From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search


Power Stone Gunrock.gif
  • Age: 38
  • Hometown: Dawnvolta
  • Fighting Style: Brute Strength

Gunrock is a playable character in the Power Stone series. He is a 38-year-old miner from the town of Dawnvolta. He journeys to excavation sites around the world to find the legendary Power Stones. He has nerves of steel and never gets upset. When it's time to fight, he relies on his unrivaled strength gained from years of backbreaking labor to come off victorious. His favorite hobbies are making wagers and hanging out at the local bar. In the anime, Gunrock is shown to be father to five children.

Power Stone[edit]

Fighting Characteristics
Gunrock is a slow but powerful fighter. In a game that is so much about speed and dodging attacks, being as slow as Gunrock can be a disadvantage. A Gunrock player must be careful to time his attacks properly because even though his attacks are powerful, they have a lot of recovery time and are easily punished on miss. Another thing to note is that Gunrock takes 2 Power Stone at a time when he lands a powerful blow.

Combo Chains
Gunrock fights like he's in a barroom brawl. His combos are brutal looking and powerful and involve heavy hitting body blows. Successful hits result in long hitstun so landing one blow will likely lead to a successful combo.

Finisher Commands Attributes
Double Fist Arcade-Button-Punch.png,Arcade-Button-Punch.png,Arcade-Button-Punch.png
Sends opponent flying straight back and slightly upward. Good for knocking opponents into hazards directly behind them.
Like all of Gunrock's finishers, this attack can take 2 Power Stones from an opponent. However, it is easily punishable
because of it's slow recovery.
Kong Kick Arcade-Button-Kick.png,Arcade-Button-Kick.png,Arcade-Button-Kick.png
Sends opponent flying upwards in an arch. Useful for knocking opponents in hazards above them or onto a higher platform.
Since this move sends opponents arcing upward, they may have more opportunity to tech out of it before they hit a wall or an
object. This move is easily punished if whiffed or sidestepped.
Wind-Up Punch Arcade-Button-Punch.png,Arcade-Button-Kick.png,Arcade-Button-Punch.png,Arcade-Button-Punch.png,Arcade-Button-Punch.png
Blasts opponents straight across the stage. This combo essentially has 2 finishers, as the uppercut preceding the wind-up
punch sends opponents high into the air, setting them up for another powerful blow. This is a very damaging combo, but it's
hard to land sometimes.
Forearm Swing Arcade-Button-Kick.png,Arcade-Button-Punch.png,Arcade-Button-Kick.png,Arcade-Button-Punch.png
Sends the opponent flying to Gunrock's right. Good for knocking opponents into hazards on the character's right. Both this
attack and the spinning backhand preceding it are difficult to sidestep.
Drop Kick Arcade-Button-Kick.png,Arcade-Button-Punch.png,Arcade-Button-Kick.png,Arcade-Button-Kick.png
Sends the opponent flying to Gunrock's right. Good for knocking opponents into hazards on the character's right. Both this
attack and the spinning backhand preceding it are difficult to sidestep.


Move Name Command Description
Argentine Backbreaker Arcade-Button-Punch.png+Arcade-Button-Kick.png when opponent is facing Gunrock. Gunrock tosses his foe into the air like a beanie baby before jumping up and nailing
them with a backbreaker. Then he chucks the opponent's body into a nearby wall.
Pluck n' Chuck Arcade-Button-Punch.png+Arcade-Button-Kick.png when opponent's back is toward Gunrock. Gunrock simply grabs the opponent as if he's picking up a stage object and tosses
them over his head right across the stage.
Saturday Slamfest Arcade-Button-Punch.png+Arcade-Button-Kick.png in air near aerial opponent. Gunrock grabs his opponent by the torso and slams them into the ground.