10 | 100% | 3 | ♥♥ | ♥ | ??? | ||||
334 | Iron Defense | - | - | 3 | ♥ | Can avoid being startled by others. | |||||
335 | Block | - | 100% | 3 | ♥♥ | Makes all Pokémon after the user nervous | |||||
336 | Howl | - | - | 3 | ♥ | ??? | |||||
337 | Dragon Claw | 80 | 100% | 3 | ♥♥ | ♥ | Startles Pokémon that made a same-type appeal | ||||
338 | Frenzy Plant | 150 | 90% | 3 | ♥♥♥♥ | ♥♥♥♥ | ??? | ||||
339 | Bulk Up | - | - | 3 | ♥ | ??? | |||||
340 | Bounce | 85 | 85% | 3 | ♥ | ??? | |||||
341 | Mud Shot | 55 | 95% | 3 | ♥ | ♥♥♥ | Badly startled those that have made appeals | ||||
342 | Poison Tail | 50 | 100% | 3 | ♥♥♥ | Worsens the condition of those that made appeals. | |||||
343 | Covet | 40 | 100% | 3 | ♥ | Makes the appeal as good as those before it | |||||
344 | Volt Tackle | 120 | 100% | 3 | ♥♥♥♥♥♥ | User will be more easily startled afterwards. | |||||
345 | Magical Leaf | 60 | - | 3 | ♥♥ | ??? | |||||
346 | Water Sport | - | 100% | 3 | ♥♥♥♥ | A highly appealing move | |||||
347 | Calm Mind | - | - | 3 | ♥♥ | ??? | |||||
348 | Leaf Blade | 70 | 100% | 3 | ♥♥♥ | ??? | |||||
349 | Dragon Dance | - | - | 3 | ♥ | Ups the user's condition. Helps prevent nervousness | |||||
350 | Rock Blast | 25 | 80% | 3 | ♥♥ | Works well if it's the same type as the one before | |||||
351 | Shock Wave | 60 | - | 3 | ♥♥ | The appeal works great if performed first. | |||||
352 | Water Pulse | 60 | 100% | 3 | ♥♥♥ | ??? | |||||
353 | Doom Desire | 120 | 85% | 3 | ♥♥♥ | ??? | |||||
354 | Psycho Boost | 140 | 90% | 3 | ♥♥♥♥♥♥ | ??? | |||||
355 | Roost | - | - | 4 | |||||||
356 | Gravity | - | - | 4 | |||||||
357 | Miracle Eye | - | - | 4 | |||||||
358 | Wake-up Slap | 60 | 100% | 4 | |||||||
359 | Hammer Arm | 100 | 90% | 4 | |||||||
360 | Gyro Ball | Varies | 100% | 4 | |||||||
361 | Healing Wish | - | - | 4 | |||||||
362 | Brine | 65 | 100% | 4 | |||||||
363 | Natural Gift | Varies | 100% | 4 | |||||||
364 | Feint | 50 | 100% | 4 | |||||||
365 | Pluck | 60 | 100% | 4 | |||||||
366 | Tailwind | - | - | 4 | |||||||
367 | Acupressure | - | - | 4 | |||||||
368 | Metal Burst | Varies | 100% | 4 | |||||||
369 | U-turn | 70 | 100% | 4 | |||||||
370 | Close Combat | 120 | 100% | 4 | |||||||
371 | Payback | 50 | 100% | 4 | |||||||
372 | Assurance | 50 | 100% | 4 | |||||||
373 | Embargo | - | 100% | 4 | |||||||
374 | Fling | Varies | 100% | 4 | |||||||
375 | Psycho Shift | - | 90% | 4 | |||||||
376 | Trump Card | Varies | - | 4 | |||||||
377 | Heal Block | - | 100% | 4 | |||||||
378 | Wring Out | Varies | 100% | 4 | |||||||
379 | Power Trick | - | - | 4 | |||||||
380 | Gastro Acid | - | 100% | 4 | |||||||
381 | Lucky Chant | - | - | 4 | |||||||
382 | Me First | - | - | 4 | |||||||
383 | Copycat | - | - | 4 | |||||||
384 | Power Swap | - | - | 4 | |||||||
385 | Guard Swap | - | - | 4 | |||||||
386 | Punishment | Varies | 100% | 4 | |||||||
387 | Last Resort | 130 | 100% | 4 | |||||||
388 | Worry Seed | - | 100% | 4 | |||||||
389 | Sucker Punch | 80 | 100% | 4 | |||||||
390 | Toxic Spikes | - | - | 4 | |||||||
391 | Heart Swap | - | - | 4 | |||||||
392 | Aqua Ring | - | - | 4 | |||||||
393 | Magnet Rise | - | - | 4 | |||||||
394 | Flare Blitz | 120 | 100% | 4 | |||||||
395 | Force Palm | 60 | 100% | 4 | |||||||
396 | Aura Sphere | 90 | - | 4 | |||||||
397 | Rock Polish | - | - | 4 | |||||||
398 | Poison Jab | 80 | 100% | 4 | |||||||
399 | Dark Pulse | 80 | 100% | 4 | |||||||
400 | Night Slash | 70 | 100% | 4 | |||||||
401 | Aqua Tail | 90 | 90% | 4 | |||||||
402 | Seed Bomb | 80 | 100% | 4 | |||||||
403 | Air Slash | 75 | 95% | 4 | |||||||
404 | X-scissor | 80 | 100% | 4 | |||||||
405 | Bug Buzz | 90 | 100% | 4 | |||||||
406 | Dragon Pulse | 90 | 100% | 4 | |||||||
407 | Dragon Rush | 100 | 75% | 4 | |||||||
408 | Power Gem | 70 | 100% | 4 | |||||||
409 | Drain Punch | 60 | 100% | 4 | |||||||
410 | Vacuum Wave | 40 | 100% | 4 | |||||||
411 | Focus Blast | 120 | 70% | 4 | |||||||
412 | Energy Ball | 80 | 100% | 4 | |||||||
413 | Brave Bird | 120 | 100% | 4 | |||||||
414 | Earth Power | 90 | 100% | 4 | |||||||
415 | Switcheroo | - | 100% | 4 | |||||||
416 | Giga Impact | 150 | 90% | 4 | |||||||
417 | Nasty Plot | - | - | 4 | |||||||
418 | Bullet Punch | 40 | 100% | 4 | |||||||
419 | Avalanche | 60 | 100% | 4 | |||||||
420 | Ice Shard | 40 | 100% | 4 | |||||||
421 | Shadow Claw | 70 | 100% | 4 | |||||||
422 | Thunder Fang | 65 | 95% | 4 | |||||||
423 | Ice Fang | 65 | 95% | 4 | |||||||
424 | Fire Fang | 65 | 95% | 4 | |||||||
425 | Shadow Sneak | 40 | 100% | 4 | |||||||
426 | Mud Bomb | 65 | 85% | 4 | |||||||
427 | Psycho Cut | 70 | 100% | 4 | |||||||
428 | Zen Headbutt | 80 | 90% | 4 | |||||||
429 | Mirror Shot | 65 | 85% | 4 | |||||||
430 | Flash Cannon | 80 | 100% | 4 | |||||||
431 | Rock Climb | 90 | 85% | 4 | |||||||
432 | Defog | - | - | 4 | |||||||
433 | Trick Room | - | - | 4 | |||||||
434 | Draco Meteor | 140 | 90% | 4 | |||||||
435 | Discharge | 80 | 100% | 4 | |||||||
436 | Lava Plume | 80 | 100% | 4 | |||||||
437 | Leaf Storm | 140 | 90% | 4 | |||||||
438 | Power Whip | 120 | 85% | 4 | |||||||
439 | Rock Wrecker | 150 | 90% | 4 | |||||||
440 | Cross Poison | 70 | 100% | 4 | A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily. | ||||||
441 | Gunk Shot | 120 | 70% | 4 | |||||||
442 | Iron Head | 80 | 100% | 4 | |||||||
443 | Magnet Bomb | 60 | - | 4 | |||||||
444 | Stone Edge | 100 | 80% | 4 | |||||||
445 | Captivate | - | 100% | 4 | |||||||
446 | Stealth Rock | - | - | 4 | |||||||
447 | Grass Knot | Varies | 100% | 4 | |||||||
448 | Chatter | 60 | 100% | 4 | |||||||
449 | Judgment | 100 | 100% | 4 | |||||||
450 | Bug Bite | 60 | 100% | 4 | |||||||
451 | Charge Beam | 50 | 90% | 4 | |||||||
452 | Wood Hammer | 120 | 100% | 4 | |||||||
453 | Aqua Jet | 40 | 100% | 4 | |||||||
454 | Attack Order | 90 | 100% | 4 | |||||||
455 | Defense Order | - | - | 4 | |||||||
456 | Heal Order | - | - | 4 | The user calls out its underlings to heal it. The user regains up to half of its HP. | ||||||
457 | Head Smash | 150 | 80% | 4 | |||||||
458 | Double Hit | 35 | 90% | 4 | |||||||
459 | Roar of Time | 150 | 90% | 4 | |||||||
460 | Spacial Rend | 100 | 95% | 4 | |||||||
461 | Lunar Dance | - | - | 4 | |||||||
462 | Crush Grip | Varies | 100% | 4 | |||||||
463 | Magma Storm | 120 | 70% | 4 | |||||||
464 | Dark Void | - | 80% | 4 | |||||||
465 | Seed Flare | 120 | 85% | 4 | |||||||
466 | Ominous Wind | 60 | 100% | 4 | |||||||
467 | Shadow Force | 120 | 100% | 4 |