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Bumbly Beach
RCT BumblyBeach map.jpg
Develop Bumbly Beach's small amusement park into a thriving theme park.
Objective Have 750 guests at the end of October, Year 2 with a rating of at least 600.
Size 19,250 m² / 211,750 ft²
Expansion Construction Rights ($40)
Rides 2 Gentle Rides, 1 Roller Coaster, 1 Shop & Stall

Walkthrough[edit]

Bumbly Beach is a narrow park surrounded by houses by the south and east and a beach up north. Already in place is a wooden roller coaster with an excellent 6.42 excitement rating, a ferris wheel, and a merry-go-round. Unfortunately, the park currently has $5,000 with a $10,000 loan taken out, meaning the park is currently in debt to the bank. Although guests are already pouring in, getting 750 guests can be tough with only two years and $5,000. A steady stream of new rides and advertising is key to winning this scenario.

The first thing to do is to hire some staff members. Place two mechanics with one to handle the ferris wheel and the other patrolling near the roller coaster and carousel. Get around three handymen to handle nausea from the roller coaster. Place a Fries Stall and a Drink Stand at the right side of the park, away from the roller coaster. Put the bathroom near the roller coaster to keep nausea down. As for research, immediately focus on roller coasters or thrill rides as Bumbly Beach only has one of each. Set the funding to maximum to get these as soon as possible. Finally, bump up the roller coaster's price from $4.00. It's excitement rating and novelty means that guests may be willing to pay up to $6.60 per ride. Don't forget to lower the coaster's inspection time to 10 minutes and give it an awesome name while you're at it.

Buy only as many construction rights as you need.

As soon as more roller coaster types are unlocked, planning where to build ahead of time is key as there is not a lot of space and no land to buy. However, most of the beach can be bought for construction rights at $40 a square. Construction rights are similar to buying land with two caveats: rides and paths must be 2 units above or below the land and scenery on the land cannot be torn down. Don't purchase entire squares of construction rights as it will deplete funds far too quickly. Instead, purchase what you need to complete your track-based ride. Keep in mind how much rights you require to build your ride and how much speed your trains need to complete their circuit. Making too many mistakes while building your roller coaster over construction rights may cause you to buy more construction rights to correct those mistakes. A Steel Mini Roller Coaster works best in this situation thanks to how flexible and inexpensive it is.

Managing what little space you have is important since the park will need a steady stream of new rides to keep guests coming in. Move the carousel from the middle of the park to the edge so the space it occupied can be used for track-based rides. The needed space will allow to plan ahead so that you can have a pathway will go around in a circle. If you end up with too many dead ends, it will force your guests to walk all the way from one dead end to another to get to a certain ride or attraction, which will tire them out. Keep adding more path when you have enough money for a new attraction to prevent guests from complaining about crowdedness, which can hurt your park rating.

Starting Rides[edit]

Ferris Wheel 1 (US)/Big Wheel (EU)
Ferris Wheel 1 (US)/Big Wheel (EU)
Excitement: 1.10 · Intensity: 0.75 · Nausea: 0.80
Max Speed: n/a · Average Speed: n/a
Ride Time · n/a · Ride Length: n/a
Positive Vert Gs: n/a · Negative Vert Gs: n/a · Lateral Gs: n/a
Air Time: n/a · Drops: n/a
Highest Drops: n/a · Inversions: n/a


Gallopers
Gallopers
Excitement: 1.05 · Intensity: 0.60 · Nausea: 0.75
Max Speed: n/a · Average Speed: n/a
Ride Time · n/a · Ride Length: n/a
Positive Vert Gs: n/a · Negative Vert Gs: n/a · Lateral Gs: n/a
Air Time: n/a · Drops: n/a
Highest Drops: n/a · Inversions: n/a


Roller Coaster 1 (US)/Big Dipper (EU)
Roller Coaster 1 (US)/Big Dipper (EU)
Excitement: 6.42 · Intensity: 7.73 · Nausea: 4.33
Max Speed: 47 mph/75 kmh · Average Speed: 13 mph/20 kmh
Ride Time · 1m 32s · Ride Length: 2,401 ft/732 m
Positive Vert Gs: 3.29g · Negative Vert Gs: -1.16g · Lateral Gs: 1.66g
Air Time: n/a · Drops: 9
Highest Drops: 55 ft/17 m · Inversions: n/a

Shops[edit]

Information Kiosk 1
  • Park Map: $0.50
  • Umbrella: $2.50

Available Items[edit]

Researchable Items[edit]