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Scooby-Doo and Scrappy-Doo title screen (Commodore Amiga).png

When this game was redesigned for the Commodore Amiga by Gary Antcliffe (by taking an existing game named "Stig the Rat", and replacing the main character's sprite for marketing reasons), five extra levels were added, an original song by Paul Loraine was composed, and the storyline was changed:

Our heroic trio, Scooby-Doo, Scrappy-Doo and Shaggy, are enjoying
a well earned break aboard the pleasure cruiser "Bluebell", away from
the haunted houses, ghosts and villains.


As Scooby lies dreaming of munching his way through a second box of Scooby
Snax, a menacing black shadow looms above. In a flash, the evil Baron Von
Drak whisks the trembling Scooby and Shaggy from their sun loungers carrying
them far across the ocean to his lair, the "Isle of Sorrows".


And so another adventure begins. Scrappy-Doo, our hero, remains stranded on
the "Bluebell" and must save the day. A mammoth task lies before him and he
needs all your help to free Uncle Scooby and Shaggy from the clutches of the
evil Baron.
© Hanna-Barbera Productions Inc. 1991

Level 1[edit]

SDASD Level 1 (16-bit).png

Once Scrappy has appeared on the screen, you shall have to jump up and punch a seagull to kill it, then start walking to the right, punch a flame to kill it, and jump up to collect a hamburger, for 100 points; you shall then have to drop down onto another platform, punch a rat to kill it, and pick up an apple for 100 more points. You shall now have to retrace your steps back to the left, drop down to a third platform, jump up to a fourth platform and collect another hamburger for 100 more points - and you will then have to retrace your steps back to the right, drop down to the ground, punch two more rats to kill them and jump up to five more platforms in turn to collect a third hamburger for 100 more points. You shall then have to drop down onto a tenth platform (after a second flame and a rolling barrel have fallen off the edge of it), jump up to each of the first five steps of an eight-step staircase in turn, jump to the right up the next three steps of the staircase and onto the step of an eleventh platform in turn, punch another seagull to kill it, jump onto a twelfth platform and up to its first step in turn, drop down onto a pipe, jump up and punch a third seagull to kill it, and collect another apple and a Scooby Snack, for 200 more points; you will then have to jump up to the second step of the platform, and drop down onto another pipe, to collect another Scooby Snack for 100 more points. You then have to retrace your steps back to the edge of that platform, drop down onto a thirteenth platform, punch a fourth rat to kill it, drop down onto a fourteenth platform, punch a third flame to kill it and collect a fourth hamburger for 100 more points - and you shall then have to drop down onto a fifteenth platform, punch a fifth rat to kill it, drop down to the ground, and jump up to collect a third Scooby Snack for 100 more points. You will then have to land on a sixth rat, to kill it, continue walking to the right, jump up to a sixteenth platform and a third pipe in turn, fall down onto a seventeenth platform and the ground in turn, punch two more flames to kill them and jump up to three more platforms in turn (to collect a fifth hamburger for 100 more points); you'll then have to jump to the left onto a twenty-first platform, punch two more rats to kill them, jump over a second rolling barrel and onto a spring to be propelled up to a twenty-second platform, punch a sixth flame to kill it, and jump up to a twenty-third platform to collect a third apple and a fourth Scooby Snack for 200 more points. You shall then have to drop back down onto the twenty-second platform, jump to the right onto a twenty-fourth platform, and jump up to a twenty-fifth platform, to collect a fifth Scooby Snack for 100 more points - and you'll then have to punch a ninth rat to kill it, drop back down onto that twenty-fourth platform, jump up to each of the first four steps of another seven-step staircase in turn, jump to the left up to the next three steps of the staircase, twenty-sixth platform, three more pipes and a twenty-seventh platform in turn to collect a sixth Scooby Snack for 100 more points. You will then have to drop down onto two more platforms in turn, punch a tenth rat to kill it, and jump onto a thirtieth platform to collect a sixth hamburger for 100 more points; you shall then have to punch two more flames to kill them, drop down onto two more platforms in turn, punch two more flames and an eleventh rat to kill them, jump up to a thirty-third platform, and drop down to collect a fourth apple for 100 more points. You will then have to land on the ground, continue walking to the right, jump onto another spring to get propelled up to a fourth pipe, drop down to a thirty-fourth platform and the ground in turn, punch an eleventh flame to kill it and jump up to a thirty-fifth platform to collect a seventh hamburger for 100 more points - and you then have to jump up to a thirty-sixth platform, punch a twelfth rat to kill it, jump up to a thirty-seventh platform, punch a twelfth flame and a thirteenth rat to kill them, and drop down to a thirty-eighth platform to collect an eighth hamburger for 100 more points. You'll then have to jump up to a thirty-ninth platform when third rolling barrel has fallen off the edge of it, drop down onto a fortieth platform, punch a fourteenth rat to kill it, and drop down to the ground to collect two more hamburgers for 200 more points. You'll then have to retrace your steps back up to that thirty-eighth platform, drop down to the ground, punch the third rolling barrel and a fifteenth rat to kill them, and collect an eleventh hamburger for 100 more points; you'll then have to retrace your steps back up to that thirty-seventh platform, jump to the left up to each step of a third three-step staircase and a forty-first platform in turn, punch a sixteenth rat to kill it, jump to the right up to each step of a fourth five-step staircase in turn and collect a twelfth hamburger for 100 more points. You shall then have to jump up onto a forty-second platform, jump up and punch a third seagull to kill it, and collect a thirteenth hamburger for 100 more points - and you then have to jump up to the step of the platform, drop down to a fifth pipe, and jump up to a sixth pipe to collect a fourteenth hamburger for 100 more points. You then have to retrace your steps back to the edge of that platform, jump onto a forty-third platform and a seventh pipe in turn, drop into a swimming pool (Scrappy will gain a scuba mask and snorkel when he lands in it), and swim around three bouncing octopuses to collect two more hamburgers for 200 more points; you shall then have to swim down and to the right to collect two more hamburgers, a seventh Scooby Snack and a fifth apple for 400 more points; you shall then have to retrace your steps back up to the surface of the pool, jump onto a forty-fourth platform (Scrappy will lose his scuba mask and snorkel when he jumps out of the water), punch a seventeenth rat to kill it, jump up to the step of the platform, drop into a second swimming pool (Scrappy will regain his scuba mask and snorkel when he lands in it), swim down and left to collect an eighth Scooby Snack and a sixth apple for 200 more points. You then have to swim to the right, to collect a ninth Scooby Snack and a nineteenth hamburger for 200 more points (while watching out for two piranhas but you can still punch them to kill them) - and you will then have to swim up to the surface of the pool (while watching out for two more bouncing octopuses), jump onto a forty-fifth platform (Scrappy will, again, lose his scuba mask and snorkel when he jumps out of the water), fall down onto a forty-sixth platform, punch an eighteenth rat to kill it, drop down onto each of the first four steps of a fifth (nine-step) staircase in turn, and jump up to collect a seventh apple (for 100 more points). You must now fall down onto each of the next five steps of the staircase in turn, jump on two more flames to kill them, land on a forty-seventh platform, punch a fifteenth flame to kill it, and jump up to collect an eighth apple, for 100 more points; you'll then have to drop down to an eighth pipe and the ground in turn to collect a twentieth hamburger for 100 more points. You'll then have to punch nineteenth rat to kill it, jump up to a forty-eighth platform, and collect a ninth apple for 100 more points - and you'll then have to drop back down to the eighth pipe and the ground in turn, and collect a twenty-first hamburger for 100 more points. You will now have to punch a twentieth rat, to kill it, jump over a fourth rolling barrel, jump up to each of the first three steps of a sixth and final six-step staircase in turn, and collect a tenth apple for 100 more points; you then have to jump up to the next two steps of the staircase and onto the spring on the sixth step in turn to collect an eleventh apple and a tenth Scooby Snack for 200 more points and be propelled up to the level's end. The screen will then fade to a map showing Scrappy on a speedboat.

Level 2[edit]

SDASD Level 2 (16-bit).png

Once Scrappy has reappeared on the screen, you'll have to jump over a static cloud (which is positioned over a pit), to collect a bunch of bananas for 100 points; you will then have to punch a crab to kill it and collect another bunch of bananas for 100 more points. You will then have to jump onto two palm trees and a spring in turn to collect an ice cream and a Scooby Snack for 200 more points, and punch a seagull to kill it - and you will then have land back on the second palm tree, jump onto a second moving cloud, positioned over another pit, and collect another ice cream for 100 more points. You'll then have to jump onto three more palm trees in turn, to collect a third ice cream for 100 points and a letter P for 250 points; you'll then have to drop down to the ground, walk back to the left, and collect fourth ice cream, for 100 more points. You must now walk back to the right, punch another crab to kill it and collect a fifth ice cream and third bunch of bananas for 200 points - and you'll now have to jump up to two more palm trees in turn to collect another Scooby Snack for 100 more points. You then have to drop back down to the ground and jump over a third pit to collect a third Scooby Snack, for 100 more points; you'll then have to watch out for a coconut falling out of an eighth palm tree, jump up to it and two more clouds (the third static, the fourth moving) in turn, and jump up to collect a sixth ice cream for 100 more points. You must then land back on the fourth (moving) cloud, jump on a third crab to kill it, land on a fifth (static) cloud, and collect a fourth Scooby Snack, for 100 more points - and you will then have to jump up onto two more (static) clouds in turn to collect a fifth Scooby Snack for 100 more points (as in the 8-bit versions, when you gain fifteen, you'll receive extra life). You must then jump up to an eighth (static) cloud, punch a fourth crab to kill it, jump onto a ninth (moving) cloud, and jump up to collect a fourth bunch of bananas and a seventh ice cream for 200 more points; you will then have to land on a tenth (static) cloud, punch a fifth crab to kill it, jump onto three more (static) clouds in turn, punch second seagull to kill it, jump onto a fourteenth (moving) cloud, jump up to collect a fifth bunch of bananas for 100 more points, and punch a third seagull, to kill it. You must then drop down to a fifteenth (static) cloud, jump onto three more (static) clouds in turn, punch a fourth seagull to kill it, jump onto a nineteenth (static) cloud and collect another letter P for 250 more points - and you're then having to jump onto a twentieth (moving) cloud and a twenty-first (static) cloud in turn, to collect an eighth ice cream for 100 more points. You'll then have to jump onto a twenty-second (static) cloud, jump on a sixth crab to kill it and jump up to collect a sixth Scooby Snack for 100 more points; you shall now have to land upon a seventh crab to kill it (and the twenty-second, static cloud it stood upon), jump onto a twenty-third (moving) cloud, fall down onto a twenty-fourth (static) cloud, punch an eighth crab to kill it, jump up to a twenty-fifth (moving) cloud and collect a ninth ice cream for 100 more points. If you wish, you can now jump to the right onto the rock face, and collect a pogo stick - but Scrappy shall lose his ability to punch if you collect it, and can only jump on the enemies to kill them (but he shall eventually get forced to jump into an enemy and die to get rid of the stick when there's no room to jump on the enemy, so it is not advisable). But regardless of whether you chose to collect the stick or not, you'll now have to drop down to a twenty-sixth (static) cloud to collect a tenth ice cream for 100 more points; you'll now have to drop down to a twenty-seventh (static) cloud collect a sixth bunch of bananas for 100 more points. You will now have to drop down to a twenty-eighth (static) cloud and jump up to a twenty-ninth (also static) one to collect a seventh Scooby Snack for 100 more points - and you will now have to drop down to two more clouds (the thirtieth static, while the thirty-first is moving) in turn to collect an eighth Scooby Snack for 100 more points (and punch, or jump on if you chose to collect that pogo stick earlier, a fifth seagull to kill it). You'll now have to drop down onto a thirty-second (moving) cloud to collect a seventh bunch of bananas for 100 more points; you shall now have to jump up to a thirty-third (moving) cloud and collect a ninth Scooby Snack for 100 more points. You will now have jump upon a hermit crab to kill it, land on the ground, jump up to the first step of a platform leading into the rock face, and collect an eighth bunch of bananas for 100 more points - and you'll then have to drop down to the second step of the platform, punch a pirate to kill him (if you chose to collect aforementioned pogo stick, you will be doomed to die at this point, as there is no room to jump on him), jump up to the third step of the platform and another spring to collect a third P for 250 more points and be propelled up onto the first step of a second platform, jump up to the second step of the platform, punch a second hermit crab to kill it, drop down to the platform's third step, jump onto the platform's fourth step and collect an eleventh ice cream for 100 more points. You will then have to retrace your steps back to this platform's second step, jump up to collect a ninth bunch of bananas (value at 100 more points), land upon a third platform, punch a caveman to kill him, and jump up to the platform's second step to collect a twelfth ice cream for 100 more points; you must now jump up to a fourth platform, punch a third hermit crab to kill it and collect a tenth bunch of bananas and a tenth Scooby Snack for 100 more points. You must then retrace your steps back down to the fourth step of the second platform, and jump on a third spring to collect an eleventh Scooby Snack for 100 more points, and be propelled up onto the first step of a fifth platform. You will then have to jump upward to the platform's second step and the first three steps of sixth platform in turn, punch another pirate to kill him, and jump up to the platform's fourth step, to collect a thirteenth ice cream for 100 more points - and you'll then have to jump up to the first step of a seventh platform, punch a fifth hermit crab to kill it, and jump up to the second step of the platform to collect an eleventh bunch of bananas for 100 more points. You'll then have to jump onto the first step of an eighth platform, punch a sixth hermit crab to kill it, fall down to the second step of the platform and jump up to collect a twelfth Scooby Snack for 100 more points; you will then have to land on a thirty-fourth (static) cloud and collect a fourteenth ice cream for 100 more points. You'll now have to jump back over to the second step of the eighth platform and drop down to each of the three steps of the other side of the rock's face in turn, to collect a thirteenth Scooby Snack for 100 more points - and you'll then have to jump onto two more palm trees and three more clouds (the thirty-fifth and thirty-sixth static, the thirty-seventh moving) in turn and jump up to collect a fourteenth Scooby Snack for 100 more points. You'll then have to land on a thirty-eighth (moving) cloud, and jump up to collect a fifteenth Scooby Snack for 100 more points; you will then have to jump onto a thirty-ninth (static) cloud, and collect a twelfth bunch of bananas for 100 more points. You shall then have to punch a ninth crab to kill it followed by a jump onto a fortieth (static) cloud, to collect a fifteenth ice cream for 100 more points - and you'll then have to punch a sixth seagull to destroy it and fall down to the first step of another rock face to collect a fourth P for 250 more points. You shall now have to jump up to the next five steps of the rock face and a forty-first (static) cloud in turn, punch a seventh seagull to kill it, drop down onto a forty-second (static) cloud, punch an eighth seagull to kill it and drop down onto a forty-third (moving) cloud in order to collect a sixteenth Scooby Snack for 100 more points; you're then required to jump onto four more clouds (the forty-fourth, forty-sixth and forty-seventh ones are moving, but the forty-fifth is static) in turn and collect seventeenth Scooby Snack for 100 more points. You'll then have to jump onto a forty-eighth (static) cloud, punch a tenth crab to kill it, and collect a thirteenth bunch of bananas and an eighteenth Scooby Snack (for 200 more points) - and you'll now have to jump onto a forty-ninth (moving) cloud, followed by a jump onto an eleventh crab, to kill it, then land on a fiftieth (static) cloud, jump onto a fifty-first (static) cloud, collect another pogo stick (Scrappy must collect this one in order to reach the seventh step of the second rock face), jump onto two last static clouds and the sixth step of that second rock face in turn, and jump up onto the seventh step of the rock face to collect two last ice creams for 200 more points. You must then jump upon a twelfth crab to kill it and bounce off the right side of the screen; the screen will now fade to the map (but this time, Scrappy is in a mine cart).

Level 3[edit]

SDASD Level 3 (16-bit).png

Once Scrappy has reappeared on the screen, you will have to jump up to the second and third steps of the six-step platform (Scrappy starts on that inceptive step of that platform) and collect a ring for 100 points; you must then jump up to the fourth and fifth steps of the platform in turn to collect a diamond for 100 more points. You will now have to jump up to the sixth step of the platform, a bridge and the first eight steps of another twelve-step platform in turn as a boulder rolls down it, jump over the boulder and up to the next four steps of the platform in turn, walk onto another bridge, jump upward to the first six steps of a third fifteen-step platform in turn as another boulder rolls down it, jump over the boulder and up to the first step of a fourth platform in turn, drop down to the second and third steps of the platform, punch a caveman (who is different to the ones seen on the previous level), to kill him, jump onto the platform's fourth step, punch walking stalactite to kill it, and jump up to collect another ring for 100 more points - and you'll then have to land on a rolling log platform (similar to those on the Mountains rounds of Pac-Land), jump onto a second rolling log platform and inceptive step of a fifth platform in turn, drop down onto that platform's next three steps in turn, punch a second caveman to kill him, drop down onto platform's fifth step and collect second diamond for 100 more points. You now have to jump up to the sixth and seventh steps of the platform in turn, drop down to the eighth step, and collect two more diamonds, for 200 more points; you must then land on the ninth step of the platform, jump onto a spring to be propelled back up to the eighth step, and retrace your steps back to the sixth step of the third platform. You will then have to jump up to platform's next three steps in turn, punch a parrot to kill it, drop down to the next four steps of the platform in turn, punch a third caveman to kill him, down to the fourteenth and fifteenth steps of the platform in turn, jump onto a third rolling log platform, the third step of a sixth six-step platform, and inceptive part of a third bridge in turn, jump on second parrot to kill it, land on the bridge's second part, jump onto the bridge's next four parts in turn, walk onto the first step of a seventh two-step platform and collect two more rings for 200 more points - and you'll now have to jump up to collect two more diamonds for 200 more points, land on the second step of the platform, collect the helmet (Scrappy will receive his hoverboard out of the 8-bit versions), retrace your steps down through the fifth hole in the bridge and collect four more diamonds for 400 more points. You'll then have to fly up onward, to the sixth step of an eighth six-step platform, and collect two Scooby Snacks for 200 more points; you must then fly over the first part of a fourth bridge, which has a dinosaur running back and forth on it, and collect a fifth ring for 100 more points. You must then fly over the bridge's next (second and third) parts, to collect a third Scooby Snack for 100 more points - and you then have to fly over its fourth part to collect a fourth Scooby Snack for 100 more points. You will now have to fly under the fifth part of the bridge to collect two more diamonds for 200 more points; you will then have to fly onto the first step of ninth three-step platform, punch another walking stalactite to kill it, fly up to the platform's second step, and collect a letter P for 250 points. You now have to fly down to the third step of the platform, and collect a fourth Scooby Snack for 100 more points to clear the stage - and the screen shall then fade to the map (this time, Scrappy is on a hang-glider). The next level is also the one with the SMEG HEAD sign.

Level 4[edit]

SDASD Level 4 (16-bit).png

Once Scrappy has reappeared on the screen, you shall have to punch a mammoth to kill it, drop down to another platform, punch a jumping fish to kill it and jump up to collect a diamond, for 100 points; you shall then have to jump onto two more platforms in turn and collect another diamond for 100 more points. You will now have to drop down onto a fifth platform, punch another jumping fish to kill it and jump onto the nose of a green spherical creature to collect a Scooby Snack for 100 more points and be propelled up to the first step of a sixth platform - and you'll then have to jump on a block of ice to kill it and jump up to collect a third diamond for 100 more points. You'll then have to jump up to the second step of the platform (and over a blue-and-green blob that is moving back and forth on it to land on the third step, as it'll bite Scrappy and kill him if he tries to punch or jump on it), jump onto the nose of a second green spherical creature to get propelled up to the second step of a seventh platform, punch a mad mallet to kill it, jump up to the third step of the platform, drop down to the fourth step of the platform and jump up to collect a fourth diamond for 100 more points (and over another blue-and-green blob); you'll then have to punch a third jumping fish, to kill it, jump up to an eighth platform and the first two steps of a ninth platform in turn, punch a yeti to kill it, jump onto the nose of a third green spherical creature, to be propelled up to the first step of a tenth platform, and jump onto the nose of a fourth green spherical creature to collect a fifth diamond for 100 more points and be propelled up to the first step of an eleventh platform. You will now have to jump up (to the second step of the platform), punch a second mad mallet to kill it, retrace your steps back down to the second step of the ninth platform, punch a third mad mallet to kill it, jump up to the fourth step of the platform, punch a pair of scuffling dinosaurs to kill them (like Purazuma from Beraboh Man, they'll both die together!), and jump onto the nose of a fifth green spherical creature, to collect a pogo stick - and you will then have to retrace your steps back to the nose of the third static green spherical creature, be propelled up to the first step of a twelfth platform, drop down to the second step of the platform and jump up to collect a second Scooby Snack for 100 more points (and over, or on, a third blue-and-green blob, for it cannot bite Scrappy and kill him while he is on the pogo stick!). You'll then have to jump up to the third step of the platform, punch (or jump on) a fourth jumping fish to kill it, jump up to the next three steps of the platform and the first step of a thirteenth one in turn, jump on second block of ice to kill it, jump onto the nose of a sixth green spherical creature (to be propelled up to the first step of a fourteenth platform), jump up to the second step of the platform, drop down to the third step of the platform (and over, or on, a fourth blue-and-green blob), jump up to a fifteenth platform and the first two steps of a sixteenth platform in turn, drop down onto a third block of ice to kill it, land on the third step of the platform, drop down to the next four steps of the platform in turn, and jump up to collect a sixth diamond for 100 more points; you now have to drop down onto a fourth block of ice to kill it, drop down onto the next eight steps of the platform in turn (while watching for a falling icicle!), and jump up to a seventeenth platform to collect two more diamonds for 200 more points. You'll then have to jump upward to an eighteenth platform (in order to collect a letter P for 250 points), retrace your steps back down to the eighth step of the sixteenth platform, and jump up to the first step of a nineteenth platform and the first three steps of a twentieth platform in turn to collect a third Scooby Snack for 100 more points - and you will then have to let another pair of scuffling dinosaurs land on you to lose the pogo stick, punch them to kill them as soon as you get resurrected, jump up onto the first step of a twentyfirst platform, punch another yeti to kill it, jump onto the nose of a seventh green spherical creature to be propelled up onto the first step of a twenty-second platform, punch another mammoth and a fourth mad mallet to kill them and jump up to collect another letter P for 250 more points. You shall now have to drop down to the second step of the platform (and jump over a fifth blue-and-green blob), drop down to the third step of the platform, and jump up to collect a ninth diamond for 100 more points; you will then have to punch a fifth jumping fish to kill it, fall down onto the next two steps of the platform in turn, punch a fifth block of ice to kill it, jump up onto a twentythird platform and the first step of a twentyfourth platform in turn, punch a third pair of scuffling dinosaurs to kill them, and jump up to the second step of the platform collect a tenth diamond for 100 more points. You will now have to have to jump up to the next three steps of the platform in turn (and over a sixth blue-and-green blob), land on the sixth step of the platform and jump up to collect a fourth Scooby Snack for 100 more points - and you'll then have to jump up onto the next three steps of the platform and the first two steps of a twenty-fifth platform, in turn, punch a third mammoth and fifth mad mallet, to kill them, fall down onto a sixth block of ice to kill it, land upon the third step of the platform, jump up onto a twenty-sixth platform (while watching out for a seventh blue-and-green blob), drop back down to the third step of the twenty-sixth platform (while watching out for another falling icicle), punch a sixth jumping fish, to kill it, jump up to a twenty-eighth platform and the first two steps of a twenty-ninth platform, in turn, punch a third yeti to kill it, and jump onto the nose of an eighth green spherical creature to collect an eleventh diamond for 100 more points and be propelled up onto the fourth step of the platform (while watching out for a third falling icicle). You'll now have to drop into a pool of water (Scrappy will regain his scuba mask and snorkel from the first level), and swim down to collect a twelfth diamond for 100 more points (remember that the SMEG HEAD sign sticking out of the ground at this point is a reference to the BBC television series Red Dwarf, which starred Spitting Image impressionist Chris Barrie); you will then have to swim to the left to collect a fifth Scooby Snack and a thirteenth diamond, for 200 more points. You shall then have to swim up and to the left, jump out of the water (Scrappy will again lose his scuba mask and snorkel), punch a seventh jumping fish to kill it, and jump up to the first two steps of a thirtieth platform in turn to collect a fourteenth diamond, for 100 more points - and you'll then have to jump up to the next two steps of the platform in turn to collect a sixth Scooby Snack for 100 more points. You shall now have to jump up to the next three steps of the platform in turn, punch an eighth jumping fish to kill it, jump on a seventh block of ice to kill it, land on the platform's eighth step and jump up to collect a seventh Scooby Snack for 100 more points; you will then have to jump onto the nose of a ninth green spherical creature, to get propelled up to the first step of a thirty-first platform, jump up to the second step of the platform, drop down onto the platform's third step (and jump over an eighth blue-and-green blob to collect a fifteenth diamond for 100 more points). You'll then have to jump on an eighth block of ice to kill it, drop down to the fourth step of the platform, punch a ninth jumping fish to kill it, and jump up to a thirty-second platform and the first four steps of a thirty-third platform in turn to collect an eighth Scooby Snack for 100 more points - and you will now have to jump over a ninth blue-and-green blob, jump on a ninth block of ice to kill it and jump up to the next three steps of the platform in turn to collect a sixteenth diamond for 100 more points. You shall now have to drop back down to the third step of the platform, punch a tenth jumping fish to kill it, jump up to a thirty-fourth platform, punch an eleventh jumping fish, a sixth mad mallet, and a fourth pair of scuffling dinosaurs to kill them, jump on the nose of a tenth green spherical creature, to get propelled up to the first step of a thirty-fifth platform, punch a seventh mad mallet and two more jumping fish to kill them, jump up to the next two steps of the platform and the first four steps of thirty-sixth one, in turn, fall to the fifth step of the platform, punch a fourteenth jumping fish to kill it, jump over a tenth blue-and-green blob and onto the nose of an eleventh green spherical creature to collect a ninth Scooby Snack for 100 more points and be propelled up to the first step of a thirty-seventh platform; you will then have to jump up to the second step of the platform, fall down onto a tenth block of ice to kill it, land on the third step of the platform, jump onto the fourth step of the platform, drop onto the fifth step of the platform, jump upon an eleventh block of ice to kill it, and jump onto the next two steps of the platform and a thirty-eighth platform in turn, to collect a seventeenth diamond for 100 more points. You will then have to jump up to a thirty-ninth platform, to collect an eighteenth diamond for 100 more points - and you will then have to jump up to a fortieth platform to collect a nineteenth diamond for 100 more points. You'll then have to jump onto a forty-first platform and the first two steps of a forty-second platform, in turn (while watching out for a fourth falling icicle), and drop down to the next two steps of the platform in turn to collect two more diamonds and a tenth Scooby Snack for 300 more points; you shall now have to drop down to the fifth step of the platform, punch an eighth mad mallet to kill it, drop down to the sixth step of the platform, punch a fourth yeti to kill it, drop down to the seventh step of the platform, punch a fifteenth jumping fish to kill it, and jump up to the first two steps of a forty-third platform in turn, then collect an eleventh Scooby Snack for 100 more points. You'll now have to jump up to the first two steps of a forty-fourth platform in turn, punch a twelfth block of ice to kill it (and jump over an eleventh blue-and-green blob, to land upon the platform's third step), and jump up to the next four steps platform in turn, to collect a twentieth diamond for 100 more points - and you'll then have to punch a thirteenth block of ice to kill it, and jump up to the eighth step of the platform and the first step of a forty-fifth one in turn, to collect a twenty-first diamond for 100 more points. You then have to punch a fifth pair of scuffling dinosaurs, to kill them, jump up onto the second step of the platform, punch a fourth mammoth and fifth yeti to kill them, drop into another pool of water (Scrappy will, again, regain his scuba mask and snorkel) and swim down and right to collect three more Scooby Snacks for 300 more points (there is also a HELP sign at this point); you will then have to jump out of the water (Scrappy will again lose his scuba mask and snorkel) then land on the first step of a forty-sixth platform, jump onto the second step of the platform, the first step of a forty-seventh one and the third step of forty-sixth one in turn, punch a sixth pair of scuffling dinosaurs to kill them and jump up onto the next five steps of the forty-seventh platform in turn to collect four more diamonds for 400 points (and land on a pair of skis to end the level). The screen shall now fade into the map (but this time, Scrappy shall be wearing the skis he landed on - and this is misleading, for the next level, which is the first that was created for this version, is set in a forest).

Level 5[edit]

SDASD Level 5.png

Once Scrappy has reappeared on the screen, you will have to start walking to the right and jump onto both branches of a tree in turn to collect a Scooby Snack, for 100 points; you will then have to drop down to the second platform, punch a Frankenstein's Monster to kill him, and jump onto the first branch of a second tree to collect a hamburger and a green apple for 200 more points. You shall now have to jump onto the second branch of the tree and drop down to the first step of the third platform, to collect another Scooby Snack for 100 more points - and you will then have to jump up to the second step of the platform to collect another hamburger for 100 more points. You will now have to retrace your steps back to the first branch of the second tree, punch a bat to kill it, jump onto the second branch of a third tree, punch another bat to kill it and jump up to the third, fourth and fifth branches of the tree in turn to collect second green apple for 100 more points; you shall now have to jump onto the second and first branches of a fourth tree in turn, punch a snake to kill it, jump up onto the second and third branches of a fifth tree, the third and fourth branches of the fourth one, the sixth and seventh branches of the third one, and the third branch of the second tree in turn, punch another snake to kill it, fall down to the fourth branch of the tree and the third step of the third platform in turn, jump up to the fourth step of the platform, punch another Frankenstein's Monster to kill him, and drop into a pool of water (Scrappy shall regain his scuba mask and snorkel from the first and fourth levels), to collect a third Scooby Snack for 100 more points. You will then have to swim down (while watching out for an alligator, but you can punch it to kill it) and to the right, to collect third hamburger and green apple for 200 more points - and you shall now have to swim up (while watching out for another alligator but you can again punch it to kill it), jump out of the water (Scrappy will lose his scuba mask and goggles), to land on a fourth platform, and jump onto the first two steps of fifth platform in turn to collect a fourth hamburger for 100 more points. You'll now have to jump up to the first five steps of a sixth platform in turn, to collect a letter P for 250 points; you will now have to fall back into the water (Scrappy will, again, regain his scuba mask and snorkel), and swim down, to the right (while, again, watching out for the second alligator) and up to collect a fourth green apple for 100 more points. You will now have to jump up out of the water (Scrappy will, again, lose his scuba mask and snorkel) onto the first step of a seventh platform and jump up to the next two steps of the platform in turn to collect a fourth Scooby Snack for 100 more points - and you'll then have to drop back down to the first step of the platform, jump onto an eighth platform, and up to the first and third branches of a fifth tree in turn, and drop down to the first branch of a sixth tree to collect a fifth Scooby Snack (for 100 more points). You'll now have to jump up to the second branch of the tree, and drop down to the first branch of a seventh tree, to collect a fifth green apple for 100 more points; you must then punch a third snake, to kill it, jump up onto the second branch of the tree and both branches of a ninth tree in turn, drop down to the branch of a tenth tree, jump onto the first step of a ninth platform, punch a third Frankenstein's Monster to kill him, drop down to the second step of the platform (while watching out for worms, as they will kill Scrappy if they come up from underneath him), drop down to each of the five steps of a tenth platform in turn, punch a fourth Frankenstein's Monster to kill him, jump onto a coconut to be propelled up to the first step of an eleventh platform and drop down to the second step of the platform to collect a sixth green apple and Scooby Snack, for 200 more points. You'll then have to retrace your steps back up to the first step of the platform, drop down onto a twelfth platform, jump onto the first step of a thirteenth platform, and drop down to the second step of the platform to collect another letter P for 250 more points - and you'll then have to retrace your steps back over to the twelfth platform (while, again, watching out for worms), and jump up to collect seventh green apple for 100 more points. You must then land on a fourteenth platform, punch a fifth Frankenstein's Monster and walking gravestone to kill them, jump onto a second coconut to be propelled up to the first branch of an eleventh tree, jump up to the second branch of the tree, punch a third bat to kill it, and jump up to collect two more green apples for 200 more points; you will then have to land on the first branch of a twelfth tree, jump up to the second branch of the tree, punch sixth Frankenstein's Monster to kill him, and jump onto the first branch of a thirteenth tree, collect a tenth green apple for 100 more points. You will now have to jump onto the second branch of the tree, drop down to the branch of a fourteenth tree, jump up to the first branch of a fifteenth tree, fall down to the second branch of the tree, punch a seventh Frankenstein's Monster, to kill him, drop down into another pool of water (Scrappy shall once again regain his scuba mask and snorkel), and swim down to get an eleventh green apple for 100 more points - and you must now swim to the right (while watching out for a third alligator, but you can, once again, punch it to kill it), and up to collect a third letter P, a seventh Scooby Snack, and a twelfth green apple for 450 more points. You then have to jump out of the water (Scrappy will once again lose his scuba mask and snorkel), land upon the first step of a fifteenth platform, drop down to the next five steps of the platform in turn and jump up to collect a thirteenth green apple, for 100 more points; you now have to land on the first branch of a sixteenth tree, fall down to the second branch of that tree, and jump onto the first branches of two more trees, to collect an eighth Scooby Snack for 100 more points. You will then have to drop down to the second branch of the tree, punch a fourth bat and snake to kill them and collect a ninth Scooby Snack for 100 more points - and you shall then have to drop down to the second step of a sixteenth platform (while once again watching out for worms), punch a fifth snake to kill it, fall down to the first three steps of a seventeenth platform in turn, punch an eighth Frankenstein's Monster and a sixth snake, to kill them, jump over a third coconut on the fourth step of the platform, land on the fifth step of the platform (while yet again watching out for worms), punch another walking gravestone to kill it and jump onto a fourth coconut to collect a fifth hamburger for 100 more points and get propelled up to the eighth step of the platform. You will then have to drop into a third pool of water (Scrappy will yet again regain his scuba mask and snorkel), swim down, to the right (while for a fifth and last time watching for worms) and up, and jump out of the water (Scrappy will, yet again, lose his scuba mask and snorkel), to land on the first step of an eighteenth platform and collect a tenth Scooby Snack, for 100 more points; you will then have to jump up to the second and third steps of the platform in turn to collect two more Scooby Snacks for 100 more points and clear the level - and the screen will now fade to the map (but this time, Scrappy will be swinging through trees on ropes like Tarzan). This is slightly more appropriate than what he was doing the last time the map appeared as the next level's set in a jungle.

Level 6[edit]

SDASD Level 6.png

Once Scrappy has reappeared on the screen, you'll have to jump up to the branch of a tree to collect a Scooby Snack for 100 points; you will then have to jump on an inflated chicken to kill it, land on an alligator's head to be propelled up to the first branch of a second tree, and jump up to the second and third branches of the tree in turn to collect a gold bar (for 100 more points). You'll then have to jump up to the fourth branch of the tree, drop down to the second and first branches of a third tree in turn, and jump up to collect another gold bar, for 100 more points - and you will then have to land on another inflated chicken to kill it, drop down to the second and first branches of a fourth tree in turn, and jump up to collect a third gold bar (for 100 more points). You will then have to land on a second platform, punch a merman (which actually looks like one of the "villains" from the show) to kill it, jump up to both branches of a fifth tree and the second branch of a sixth one in turn and fall down to the first branch of the tree to collect another Scooby Snack for 100 more points; you will then have to jump up to collect a green apple for 100 more points. You will then have to land on a swinging platform (like the ones from the Marble Zone in Sonic the Hedgehog, but Scrappy won't move with it, so you will have to keep pushing the joystick to the right), and jump up to collect a second green apple for 100 more points - and you'll now have to land on the second branch of a seventh tree, drop down to the first branch of the tree, jump onto another swinging platform (and keep pushing the joystick to the right), jump onto the second branch of an eighth tree, drop down to the first branch of the tree, jump up to the second branch of a ninth tree, punch a frog to kill it, drop down to the second branch of a tenth tree, jump up to the third branch of the tree, and drop down to collect a third Scooby Snack for 100 more points. You then have to land on another alligator's head to be propelled up to the second branch of an eleventh tree and collect a fourth Scooby Snack (for 100 more points); you'll then have to drop down to the first branch of the tree, punch a third inflated chicken, to kill it, jump onto both of the branches of a twelfth tree, in turn, fall down to the second and first branches of a thirteenth tree in turn, and jump up to collect a third green apple for 100 more points. You will then have to jump on a walking coconut to be propelled up to a third swinging platform (and keep pushing the joystick to the right), fall down to the first branch of a fourteenth tree, jump up to the second branch of the tree, the only branch of a fifteenth tree and the second branch of a sixteenth tree in turn, drop down to the first branch of the tree and collect a fourth gold bar for 100 more points. You will now have to jump up to collect a fifth gold bar for 100 more points - and you will now have to land on another walking coconut, to be propelled up onto a fourth swinging platform (and keep pushing the joystick to the right to collect a fourth green apple and a fifth Scooby Snack, for 100 more points). You will then have to jump up to the branch of a seventeenth tree, a fifth swinging platform (and keep pushing the joystick to the right), and the second branches of two more trees in turn, drop onto the first branch of the tree, and jump up to collect two more green apples, for 200 more points; you will then have to punch another frog to kill it, land on the second branch of a twentieth tree, and drop down to the first branch of the tree to collect a sixth gold bar, for 100 more points. You'll then have to jump up to both branches of a twenty-first tree in turn, and drop down to the first branch of a twenty-second tree to collect a seventh gold bar for 100 more points - and you then have to jump up to the second branch of the tree, drop down to the only branch of a twenty-third tree and two more swinging platforms in turn (and keep pushing the joystick right while on both of them), and jump up to collect a seventh green apple for 100 more points. You will then have to land on the ground, punch a pair eyes on legs to kill it and collect a sixth Scooby Snack for 100 more points; you'll then have to jump on another merman to kill it and collect a seventh Scooby Snack for 100 more points. You'll now have to land on the ground again and jump on a third walking coconut to collect an eighth gold bar and letter P for 350 points - and you will now have to punch a hammer head (not a shark) to kill it, land on the ground once again, jump up to a windowsill, punch a spider, to kill it, jump onto another windowsill, jump up and punch another hammer head to kill it, and collect an eighth Scooby Snack for 100 more points. You will then have to: drop down onto the fourth step of the ground, punch another pair of eyes on legs to kill it, jump on a fourth walking coconut, to be propelled up to third windowsill, punch a third hammer head to kill it, drop down to the fifth step of the ground, punch a third merman to destroy it, drop down to the sixth step of the ground, and punch a fourth merman to kill it and finish the level; the screen will then fade to the map (but this time, Scrappy will be getting chased by a boulder, like Indiana Jones). This is again misleading - for the next level is set in the temple he entered.

Level 7[edit]

SDASD Level 7.png

Once Scrappy has reappeared on the screen (on his hoverboard, from the third level), you shall have to fly up and to the left over a fireplace, then down and to the left (punching a ghoul, to kill it), and up and to the left, to collect a hamburger for 100 points; you will then have to fly up and to the right (while watching out for two spikes on the underside of the ceiling, and punching a sunglasses-wearing pumpkin, to kill it), to the right under a guillotine (while it is rising), up and to the left (punching a spectre, to kill it), and up to collect a second hamburger for 100 more points. You will then have to fly to the right (punching a rat and another ghoul to kill them), and collect a Scooby Snack for 100 more points - and you will then have to fly back to the left through an opened fireplace in the wall to proceed to the second part of the level. You will then have to fly to the left (punching another rat to kill it) and up to collect a third hamburger and another Scooby Snack for 200 more points; you shall then have to fly to the right (punching a third rat to kill it), up and to the right (punching another sunglasses-wearing pumpkin, to kill it), and to the left to collect an ice cream for 100 more points. You will then have to fly back to the right through another opened fireplace in the wall to proceed to the third part of the level - and you will now have to fly to the left to collect a third Scooby Snack for 100 more points. You shall now have to fly to the right to collect a fourth hamburger for 100 more points; you will then have to fly up and to the left (punching a slug to kill it), up and to the right, up and to the left (punching another spectre to kill it), and left to collect a letter P (for 250 points). You'll now have to fly up and to the left (punching four more slugs to kill them) and collect another ice cream for 100 more points - and you will then have to fly back to the right through a third opened fireplace in the wall, to proceed to the fourth part of the level. You will then have to fly to the left through a fourth opened fireplace in the wall to proceed to the fifth part of the level; you shall then have to punch a sixth slug to kill it, and fly up and to the left to collect a fifth hamburger for 100 more points. You will now have to fly to the left, up and to the right (punching a third ghoul to kill it) and collect a sixth hamburger and a fourth Scooby Snack for 200 more points - and you will then have to retrace your steps back to the start of this part, fly down (landing upon a third spectre to kill it), and right to collect a third ice cream for 100 more points. You will now have to fly down and to the left (punching two more ghouls to kill them) and collect a fifth Scooby Snack for 100 more points; you will then have to fly down and to the right under two more guillotines (as they are rising) and down to collect a fourth ice cream (for 100 more points). You shall now have to fly down (punching four more slugs to kill them), left under two more guillotines (as they are rising) and collect a sixth Scooby Snack for 100 more points - and you will now have to fly down (landing on a fourth spectre and punching two more slugs to kill them), up and to the left under a sixth guillotine (as it is rising), and collect a fifth ice cream, for 100 more points. You will then have to fly back to the right through a fifth opened fireplace in the wall to proceed to the sixth part of the level; you shall then have to fly back to the left (punching third sunglasses-wearing pumpkin to kill it), and collect a seventh Scooby Snack, for 100 more points. You will now have to fly to the right, up, and to the left through a sixth opened fireplace in the wall to proceed to the seventh part of the level - and you now have to fly up to collect an eighth Scooby Snack for 100 more points. You shall then have to fly to the right (punching a fifth spectre to kill it) through a sixth opened fireplace in the wall to proceed to the seventh part of the level; you'll then have to fly back to the right (punching a fourth rat to kill it), to the left, up, and right (punching a fourth sunglasses-wearing pumpkin to kill it) to collect a sixth ice cream for 100 more points. You will now have to fly back to the left through a seventh opened fireplace in the wall, to proceed to the eighth part of the level - and you shall now have to fly up (while watching out for two more spikes on the ceiling) to collect second letter P for 250 points. You now have to fly back down (punching a seventh slug to kill it), down and to the right under a seventh guillotine (while it is rising), and up and to the right (punching a sixth spectre to kill it) to collect a ninth Scooby Snack for 100 more points; you will then have to fly through an eighth opened fireplace in the wall to proceed to the ninth part of the level. You shall now have to fly to the right, up, to the left, up and to the right to collect a seventh hamburger for 100 more points - and you will then have to retrace your steps back to the ninth opened fireplace in the wall and go through it to proceed to the tenth part of the level. You will now have to fly up to collect a third letter P for 250 more points; you will then have to fly to the left (punching a sixth ghoul to kill it) and collect a tenth Scooby Snack and an eighth hamburger for 100 more points. You'll now have to retrace your steps back to the start of this part, fly to the left (punching a seventh ghoul to kill it) and collect a seventh ice cream for 100 more points - and you'll then have to fly back to the right through a tenth opened fireplace in the wall, to proceed to the eleventh part of the level. You will then have to fly back to the left, and collect a ninth hamburger for 100 more points; you will then have to fly to the right (punching a fifth rat to kill it), to collect a tenth hamburger for 100 more points. You will then have to fly up and to the left (punching a sixth rat to kill it) through an eleventh opened fireplace in the wall, to proceed to the twelfth part of the level - and you shall now have to fly back to the left, to collect an eighth ice cream for 100 more points. You will then have to fly to the right and up the staircase to end the level; the screen will now fade to the map (but this time Scrappy will be jumping up each step of the staircase).

Level 8[edit]

SDASD Level 8.png

Once Scrappy has reappeared on the screen, you will have to jump over a pit to land on a platform, walk under a knife- and fork-wielding white-and-red spider (while it is rising), punch a grinning clock (which says 4:35), to kill it, and jump over another pit to collect a bag of French fries for 100 points; you will then have to land on another platform, punch a walking hammer to kill it, jump up to a third platform and onto a walking coconut, to get propelled up to a gearwheel, and jump up onto four more gearwheels in turn to collect a Scooby Snack for 100 more points. You will now have to jump up to a fourth platform in turn, while watching for a piston that's moving left and right and occasionally coming down, and collect a cross for 100 more points - and you will then have to jump onto a fifth platform (while watching for another piston that is moving left and right and occasionally coming down) and jump up to a sixth platform and onto a second walking coconut in order to collect a second Scooby Snack for 100 more points. You then have to land on a seventh platform and jump up to collect another bag of French fries for 100 more points; you will then have to land on an eighth platform, punch another walking hammer to kill it and jump up to a ninth platform to collect a third Scooby Snack for 100 more points. You'll then have to jump up onto a sixth gearwheel and onto a third bouncing coconut to be propelled up to a seventh gearwheel, punch another grinning clock to kill it, jump up to two more gearwheels in turn, drop down onto a tenth gearwheel, jump onto a fourth walking coconut (while another knife- and fork-wielding white-and-red spider is rising) to get propelled up to an eleventh gearwheel, drop down to a twelfth gearwheel and jump up to three more gearwheels in turn to collect another cross for 100 more points - and you then have to jump up to a sixteenth gearwheel, punch a third walking hammer to kill it, drop down to a seventeenth gearwheel, a ninth platform, an eighteenth gearwheel and a tenth (moving) platform in turn, punch a red bat (the ones on that fifth level were blue!) to kill it, and jump up to a tenth platform and three more gearwheels in turn to collect a third bag of French fries and a third cross (for 200 more points). You'll now have to jump up to a twenty-second gearwheel, to collect a fourth bag of French fries, for 100 more points; you'll then have to jump onto an eleventh (swinging) platform to collect a fifth bag of French fries and a fourth cross (for 200 more points). You'll then have to jump up to two more platforms in turn, punch a fourth walking hammer to kill it, and drop back down to the thirteenth platform and a twenty-third gearwheel in turn, to collect a fourth Scooby Snack for 100 more points - and you shall now have to jump onto a fourteenth platform, punch a third grinning clock to kill it and jump up to two more platforms in turn to collect a sixth bag of French fries for 100 more points. You now have to land on a twenty-fourth gearwheel and jump up to two more gearwheels in turn to collect a fifth cross for 100 more points; you'll then have to land on a twenty-seventh gearwheel, and jump up to three more gearwheels and a seventeenth (moving) platform in turn to collect a seventh bag of French fries for 100 more points. You'll then have to jump up to four more gearwheels in turn, punch a fifth walking hammer to kill it, jump onto an eighteenth platform (there is a bouncing letter P on a thirty-fifth gearwheel on the platform's underside, but you will have to drop off the right side of the platform and immediately push the joystick to the left to collect it, for 250 points, land on the gearwheel, and jump back up to the platform), and jump up to two more gearwheels in turn, to collect a sixth cross for 100 more points - and you'll then have to jump up to a thirty-eighth gearwheel (while a third knife- and fork-wielding white-and-red spider is rising), drop down to a thirty-ninth gearwheel, jump up to a fortieth gearwheel and a nineteenth (swinging) platform in turn and jump up to a twentieth platform (while watching for a third piston that is moving left and right and occasionally coming down) to collect a seventh cross for 100 more points. You will now have to land on a twenty-first platform (while watching for a fourth piston that's moving left and right and occasionally coming down), jump up onto a forty-first gearwheel and a twenty-second platform in turn, punch another red bat to kill it, jump onto the first step of a twenty-third platform, drop down to its second step, jump up to its third step, punch a sixth walking hammer to kill it, jump up to two more gearwheels, a twenty-fourth platform, and a forty-fourth gearwheel in turn, and jump onto a fifth walking coconut, to collect an eighth cross for 100 more points; you then have to land on a twenty-fifth (moving) platform, and jump up to four more gearwheels in turn to collect an eighth bag of French fries for 100 more points. You must now jump onto two more gearwheels, a twenty-sixth (moving) platform, a twenty-seventh (static) platform and six more gearwheels in turn, punch a seventh walking hammer to kill it, jump up to first three steps of a twenty-eighth platform in turn (while watching for a fourth piston that is moving left and right and occasionally coming down), drop down onto the fourth step of the platform, punch a third red bat and eighth walking hammer to kill them, and jump up to five more gearwheels in turn to collect a fifth Scooby Snack for 100 more points - and you will now have to drop down to the first step of a twenty-ninth platform, walk under a fourth knife- and fork-wielding white-and-red spider (when it is rising), jump up onto a sixty-second gearwheel, the second step of the platform, a thirtieth (moving) platform, and both steps of a thirty-first (static) platform in turn, punch a ninth walking hammer to kill it and collect a ninth bag of French fries for 100 more points. You will then have to jump up to a sixty-third gearwheel, punch a fourth grinning clock to kill it, jump up to a sixty-fourth gearwheel, and collect a ninth cross for 100 more points; you will now have to drop back onto the sixty-third gearwheel, jump up to a sixty-fifth gearwheel, punch a fourth red bat to kill it, jump up to a sixty-sixth gearwheel, and collect a tenth bag of French fries for 100 more points. You must now jump up to a sixty-seventh gearwheel (while a fifth knife- and fork-wielding white-and-red spider is rising), jump up to two more gearwheels in turn and jump up to the mask to end the level - and the screen shall then fade to the map for a final time (but this time, Scrappy will be standing in front of a pair of steaming double doors, for the final battle).

Level 9[edit]

SDASD Level 9.png

Once Scrappy has reappeared on the screen, standing on a platform, you will have to jump up to another platform and the right arm of Baron Von Drak (who is not a human, but an enormous red dragon) in turn, then punch him in the head to stun him and make him turn gray for a second; you shall then have to drop down to the ground as he spits a projectile at you (which can be blocked by a punch), jump up to a third platform and repeat what you just did fourteen more times (but he'll turn green after the fourth through seventh hits, purple after the eighth through eleventh hits and blue after the twelfth through fifteenth hits). After the fifteenth hit, his head will fall off, and start spinning around in a clockwise direction - and the screen will then fade to the ending screen (Scrappy is standing on the "snoring" Baron's head, back on his body, as Scooby and Shaggy are bouncing towards him in a blue sack):

WELL
DONE
SCRAPPY


YOU SAVED
THE DAY
YET AGAIN


NOW PRESS
FIRE TO
PLAY AGAIN

However, if you don't press the button before the message which is encouraging you to disappears from the screen, the game's credits will start rolling:

PROGRAMMED
BY
GARY ANTCLIFFE


MUSIC
BY
PAUL LORAINE


WITH SPECIAL
THANKS TO
JAMIE MORTON


PUBLISHED
BY
HI TEC
SOFTWARE


© 1991
PAL
DEVELOPMENTS