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Stocke and his party members have access to a various amount of skills that are learned as they gain levels. Some skills are very simple, such as healing a party member or casting a fire spell on an enemy, while others take advantage of the unique grid system used in battle. Skills can be divided into Physical skills, which are attacks based on the character's ATK stat; Magic Skills, based on the MAG stat; Support Skills, which are also usually based on the MAG stat where applicable; and Mana Burst skills, which can be further divided into any of the previously mentioned three. All skills use some MP with the exception of Mana Burst skills, which when used deplete a character's Mana Gauge. Mana can be replenished via the use of combos in order to execute another Mana Burst, but MP cannot be replenished in this way. As the party begins to reach higher levels, more powerful and/or useful skills will be learned by the characters.

Radiant Historia Perfect Chronology skill physical.png Physical
Radiant Historia Perfect Chronology skill magic.png Magic

Stocke[edit]

Name Type MP Target Damage Description Level
Double Slash Physical 10 1 enemy Physical Attack 2 times
Power Wave Physical 8 1 enemy Physical (high) 4
Shadow Arts Physical 7 Front line Physical
Steal Physical 3 1 enemy Physical Steals an item
Head Crush Physical 5 1 enemy Physical Lowers MAG
Fire Magic 5 1 enemy Fire
Will o' Wisp Magic 20 Center and corner enemies Fire
Heat Blade Magic 14 1 row Fire
G-Fire Magic 15 1 enemy Fire (high)
Air Assault Physical 3 1 enemy Physical Launches target up
Push Assault Physical 3 1 enemy Physical Knocks target back 1
Fire Storm Magic 10 Back line Fire Moves targets forward
Right Assault Physical 3 1 enemy Physical Knocks target right
Left Assault Physical 3 1 enemy Physical Knocks target left 2
Dullahan Sword Physical 10 1 column Physical Knocks targets back
Weakness Scan Recovery 1 1 enemy Finds a weak point
Heal Recovery 3 1 ally Recovers HP (low)
Greater Heal Recovery 6 1 ally Recovers HP (mid)
Area Heal Recovery 8 All allies Recovers HP (low)
Recovery Recovery 3 1 ally Cures ailments
Resurrection Recovery 7 1 ally Revive from KO and recover HP (mid)
Turn Break Mana Burst 0 Delete an enemy's Turn Panel.
Phantom Gain Mana Burst 0 All enemies Physical Attack 5 times
Dead Fencer Mana Burst 0 1 enemy Physical Attack several times

Raynie[edit]

Name Type MP Target Damage Description Level
Rush Physical 12 Front line Physical
Poison Break Physical 3 1 enemy Physical Poison
Sleep Break Physical 4 1 enemy Physical Sleep
Fire Magic 5 1 enemy Fire
G-Fire Magic 15 1 enemy Fire (high)
Frost Magic 5 1 enemy Ice
G-Frost Magic 15 1 enemy Ice (high)
Thunder Magic 5 1 enemy Lightning 4
Cross Thunder Magic 15 + pattern Lightning
G-Thunder Magic 15 1 enemy Lightning (high)
Push Assault Physical 3 1 enemy Physical Knocks target back 2
Backfire Magic 12 Back line Fire Moves targets forward
Poison Blast Magic 10 2 rows Physical Poison
Regenerate Recovery 3 All allies Slowly recovers HP
Mana Regen Recovery 12 1 ally Slowly recovers MP
Resist Boost Recovery 4 1 ally Temporarily raises MDF
Turn Break Mana Burst 0 Deletes an enemy's Turn Panel.
Inferno Mana Burst 0 All enemies Fire
Frozen Hell Mana Burst 0 1 enemy Ice Attack several times

Marco[edit]

Name Type MP Target Damage Description Level
Spin Slash Physical 10 1 enemy Physical Attack several times
Speed Break Physical 4 1 enemy Physical Lowers SPD
Push Assault Physical 3 1 enemy Physical Knocks target back
Grapple Physical 3 1 enemy Physical Pulls target forward 3
Right Assault Physical 3 1 enemy Physical Knocks target right
Left Assault Physical 3 1 enemy Physical Knocks target left
Weakness Scan Recovery 1 1 enemy Finds a weak point 4
Heal Recovery 3 1 ally Recovers HP (low) 2
Greater Heal Recovery 6 1 ally Recovers HP (mid)
Super Heal Recovery 10 1 ally Recovers HP (high)
Area Heal Recovery 8 All allies Recovers HP (low)
Area G-Heal Recovery 12 All allies Recovers HP (mid)
Guard Boost Recovery 4 1 ally Temporarily raises DEF
Magic Boost Recovery 4 1 ally Temporarily raises MAG
All Recovery Recovery 7 All allies Cures ailments
Guard Rise Recovery 10 All allies Temporarily raises DEF
Magic Rise Recovery 10 All allies Temporarily raises MAG
Resurrection Recovery 7 1 ally Revive from KO and recover HP (mid)
Trans-turn Recovery 3 Choose an ally to take over your current Turn Panel.
Turn Break Mana Burst 0 Delete an enemy's Turn Panel.
Angel Voice Mana Burst 0 All allies Temporarily raises DEF/MDF
Heaven's Guard Mana Burst 0 All allies Cures ailments / Recover HP / Temporary power-up

Rosch[edit]

Name Type MP Target Damage Description Level
Haste Mode Physical 15 1 enemy Physical Attack multiple times
Gull Swing Physical 8 1 row Physical
Grave Tuck Physical 8 1 column Physical
Cross Spike Physical 10 + pattern Physical
Impale Mode Physical 10 Center column Physical Lowers DEF
Stun Blow Physical 5 1 enemy Physical Lowers SPD
Burn Knuckle Physical 10 1 enemy Physical Lowers MAG
Big Air Physical 8 1 enemy Physical Launches target up / Lowers DEF
Belial Claw Physical 3 1 enemy Physical Knocks target back
Grapple Physical 3 1 enemy Physical Pulls target forward
Left Assault Physical 3 1 enemy Physical Knocks target left
Power Up Recovery 4 1 ally Temporarily raises ATK greatly
Turn Break Mana Burst 0 Delete an enemy's Turn Panel.
Seyfried Mana Burst 0 All enemies Physical Launch target up / Lowers DEF
Gawain Guard Mana Burst 0 All enemies Physical

Aht[edit]

Name Type MP Target Damage Description Level
Dancing Death Physical 15 1 enemy Physical Attack several times
Starlight Physical 8 1 row Physical
Meteora Physical 8 1 column Physical
Steal Physical 3 1 enemy Physical Steals an item
Guard Break Physical 4 1 enemy Physical Lowers DEF
Air Assault Physical 3 1 enemy Physical Launches target up
Cross Star Magic 8 + pattern centered on target Non-elemental Launches target up
Push Assault Physical 3 1 enemy Physical Knocks target back
Weakness Scan Recovery 1 1 enemy Finds a weak point
Greater Heal Recovery 6 1 ally Recovers HP (mid)
Super Heal Recovery 10 1 ally Recovers HP (high)
Area G-Heal Recovery 12 All allies Recovers HP (mid)
Mana Regen Recovery 12 1 ally Slowly recovers MP
Lunatic Recovery 10 All allies Temporarily raises MDF
Polaris Recovery 2 All allies Temporarily raises ailment resistance
Poison Trap Magic 2 Sets a poison trap / Damage when stepped on
Sleep Trap Magic 3 Sets a sleep trap / Damage when stepped on
Bomb Trap Magic 5 Sets a fire trap / Damage when stepped on
Ice Trap Magic 5 Sets an ice trap / Damage when stepped on
Electric Trap Magic 5 Sets a lightning trap / Damage when stepped on
Volt Star Trap Magic 8 Sets a lightning trap / Severe damage when stepped on
Turn Break Mana Burst 0 Delete an enemy's Turn Panel.
Lucky Breath Mana Burst 0 1 ally Fills Mana Burst gauge
Imperion Mana Burst 0 All enemies Physical

Gafka[edit]

Name Type MP Target Damage Description Level
Musou Physical 10 Center enemy Physical
Bedrock Smash Physical 12 All enemies but back line Physical
Qigong Wave Physical 6 Center column Physical
Air Assault Physical 3 1 enemey Physical Launches target up
Push Assault Physical 3 1 enemy Physical Knocks target back
Divine Spirit Physical 8 Front line Physical Knocks targets back
Echoing Impulse Physical 10 1 column Physical Knocks targets back
Elemental Beads Physical 6 1 enemy Physical Pulls target forward
Dohatsuten Physical 12 1 row Physical Knocks targets right
Wind God Strike Physical 20 All enemies Physical Attack 3 times / Move to center
Qigong Recovery 3 1 ally Recovers HP (low)
Mushin Recovery 2 1 ally Temporarily raises crit rate
Turn Break Mana Burst 0 Delete an enemy's Turn Panel.
Lightning Hammer Mana Burst 0 All enemies Lightning
Sky Hammer Mana Burst 0 1 enemy Physical (high)

Eruca[edit]

Name Type MP Target Damage Description Level
Mana-Shot Magic 5 1 enemy Non-elemental
Holy Arrow Magic 20 1 column Non-elemental
Judgement Magic 18 + pattern centered on target Non-elemental
Deadline Physical 8 Front line Physical
Burst Light Magic 15 All enemies Non-elemental
Aim Bullet Physical 4 1 enemy Physical Lowers ATK
Hard Shot Physical 5 1 enemy Physical Lowers MDF
G-Frost Magic 15 1 enemy Ice (high)
Blizzard Magic 20 1 row Ice
Shine Magic 25 Center column Non-elemental
Weakness Scan Recovery 1 1 enemy Finds a weak point
Power Rise Recovery 10 All allies Temporarily raises ATK
Magic Boost Recovery 4 1 ally Temporarily raises MAG
All Recovery Recovery 7 All allies Cures ailments
Regenerate Recovery 3 All allies Slowly recovers HP
Holy Light Recovery 18 All allies Revive from KO and recovers HP (high)
Trans-turn Recovery 3 Choose an ally to take over your current Turn Panel.
Turn Break Mana Burst 0 Deletes an enemy's Turn Panel.
Death Penalty Mana Burst 0 + pattern centered on target Physical
Punishment Mana Burst 0 All enemies Physical