From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

The Pika Cup is open to inexperienced Pokémon between the levels of 15 and 20. If you do not have Pokémon yourself, you can opt to rent Level 15 Pokémons for the battle.

Rules[edit]

  • Enter with six Pokémon.
  • Choose three out of six Pokémon.
  • Maximum three-Pokémon level total can be 50.
  • No two Pokémon asleep or frozen.
  • Mew can't be used.
  • Get a Continue for a perfect match.
  • No selfdestruct move with the last Pokémon.

Type Distribution[edit]

Pokemon Stadium Pika Cup Type Distribution.png

This chart shows the overall type distribution in this battle. Water and Poison types are abundant, so bring along Electric or Grass Pokémon as well as a strong Psychic or Ground type.

Suggested Rental Pokemon[edit]

When you don't have pokemon of your own, your only choice is to rent pokemon. You can get away with this during Round 1, but in order to win Round 2 battles, you don't stand a chance if you use only rental pokemon. The pokemon listed here are not necessarily the pokemon you must choose to win and may not be best for your particular fighting strategies. However, given the limitations of rental pokemon and the task at hand, they are the ones that will give you the best chance. If you have pokemon that you have trained, by all means, substitute it for a rental pokemon. Despite generally having less powerful attacks, trained pokemon are much better than rental pokemon in just about every way.

Starmie[edit]

Starmie

Starmie is not only incredibly fast and powerful, but it has both water and electric attacks. This gives you an advantage against other water-type pokemon because you have resistance to water, but can issue a powerful electric strike. Bubblebeam and Thunder are both respectable attacks and make the rental Starmie formidable against a broad range of foes. In addition, Starmie knows Substitute, a move useful if the opponent is charging up an attack or is underground using dig.

Cloyster[edit]

Cloyster

Cloyster is relatively quick for a pokemon with as much defense points as it has. The very last trainer of this cup has a deadly Dragonair that can really only be dealt with a powerful icy attack. Cloyster's Aurora beam fits nicely into that category. Among the other ice-type pokemon available, of which there are very few, Cloyster is the best choice. It also knows Supersonic and Hyper Beam, useful for when you only have a chance to attack once before your pokemon is taken out of the fight and clamp, useful for taking down slower pokemon, even if they have both type and level advantages.

Abra[edit]

Abra

Although Abra is the lowest of its evolutionary chain, its attacks make up for the statistical downsides. Anyway, if you need more defence, you can always use Abra's Reflect attack. Although it will mainly be used to combat poison type pokemon, Abra also knows Thunder Wave and Seismic Toss. Thunder Wave will render even the most powerful pokemon slower than a Slowpoke and prone to missing attacks. Seismic Toss is useful when you want to know for sure exactly how much damage next attack will cause (Seismic Toss does the same amount of damage as the user's level).

Voltorb[edit]

Voltorb

Voltorb is, without question, the fastest pokemon available from the rental selection. This in itself would be a good reason, but is also knows several very useful moves. Thunderbolt, the hard-hitting electric attack, and Thunder Wave, one of the most effective paralytic attacks in the game. Take Down works when you are pitted against another electric-type and if you don't mind objectifying your pets, Explosion makes Voltorb a good pokemon to turn to when you need to soften up a particularly powerful enemy.

Dratini[edit]

Dratini

Dratini is one of the other pokemon that has an ice type move, Blizzard. Like Starmie, Dratini can also be a versatile fighter. It is immune to water, electric, and fire attacks and it has a wide range of attack types. This makes it a good pokemon to put on your list when you need a third pokemon to send into battle and don't know who to choose.

Diglett[edit]

Diglett

When Diglett's on your side, you can be fairly sure that you will have the first strike. Diglett has surprisingly powerful attacks for its size.

Poke Cup[edit]

Boulder Badge[edit]

Bug Boy
Stadium Bugboy.png
Pokemon 030Nidorina.pngNidorina
Poison
Poison L16
Pokemon 023Ekans.pngEkans
Poison
Poison L15
Pokemon 048Venonat.pngVenonat
Poison
Poison
Bug
Bug L15
Pokemon 012Butterfree.pngButterfree
Bug
Bug
Flying
Flying L15
Pokemon 014Kakuna.pngKakuna
Poison
Poison
Bug
Bug L15
Pokemon 046Paras.pngParas
Bug
Bug
Grass
Grass L15

The first round should be a pushover. A decent psychic pokemon should be able to deal with anything this guy throws your way. Have a fire or flying type in reserve anyway, just in case, but you shouldn't need it.

Cascade Badge[edit]

Lad
Stadium Lad.png
Pokemon 017Pidgeotto.pngPidgeotto
Normal
Normal
Flying
Flying L15
Pokemon 083Farfetch'd.pngFarfetchd
Flying
Flying
Normal
Normal L15
Pokemon 069Bellsprout.pngBellsprout
Poison
Poison
Grass
Grass L15
Pokemon 002Ivysaur.pngIvysaur
Grass
Grass
Poison
Poison L16
Pokemon 041Zubat.pngZubat
Poison
Poison
Flying
Flying L15
Pokemon 074Geodude.pngGeodude
Rock
Rock
Ground
Ground L15

If you have the rental Dratini on your team, now's the time to use it. Use Blizzard on Geodude and the Flying types and use Fire Blast on the Grass types. If you don't have a dratini, any powerful ice-type pokemon will do. Switch it out with a psychic if it is gets too hurt to take on the grass / poison pokemon. This battle should also be a pushover.

Thunder Badge[edit]

Swimmer
Stadium Swimmer.png
Pokemon 061Poliwhirl.pngPoliwhirl
Water
Water L16
Pokemon 008Wartortle.pngWartortle
Water
Water L16
Pokemon 129Magikarp.pngMagikarp
Water
Water L15
Pokemon 079Slowpoke.pngSlowpoke
Water
Water
Psychic
Psychic L15
Pokemon 120Staryu.pngStaryu
Water
Water L15
Pokemon 033Nidorino.pngNidorino
Poison
Poison L16

For this battle, use a strong electric-type pokemon as your front man. If all goes well, you'll never even have to switch it out. The only thing that may trip you up is the Nidorino, which you could probably also dispatch with your electric pokemon. Have a psychic or grass as backup just in case, though.

Rainbow Badge[edit]

Burglar
Stadium Burglar.png
Pokemon 038Ninetales.pngNinetales
Fire
Fire L16
Pokemon 058Growlithe.pngGrowlithe
Fire
Fire L16
Pokemon 027Sandshrew.pngSandshrew
Ground
Ground L16
Pokemon 096Drowzee.pngDrowzee
Psychic
Psychic L17
Pokemon 005Charmeleon.pngCharmeleon
Fire
Fire L16
Pokemon 037Vulpix.pngVulpix
Fire
Fire L15

Another pushover. It looks like he went and robbed a volcano. His entire team consists of fire-types and a Drowzee. Throw a water or ground-type into the battle first and have some in reserve. It is possible that he will send out the Drowzee first, but it isn't particularly strong or dangerous, so it really shouldn't matter. At the end of this battle, you should have amassed four continues if everything went smoothly.

Soul Badge[edit]

Mr. Fix
Stadium Electrician.png
Pokemon 100Voltorb.pngVoltorb
Electric
Electric L16
Pokemon 081Magnemite.pngMagnemite
Electric
Electric L15
Pokemon 137Porygon.pngPorygon
Normal
Normal L18
Pokemon 056Mankey.pngMankey
Fighting
Fighting L15
Pokemon 099Kingler.pngKingler
Water
Water L16
Pokemon 026Raichu.pngRaichu
Electric
Electric L18

Mr. Fix, as he calls himself, will be your first real challenge if you have a strong team. His pokemon are relatively diverse compared to what you have faced thus far. You'll need a good ground type pokemon to combat his electric pokemon. Dratini is also resistant to electric attacks, but his only effective move for this battle is Thunder Wave. His level 18 Porygon should be dealt with cautiously. It knows Psychic as well as Ice Beam and is sometimes his starter pokemon. Also watch out for Kingler and Raichu who tend to use Body Slam which can cause paralysis (very annoying).

Marsh Badge[edit]

Hiker
Stadium Hiker.png
Pokemon 111Rhyhorn.pngRhyhorn
Rock
Rock
Ground
Ground L20
Pokemon 040Wigglytuff.pngWigglytuff
Normal
Normal L15
Pokemon 064Kadabra.pngKadabra
Psychic
Psychic L16
Pokemon 066Machop.pngMachop
Fighting
Fighting L16
Pokemon 117Seadra.pngSeadra
Water
Water L15
Pokemon 092Gastly.pngGastly
Ghost
Ghost
Poison
Poison L18

This battle is harder than any of the previous ones. Start with a psychic pokemon and hope he sends out Gastly or Machop. Only psychic pokemon have resistance to other psychics, so if he sends anything else out, you should be able to get a few good attacks in. If you have the rental Starmie, you'll probably need it here. It's Bubblebeam / Thunder combo works well against Seadra and Rhyhorn. For the third pokemon, bring something that can deal damage to the Rhyhorn in case the Starmie (or other water pokemon) doesn't get it. Wigglytuff is a demon. If you manage to paralyze it, you can use Cloyster's Clamp attack until it gives in.

Volcano Badge[edit]

Lass
Stadium Lass.png
Pokemon 130Gyarados.pngGyarados
Water
Water
Flying
Flying L20
Pokemon 122Mr.Mime.pngMr Mime
Psychic
Psychic L15
Pokemon 059Arcanine.pngArcanine
Fire
Fire L15
Pokemon 073Tentacruel.pngTentacruel
Poison
Poison
Water
Water L20
Pokemon 087Dewgong.pngDewgong
Water
Water
Ice
Ice L15
Pokemon 052Meowth.pngMeowth
Normal
Normal L15

During this battle, you will have to face either a level 20 Gyarados that knows Thunder or a level 20 Tentacruel. Either way, your best bet is to start with the rental Starmie that knows Thunder, but can also fight Arcanine. The Arcanine will tend to dig, so make a substitute, then hit it with Bubblebeam. Make sure to have another fast electric-type in reserve just in case Starmie isn't enough. You'll probably also want a psychic pokemon to clean up what the rest can't or to square off against Mr. Mime. Win this one and you're on to the final battle.