Basic controls[edit]
Button(s)
|
Function
|
|
Punch, block, swing weapon
|
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Kick, block, throw weapon
|
+
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Jump
|
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Move, navigate menus
|
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Pause, access menus
|
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Change settings (before beginning, switch between Money and Stamina displays (during play)
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Starting moves[edit]
|
Run |
Push or twice to run in that direction.
|
|
Punch |
Push . Can also be done when airborne.
|
|
Kick |
Push . Can also be done when airborne.
|
|
Jump |
Push and simultaneously. You can use this to escape or to get onto higher areas (hold while at the base of the area you want to jump onto). If you jump when running you go higher and farther.
|
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Jump kick |
Do a running jump, then push .
|
|
Uppercut |
When an enemy is stunned, push .
|
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High kick |
When an enemy is stunned, push .
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Block |
Push or just as an enemy attacks. Can also be done when using a weapon.
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At your starting power level, three basic hits will be enough to knock weak opponents down. Increasing the Punch and Kick attributes (see Gameplay) will let you lower the number of hits needed for a knockdown.