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First to fourth visits[edit]

Once Jemima Wellington-Green has reappeared in the fourth drain, you will have to walk under a Teenage Mutant Ninja Teddy, as he jumps, then jump onto two platforms in turn (while watching for a radioactive barrel as it bounces up and down); once you have done so you will have to jump onto a third platform and enter a big round hole in the wall to proceed to the second area of the drain. Once Jemima reappears in the second area of this drain, you must to walk to the left under another Ninja Teddy as he jumps, then jump onto a horizontally-oriented pipe and a fourth platform in turn (while watching out for another radioactive barrel as it bounces up and down), jump onto three more platforms in turn while watching out for toxic waste coming out of a pipe on the ceiling, jump onto an eighth platform (while watching out for a third radioactive barrel, as it bounces up and down), drop down to three more platforms in turn, walk under a third Ninja Teddy as he jumps up, and enter another large round hole in the wall to proceed to the third area of the drain.

Once Jemima has reappeared in the third area of this drain, you will have to walk under a fourth Ninja Teddy as he jumps, then jump up onto two more platforms in turn (while watching out for a fourth radioactive barrel); once you've done so you shall have to jump onto another horizontally-oriented pipe and a fourteenth platform in turn (while watching for a fifth radioactive barrel), then jump onto a third horizontally-oriented pipe (while watching out for a sixth radioactive barrel). You'll then have to drop down onto a fifteenth platform, as a bat comes flying towards you (on this platform, it will not hit you) - and once it has flown off the left side of the screen, you will have to drop down onto a sixteenth platform, jump onto a seventeenth one (while watching out for a seventh radioactive barrel), walk under a fifth Ninja Teddy (as he jumps), and enter a third large round hole in the wall to proceed to the fourth area of the drain. Once Jemima has reappeared in the fourth area of this drain, you'll have to walk to the left, and enter a fourth comic page of Cosmic Comprehensive; it's Sports Day at the Intergalactic Academy and Jemima must now make her way from the top of the page to the bottom by jumping over the hurdles (and the limbs of the school's rapidly-dismembering pupils). Once she has done so John Potato shall give her a bonus of 1% x 10 (10 points) - and she'll then return to the office, so you shall have to reenter the drain with her again and retrace your steps back to its third area (but when you jump onto that second horizontally-oriented pipe, you will have to drop down onto an eighteenth platform, jump onto a nineteenth one, and enter a fifth comic page of Nursery Crimes). Jemima must now again make her way from the top of the page to the bottom, while avoiding Little Miss Muffet's spiders; once she does so John Potato shall give her another bonus of 1% x 10 (10 points). Jemima shall now return to the office, so you must reenter the drain with her again, retrace your steps back to the second area, walk under the second Ninja Teddy as he jumps, and enter a sixth comic page of True Romance - and Jemima must now, once again, make her way from the top of the page to the bottom while avoiding the Greek God Eros and his arrows (which are intended for Dave and Mandy). Once she has done so, John Potato shall give her a third bonus of 1% x 10 (10 points); she will now return to the office but you shall now have to repeat what you just did (only this time, John Potato will give Jemima a bonus of 1% x 20 on finishing the page). Jemima shall then return to the office (but you now have to switch to the third drain with the top arrow and Vincent Vermin with the bottom one).

Fifth visit[edit]

Once Luschetti has reappeared in the fourth drain, you shall have to retrace your steps back to the fourth area of it, then jump to the left onto a twentieth platform (while watching out for toxic waste coming out of a pipe on the ceiling), walk under a sixth Ninja Teddy as he jumps, and collect a sixth piece of the video press; once you have done so, you will have to retrace your steps back to the start of the first area to return to the office. You will then have to switch back to the second drain with the top arrow, and Doc Croc with the bottom one - and you shall then have to retrace your steps back to the twelfth platform in the second area, and enter a fifteenth comic page of Kenny McTickle and his Magic Kilt. You must now get from the top of the page to the bottom, while once again avoiding McTickle and his rampaging bagpipes; once you have done so, John Potato will give you a bonus of 50% x 30 (1500 points). Doc Croc will then return to the office (but you'll now have to switch back to the first drain with the top arrow and Luschetti with the bottom one).

Sixth to eighth visits[edit]

Once Jemima has reappeared in the fourth drain, you'll have to retrace your steps back to the nineteenth platform in its third area and enter a sixteenth comic page of Nursery Crimes; you will then have to get from the top of the page to the bottom while again avoiding Little Miss Muffet's spiders. Once you've done so, John Potato will give you a bonus of 58% x 20 (1160 points) - and Jemima will then return to the office, but you will now have to switch back to Luschetti and reenter the drain with him. Once Luschetti's reappeared inside the drain, you shall have to retrace your steps back to the second horizontally-oriented pipe in its third area (but this time, you will, while still watching out for the fourth radioactive barrel, have to drop down to a twenty-first platform to collect an eighth piece of the video press) - and once you have done so, you will have to retrace your steps back to the start and return to the office. You will then have to switch back to Jemima and reenter the drain with her; once she has reappeared in the drain, you will have to repeat what you did on the seventh visit to it. Once you have completed a seventeenth comic page of Nursery Crimes John Potato shall give you a bonus of 66% x 30 (1980 points) - and Jemima will then return to the office (but you'll now have to switch back to Luschetti and reenter the third drain with him).

Ninth and tenth visits[edit]

Once Luschetti has reappeared in the fourth drain, you must retrace your steps back to the eleventh platform in its second area, walk under a seventh Ninja Teddy as he jumps and collect a tenth piece of the video press as a bat comes flying towards you from behind (if it is flying high it cannot hit you but if it's flying low it can hit you); once the bat has flown away off the left side of the screen, you shall have to retrace your steps back to the start and return to the office. You'll then have to switch back to Jemima and reenter this drain with her - and once Jemima has reappeared in this drain, you will have to retrace your steps back to its fourth area to enter a nineteenth comic page of Cosmic Comprehensive (where it's still Sports Day). Once you have made it from the top of the page to the bottom John Potato will give you a bonus of 83% x 20 (1660 points); Jemima will then return to the office, but you now have to switch back to Luschetti, and reenter the first drain with him (on account of there is an eleventh piece of the video press in there).

Eleventh and twelfth visits[edit]

Once Jemima has reappeared inside the fourth drain you will have to retrace your steps back to its fourth area and enter a twenty-sixth page of Cosmic Comprehensive; once you have made it from the top of the page to the bottom, John Potato will give you a bonus of 100% x 30 (3000 points). Jemima will now return to the office, but you now have to reenter the drain with her - and once she has reappeared in it, you will have to retrace your steps back to the second area and enter a twenty-seventh comic page of True Romance. Once you've made it from the top of the page to the bottom, John Potato shall give you one last bonus of 100% x 30 (3000 points); the text of "YOU HAVE SUCCESSFULLY MANAGED TO COLLECT LOU BRUSH'S VIDEO PRESS AND THE COMIC PAGES" shall now appear on the screen (followed by a multi-coloured, colour-changing text of "CONGRATULATIONS" and the vibrating video press above it). After a short while, the game returns to the title screen - but without input it stays there until you turn the console off.