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In this chapter, you have to protect one of the Time gears, protected by Mesprit. After a little bit of optional missions, you'll gain access to the next dungeon, Northern Desert!

  • Northern Desert
  • Difficulty: 6
  • Boss: None
  • Floors: 15
  • Notes: Have option to access Quicksand Cave after completion of dungeon

Not a real challenging dungeon, it's a bit of a break from Amp Plains. Just keep traversing, being fully aware that there is no save point in the middle this time. This dungeon has a ton of Grass and Ground Types, so if you're a Fire or Water Type, use this to gain some experience. After a ways, you'll hit Quicksand Cave.

  • Quicksand Cave
  • Difficulty: 6.5
  • Boss: Mesprit
  • Floors: 10 + 10 + Underground Lake

This dungeon isn't too hard, either, just use the save point in the middle in case you might lose to the boss. After an accumulated 15 floors, you'll reach the boss.

  • Mesprit
  • HP: 450+
  • Psychic
  • Average Damage: 20+

This boss is definitely a break from the last one. Just use your best attacks, being careful of its Confusion attack. After a few hits, you'll bring it down.

That Grovyle you heard about in Chapter 11 has come to take the Time Gear, and you'll be unable to stop it. Thankfully, it still needs two more. This marks the beginning of Chapter Twelve!