Ability |
Description
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Air Lock |
Cancels weather effects (such as rain) in battle. E.g. Rayquaza.
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Arena Trap |
Prevents the foe from fleeing. Doesn't work against flying-type Pokémon or ones with the ability to Levitate. E.g. Trapinch.
- Extra effect (Emerald only): Increases chances of meeting wild Pokémon.
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Battle Armor |
Prevents critical hits. E.g. Crawdaunt.
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Blaze |
Increases the power of fire-type attacks to 150% when HP falls below 1/3.
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Chlorophyll |
Raises the Pokémon's speed when the sun is bright.
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Clear Body |
Prevents an opponent's move (such as Tail Whip) from lowering stats like attack power and speed. E.g. Beldum.
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Cloud Nine |
Cancels weather effects (such as rain) in battle.
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Color Change |
Changes your own Pokémon's type to match the foe's last move. E.g. Kecleon.
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Compoundeyes |
Raises accuracy 30% for all moves.
- Extra effect (Emerald only): Increases chances of finding wild Pokémon holding items.
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Cute Charm |
Infatuates the foe on contact 30% of the time.
- Extra effect (Emerald only): Increases the chance of meeting Pokémon of the opposite gender.
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Damp |
Prevents the use of Selfdestruct and Explosion.
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Drizzle |
Summons rain in battle. E.g. Kyogre.
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Drought |
Summons sunlight in battle. E.g. Groudon.
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Early Bird |
The Pokémon awakens quickly from sleep.
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Effect Spore |
Afflicts the foe with poison, paralysis, or sleep 10% of the time when it attacks directly.
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Flame Body |
Burns the foe on contact 30% of the time.
- Extra effect (Emerald only): A Pokémon egg will hatch sooner with the Pokémon anywhere in the team.
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Flash Fire |
The Pokémon becomes more powerful if hit by a fire attack. Pokémon does not get damaged by Fire attacks.
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Forecast |
Changes type and appearance with the weather.
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Guts |
Attack is boosted to 150% if the Pokémon is inflicted with a status condition.
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Huge Power |
Increases attack, but the effect is halved when abilities are swapped.
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Hustle |
Attack is boosted to 150%, but accuracy goes down to 80%.
- Extra effect (Emerald only): Increases the chances of meeting wild Pokémon of a higher level.
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Hyper Cutter |
Prevents the reduction of the user's attack power.
- Extra effect (Emerald only): The radius of using cut in grass is increased.
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Illuminate |
Encounter rate increases when Pokémon is in lead position.
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Immunity |
Prevents poisoning.
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Inner Focus |
The Pokémon cannot be forced to flinch.
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Insomnia |
The Pokémon cannot fall asleep.
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Intimidate |
Lowers the foe's attack power.
- Extra effect (Emerald only): Decreases the chances of meeting wild Pokémon of lower level.
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Keen Eye |
Prevents loss of accuracy.
- Extra effect (Emerald only): Decreases the chances of meeting wild Pokémon of lower level.
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Levitate |
Not hit by ground-based attacks.
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Lightningrod |
Draws electrical moves away from a partner in a double battle.
- Extra effect (Emerald only): Increases the chances of being called on the PokéNav.
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Limber |
Prevents paralysis.
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Liquid Ooze |
Causes damage to foe when Leech Seed, Absorb, or other HP-sucking attacks are used.
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Magma Armor |
The Pokémon cannot be frozen.
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Magnet Pull |
Prevents steel-type Pokémon from fleeing from battle.
- Extra effect (Emerald only): Increases the chances of meeting wild steel-type Pokémon.
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Marvel Scale |
Defense is boosted to 150% if the Pokémon has a status condition.
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Minus |
In a double battle, when a Pokémon with Plus is the partner, special attack is multiplied by 1.5.
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Natural Cure |
Status conditions are healed upon switching the Pokémon out of battle.
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Oblivious |
Prevents the Pokémon from becoming attracted to the foe.
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Overgrow |
Increases the power of grass-type attacks to 150% when HP falls below 1/3.
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Own Tempo |
Prevents the Pokémon from becoming confused in battle.
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Pickup |
May pick up items.
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Plus |
In a double battle, when a Pokémon with Minus is the partner, special attack is multiplied by 1.5.
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Poison Point |
Poisons the foe on contact 30% of the time.
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Pressure |
Doubles the foe's use of PP, making it run out of stamina.
- Extra effect (Emerald only): Increases the chances of meeting a wild Pokémon of higher level.
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Pure Power |
Increases attack, but the effect is halved when abilities are swapped.
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Rain Dish |
Slight HP recovery in the rain.
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Rock Head |
Prevents recoil damage.
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Rough Skin |
Recoil is imposed after physical attack on the Pokémon with this ability.
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Run Away |
Makes fleeing from battle easier.
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Sand Stream |
Summons a sandstorm.
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Sand Veil |
Increases the Pokémon's evasion in a sandstorm.
- Extra effect (Emerald only): Decreases the chances of meeting wild Pokémon during sandstorm.
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Serene Grace |
Doubles the chance that an attack's secondary effects (such as status conditions) will work.
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Shadow Tag |
Prevents the foe's escape.
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Shed Skin |
Gives Pokémon a 30% chance of curing status conditions every turn.
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Shell Armor |
Blocks critical hits.
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Shield Dust |
Prevents an attack's secondary effects.
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Soundproof |
The Pokémon is not affected by sound-based moves.
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Speed Boost |
Gradually boosts speed every turn.
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Static |
Paralyzes on contact 30% of the time.
- Extra effect (Emerald only): Increases the chances of meeting wild electric-type Pokémon.
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Stench |
Helps to repel wild Pokémon.
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Sticky Hold |
Prevents the foe from stealing items.
- Extra effect (Emerald only): Increases the chances of fishing wild Pokémon.
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Sturdy |
Negates one-hit knockout attacks.
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Suction Cups |
Firmly anchors the body to the ground, preventing the Pokémon from being switched out of battle.
- Extra effect (Emerald only): Increases the chances of fishing wild Pokémon.
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Swarm |
Increases the power of bug-type attacks to 150% when HP falls below 1/3.
- Extra effect (Emerald only): Increases the chances of hearing wild Pokémon's cries.
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Swift Swim |
Speed is increased when it is raining.
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Synchronize |
Passes status problems onto the foe.
- Extra effect (Emerald only): Increases the chances of meeting wild Pokémon of the same nature (personality).
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Thick Fat |
Cannot be burned or frozen.
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Torrent |
Increases the power of water-type attacks to 150% when HP falls below 1/3.
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Trace |
Copies the foe's special ability.
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Truant |
Moves only every other turn.
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Vital Spirit |
Prevents the Pokémon from falling asleep.
- Extra effect (Emerald only): Increases the chances of meeting wild Pokémon of higher level.
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Volt Absorb |
The Pokémon absorbs electric attacks, turning it into HP.
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Water Absorb |
The Pokémon absorbs water-based attacks, turning it into HP.
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Water Veil |
The Pokémon cannot be burned.
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White Smoke |
Prevents an opponent's move (such as Tail Whip) from lowering stats like attack power and speed.
- Extra effect (Emerald only): Decreases the chances of meeting wild Pokémon.
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Wonder Guard |
Only attacks with a type advantage will afflict damage.
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