From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

First to third visits[edit]

Once you have selected the second drain with the top arrow and Doc Croc with the bottom one, you will have to enter it; once Doc Croc has reappeared inside the second drain, you will have to walk under a Teenage Mutant Ninja Teddy, when he jumps into the air, then jump onto a platform. You will then have to jump onto three more platforms in turn (while watching out for toxic waste coming out of three pipes on the ceiling) - and once you have done so you'll have to jump onto a fifth platform and walk under another Ninja Teddy, when he jumps into the air, then jump onto a sixth platform (while watching out for more toxic waste coming out of a fourth pipe on the ceiling), and enter the large round hole in the wall to proceed to the second area of the drain.

Once Doc Croc has reappeared in the second area of the drain, you shall have to walk to the left under a third Ninja Teddy, when he jumps into the air, then jump onto three more platforms in turn (while watching out for more toxic waste coming out of a fifth pipe on the ceiling); once you've done so, you shall have to jump up to a tenth platform (while watching for a radioactive barrel as it bounces up and down), then jump onto an eleventh platform, drop down to a twelfth one, and enter a comic page of Fatman. Doc Croc must then make his way from the top of the page to the bottom (when he walks off the right side of one row he will reappear on the left side of the next one) while avoiding Fatman as he tries to flatten a criminal - and once he has done so, John Potato will give him a bonus of 1% x 10 (10 points). Doc Croc will then return to the office, so you will have to reenter the drain with him again and retrace your steps back over to the fifth platform, then enter a second large round hole in the wall in order to proceed to the third area of this drain.

Once Doc Croc has reappeared in the third area of the drain, you will have to jump onto a thirteenth platform (while watching out for more toxic waste coming out of a sixth pipe on the ceiling), then jump onto a fourteenth platform (while watching out for another radioactive barrel as it bounces up and down); you will now have to jump onto a horizontally-oriented pipe and a fifteenth platform in turn while watching out for a third radioactive barrel as it bounces up and down, jump over a fourth Ninja Teddy as he lands on a sixteenth platform, to land on another horizontally-oriented pipe, jump onto a seventeenth platform, drop down onto an eighteenth one and enter another comic page of Kenny McTickle and his Magic Kilt. Doc Croc must then again make his way from the top of the page to the bottom while watching out for McTickle (and his rampaging bagpipes) - and once he has done so, John Potato will give him another bonus of 1% x 10 (10 points). Doc Croc shall then return to the office, so you will have to reenter the drain with him again (and retrace your steps back over to the third platform), then enter a third comic page of The Oddbod Family; Doc Croc must then once again make his way from the top of the page to the bottom while watching out for Bouncing Benny. Once he has done so John Potato will give him a third bonus of 1% x 10 (10 points) - and Doc Croc will then return to the office, but you must now switch to the fourth drain and Jemima Wellington-Green.

Sixth and seventh visits[edit]

The fourth & fifth visits to this drain have been covered on the page about the third drain, so once Luschetti has reappeared in it, you will have to retrace your steps back to its third area; however, when you reach the seventeenth platform, you'll have to jump onto two more platforms in turn (while watching out for a fourth radioactive barrel), then jump onto three more platforms in turn as a bat comes flying towards you (if it is flying high, it cannot hit you, but if it is flying low, it can). Once that bat has flown off the left side of the screen, you'll have to walk under a fifth Ninja Teddy as he jumps, and enter a third large round hole in the wall (to proceed to the fourth area of this drain) - and once Luschetti has reappeared in the fourth area of this drain, you'll have to jump back to the left onto a twenty-fourth platform (while watching out for more toxic waste coming out of a seventh pipe in the ceiling) to collect a fourth piece of the video press. You'll then have to retrace your steps back to the start of the first area (to return to the office), switch back to Doc Croc with the bottom arrow, and reenter the drain with him; once Doc Croc has reappeared in the drain, you'll have to retrace your steps back to its third area (but this time, when you reach that seventeenth platform, you must drop down to the eighteenth one, then enter a thirteenth comic page of Kenny McTickle and his Magic Kilt). You must now make your way from the top of the page to the bottom, while again avoiding McTickle and his rampaging bagpipes - and once you've done so John Potato shall give you a bonus of 33% x 20 (660 points). Doc Croc shall then return to the office, but you'll now have to switch back to the third drain with the top arrow and Luschetti with the bottom one (as there's a fifth piece of the video press in there and only he can collect it).