From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to: navigation, search
Samurai Sword
Box artwork for Samurai Sword.
Developer(s) Capcom
Publisher(s) Capcom
Release date(s)
Family Computer Disk System icon.png
Family Computer Disk System
Genre(s) Adventure
System(s) Famicom Disk System
Players 1
Neoseeker Related Pages
Twitter Search
Facebook Search
Google+ Search
Twitch Samurai Sword Channel
YouTube Gaming Samurai Sword Channel

Samurai Sword (サムライソード?) is an adventure game developed and published by Capcom for the Famicom Disk System in Japan towards the end of 1988. The player is an unnamed hero who is promptly defeated by the game's antangonist Soron and whisked away before the moment of his demise in order to find a way to counter Soron's considerable magical might.

While the game may resemble an RPG at first, it is actually a traditional Famicom adventure game, similar to Portopia Renzoku Satsujin Jiken or Princess Tomato in the Salad Kingdom. The player can select from a set of commands for the hero to follow such as looking around, talking to NPCs, picking up items and so on. While there are battles, they can only be resolved by finding the right command (often the right spell) rather than the standard RPG method of exchanging blows governed by various statistics.

The game was never released outside of Japan. However, a fan-translation of the game into English was created by Mute and released in 2003. It can be found here.

Table of Contents