The production tab contains structures that produce important materials for the colony. Generally the backbone of the colony, production turns raw resources into usable materials, and can further refine those into improved versions.
Most production buildings have a variant that requires coastline. These structures have increased efficiency, letting them produce items at a greater rate than their land-bound counterparts.
In most production buildings, an educated worker will produce 20% more of the same item for the same cost of material. Example: it takes 10 fish and 3 salt to make 5 cured fish with an educated work. But an uneducated worker will only produce 4 cured fish. Having educated citizens will greatly increase the output of many of the buildings.
req. technology: Recipes require a tech unlock prior to being able to produce the specific item.
Buildings here will help create Food items for your citizens to eat, trade and sell. There are three main groupings of food: Rough, Simple, and Fine. Different buildings may produce different quality of food.
|
ID | 3016 |
---|
Cost |
x 40, x 25, x 40 |
---|
Size | 5x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Mill |
---|
A place that can grind grain into flour and process wheat into malt for the bread workshop and winery.
Glue Pudding and Rice Cake recipes are only available during the Lunar New Year event.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 8 |
x 10 |
|
x 10 |
x 8 |
x 10 |
|
x 10 |
x 8 |
x 10 |
|
x 10 |
x 8 |
x 10 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10, x 10 |
x 4 |
x 5 |
|
Water Mill[edit]
|
ID | 3017 |
---|
Cost |
x 40, x 50, x 40 |
---|
Size | 7x6 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Mill |
---|
Has the same function as the mill but greater efficiency.
Glue Pudding and Rice Cake recipes are only available during the Luanr New Year event.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 8 |
x 10 |
|
x 10 |
x 8 |
x 10 |
|
x 10 |
x 8 |
x 10 |
|
x 10 |
x 8 |
x 10 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10, x 10 |
x 4 |
x 5 |
|
Sugar Shop[edit]
|
ID | 3021 |
---|
Cost |
x 40, x 50 |
---|
Size | 6x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Salt Making > Sugar Refining |
---|
Used to process malt, beets, sugar cane, and maple sap into sugar for the jam workshop.
Input |
Output (uneducated/educated) |
req. technology
|
x 5 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
x 2 |
x 4 |
x 5 |
|
Jam Workshop[edit]
|
ID | 3022 |
---|
Cost |
x 30, x 50, x 40 |
---|
Size | 5x8 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Salt Making > Sugar Refining |
---|
Used to process various fruits into jam.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
Curing Workshop[edit]
|
ID | 3023 |
---|
Cost |
x 60, x 50, x 50 |
---|
Size | 5x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Salt Making |
---|
Used to process fish or meat and salt into salted meat or salted fish.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 3 |
x 4 |
x 5 |
|
x 10, x 3 |
x 4 |
x 5 |
|
Cannery[edit]
|
ID | 3037 |
---|
Cost |
x 40, x 30, x 40 |
---|
Size | 5x5 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Sugar Refining > Cans |
---|
Can process vegetables and salt or fruits and sugarand baked or salted meat into vegetable can or fruit can or meat can.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 2, x 10 |
x 4 |
x 5 |
|
x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 10 |
x 4 |
x 5 |
|
Butcher[edit]
|
ID | 3019 |
---|
Cost |
x 60, x 50, x 50 |
---|
Size | 5x5 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Meat Processing |
---|
Used to process various meats into chunks of meat and fat.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 8, x 7 |
x 10, x 8 |
|
x 10 |
x 8, x 7 |
x 10, x 8 |
|
x 10 |
x 8, x 7 |
x 10, x 8 |
|
x 10 |
x 8, x 7 |
x 10, x 8 |
|
x 10 |
x 8, x 7 |
x 10, x 8 |
|
x 10 |
x 8, x 7 |
x 10, x 8 |
|
x 10 |
x 8, x 7 |
x 10, x 8 |
|
x 10 |
x 12 |
x 15 |
|
x 10 |
x 12 |
x 15 |
|
x 10 |
x 12 |
x 15 |
|
x 10 |
x 12 |
x 15 |
|
x 10 |
x 8, x 7 |
x 10, x 8 |
|
Butter Shop[edit]
|
ID | 3020 |
---|
Cost |
x 60, x 50, x 50 |
---|
Size | 5x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Mill > Bread Workshop |
---|
Used to process milk into butter.
Input |
Output (uneducated/educated) |
req. technology
|
x 5 |
x 4 |
x 5 |
|
Bread Shop[edit]
|
ID | 3018 |
---|
Cost |
x 50, x 40, x 50 |
---|
Size | 5x5 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Mill > Bread Workshop |
---|
Used to process sugar or butter or jam and flour into bread.
Input |
Output (uneducated/educated) |
req. technology
|
x 30, x 10 |
x 12 |
x 15 |
|
x 30, x 15 |
x 12 |
x 15 |
|
x 30, x 6 |
x 12 |
x 15 |
|
|
ID | 3043 |
---|
Cost |
x 20, x 30, x 20 |
---|
Size | 5x5 |
---|
Max Workers | 4 |
---|
Max Builders | 2 |
---|
Tech req | Production > Bread Workshop > Bakery |
---|
Has the same function as the bread workshop. Makes a greater variety of food.
Input |
Output (uneducated/educated) |
req. technology
|
x 30, x 10 |
x 12 |
x 15 |
|
x 30, x 6 |
x 12 |
x 15 |
|
x 30, x 15 |
x 12 |
x 15 |
|
x 30, x 12, x 12 |
x 5 |
x 6 |
|
x 30, x 12, x 12 |
x 5 |
x 6 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 10, x 10 |
x 4 |
x 5 |
|
x 10, x 10 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
BBQ House[edit]
|
ID | 3061 |
---|
Cost |
x 40, x 30, x 40 |
---|
Size | 5x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Meat Processing > Barbecue |
---|
Can process meat into BBQ.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 3 |
x 4 |
x 5 |
|
x 10, x 3 |
x 4 |
x 5 |
|
x 10, x 3 |
x 4 |
x 5 |
|
x 10, x 3 |
x 4 |
x 5 |
|
x 30, x 15, x 15 |
x 12 |
x 15 |
|
x 30, x 15, x 15 |
x 12 |
x 15 |
|
x 10, x 15, x 5 |
x 2 |
x 2 |
|
x 10, x 15, x 5 |
x 2 |
x 2 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
Gourmet Shop[edit]
|
ID | 3044 |
---|
Cost |
x 60, x 20, x 60 |
---|
Size | 6x8 |
---|
Max Workers | 4 |
---|
Max Builders | 2 |
---|
Tech req | Production > Barbecue > Meat Feast |
---|
Used to process meat and other materials into various cuisines.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 10 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 15, x 15 |
x 4 |
x 5 |
|
x 15, x 15 |
x 4 |
x 5 |
|
Tea Shop[edit]
|
ID | 3034 |
---|
Cost |
x 40, x 40, x 20 |
---|
Size | 5x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Fermenting > Tea Shop |
---|
Can process coffee, cocoa or tea into beverages for trading.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 10 |
x 4 |
x 5 |
|
x 10, x 10 |
x 4 |
x 5 |
|
x 10, x 10 |
x 4 |
x 5 |
|
Outdoor Kitchen[edit]
Can process raw materials such as cocoa , corn cuts etc into all sorts of cuisines.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 5 |
x 4 |
x 5 |
|
x 15 |
x 4 |
x 5 |
|
x 20, x 10 |
x 4 |
x 5 |
|
Textile[edit]
Most types of clothing will be constructed in these buildings. Improved clothes offer increased resistance to cold, and some can increase happiness. Some also aid in the some other products, such as rope, fishing net, baskets, sandals, and some others.
Textile Mill[edit]
|
ID | 3009 |
---|
Cost |
x 30, x 20, x 20 |
---|
Size | 6x6 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Weaving |
---|
Used to process cotton or flax into cotton cloth or linen. Cloth is the raw material for fine clothes.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
Silk
|
Textile Water Mill[edit]
|
ID | 3010 |
---|
Cost |
x 40, x 30, x 30 |
---|
Size | 8x7 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Weaving |
---|
Has the same function as the Textile Mill but greater efficiency.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
Silk
|
Silkworm Shed[edit]
|
ID | 3046 |
---|
Cost |
x 60, x 50, x 10 |
---|
Size | 4x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Weaving > Silk |
---|
Silkworm farmers consume white mulberry for silkworm cocoons and provide materials for silk production at the Textile Mill.
Input |
Output (uneducated/educated) |
req. technology
|
x 20 |
x 4 |
x 5 |
|
Knitting Workshop[edit]
|
ID | 3024 |
---|
Cost |
x 30, x 20, x 20 |
---|
Size | 3x8 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Processing > Knitting |
---|
Can process Reeds or Flax into Ropes. Also processes Ropes into Fish Nets after unlock tech.
Input |
Output (uneducated/educated) |
req. technology
|
x 5 |
x 2 |
x 2 |
|
x 5 |
x 2 |
x 2 |
|
x 5 |
x 4 |
x 5 |
Fishing Net
|
x 10 |
x 4 |
x 5 |
Basket
|
x 10 |
x 4 |
x 5 |
|
|
ID | 3005 |
---|
Cost |
x 45, x 15, x 15 |
---|
Size | 7x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Can process leather, wool, alpaca wool, linen or cotton cloth into clothes. Can be upgraded into Advanced Tailor and Clothing Factory.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
Knitting
|
x 5, x 10 |
x 4 |
x 5 |
Backpack
|
Advanced Tailor[edit]
|
ID | 3025 |
---|
Cost |
x 60, x 30, x 30 |
---|
Size | 7x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Weaving |
---|
Has the same function as the Tailor. Makes a greater variety of clothes.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
Weaving
|
x 5, x 5 |
x 4 |
x 5 |
Weaving
|
x 5, x 5 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 10 |
x 4 |
x 5 |
Knitting
|
x 5, x 10 |
x 4 |
x 5 |
Backpack
|
Clothing Factory[edit]
|
ID | 3058 |
---|
Cost |
x 60, x 30, x 20 |
---|
Size | 7x5 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Weaving > Silk |
---|
Has the same function as the Advanced Tailor. Makes a greater variety of clothes.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
Weaving
|
x 5, x 5 |
x 4 |
x 5 |
Weaving
|
x 5, x 5 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 10 |
x 4 |
x 5 |
Weaving
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
Knitting
|
x 5, x 10 |
x 4 |
x 5 |
Backpack
|
Bedding Shop[edit]
|
ID | 3038 |
---|
Cost |
x 60, x 30, x 40 |
---|
Size | 6x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Upgrade: Toilet > Bedding |
---|
Can process feathers or wool and cloth into bedding set. Can be upgraded into Bedding Factory.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 10 |
x 2 |
x 2 |
|
x 10, x 10 |
x 2 |
x 2 |
|
x 10, x 10 |
x 2 |
x 2 |
|
x 10, x 10 |
x 2 |
x 2 |
|
x 10 |
x 2 |
x 2 |
|
Bedding Factory[edit]
|
ID | 3048 |
---|
Cost |
x 60, x 30, x 30 |
---|
Size | 6x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Upgrade: Toilet > Bedding |
---|
Same function as Bedding Shop. Can also process wool or feathers and silk and into luxury textiles.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 10 |
x 2 |
x 2 |
|
x 10, x 10 |
x 2 |
x 2 |
|
x 10, x 10 |
x 2 |
x 2 |
|
x 10, x 10 |
x 2 |
x 2 |
|
x 10 |
x 2 |
x 2 |
|
x 10, x 10 |
x 2 |
x 2 |
|
x 10, x 10 |
x 2 |
x 2 |
|
Dyeing Mill[edit]
Can process cotton cloth and water into dyeing cloth. Dyeing cloth is a kind of luxury textile materials.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 10 |
x 4 |
x 5 |
|
Custom Tailor[edit]
Can directly process linen into clothes, also process dyeing cloth into gown set. Gown
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 10 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
Timber buildings will output several different items. Planks, Domestic Fuel, Furniture and Custom Furniture. The Water Sawmill as greater efficiency than the standard Sawmill.
Chopping House[edit]
|
ID | 3001 |
---|
Cost |
x 30, x 15, x 15 |
---|
Size | 5x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Chopping House can process timber or dried animal dung into domestic fuel that can used to warm citizens in their houses.
Input |
Output (uneducated/educated) |
req. technology
|
x 5 |
x 8 |
x 10 |
|
x 30 |
x 4 |
x 5 |
|
Sawmill[edit]
|
ID | 3011 |
---|
Cost |
x 30, x 25, x 25 |
---|
Size | 5x5 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Sawmill |
---|
More efficient at making domestic fuel than the chopping house. Also processes Timber into planks.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 16 |
x 20 |
|
x 30 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
Water Sawmill[edit]
|
ID | 3012 |
---|
Cost |
x 40, x 40, x 40 |
---|
Size | 6x8 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Sawmill |
---|
Powered by water, it has the same function as the Sawmill but with greater efficiency.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 16 |
x 20 |
|
x 30 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
Furniture Factory[edit]
|
ID | 3039 |
---|
Cost |
x 80, x 40, x 40 |
---|
Size | 5x7 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Bedding > Furniture |
---|
Can process timber and leather into furniture. Can be upgraded into Luxury Furniture Factory.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 5 |
x 4 |
x 5 |
|
Luxury Furniture Factory[edit]
|
ID | 3049 |
---|
Cost |
x 40, x 20, x 20 |
---|
Size | 5x7 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Processing > Bedding > Furniture |
---|
Same function as Furniture Factory. Also can process planks and refined Leather into luxury furniture.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
Cactus Workshop[edit]
Can process cactus into cactus juice, cactus cuts or fodder.
A variety of items will be built within these buildings. It is fairly common to keep some of these buildings grouped together near your coal source and clay/sand pits, as they all feed off each other. View the recipes below for more details.
Masonry Workshop[edit]
|
ID | 3042 |
---|
Cost |
x 60, x 40 |
---|
Size | 4x4 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Cut Stone |
---|
Can process stones into neat cut stones.
Input |
Output (uneducated/educated) |
req. technology
|
x 5 |
x 4 |
x 5 |
|
|
ID | 3004 |
---|
Cost |
x 40, x 20, x 20 |
---|
Size | 4x7 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Blacksmith in Smithy can process Stone, Timber or Iron into Tools. Can be upgraded into Advanced Smithy.
Input |
Output (uneducated/educated) |
req. technology
|
x 2, x 1 |
x 1 |
x 1 |
|
x 1, x 1 |
x 1 |
x 1 |
|
x 10, x 5 |
x 4 |
x 5 |
Handcart
|
x 2, x 1 |
x 1 |
x 1 |
|
x 2 |
x 1 |
x 1 |
|
x 2, x 1 |
x 1 |
x 1 |
|
Advanced Smithy[edit]
|
ID | 3027 |
---|
Cost |
x 30, x 20, x 20 |
---|
Size | 4x7 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Processing > Refined Fuel > Smelting |
---|
Same function as Smithy but can produce a greater variety of tools.
Input |
Output (uneducated/educated) |
req. technology
|
x 2, x 1 |
x 1 |
x 1 |
|
x 1, x 1 |
x 1 |
x 1 |
|
x 2, x 1 |
x 1 |
x 1 |
|
x 10, x 5 |
x 4 |
x 5 |
Handcart
|
x 5, x 5 |
x 4 |
x 5 |
Remodel: Trap
|
x 2, x 1 |
x 1 |
x 1 |
|
x 2, x 1, x 1 |
x 1 |
x 1 |
|
x 2 |
x 1 |
x 1 |
|
x 2, x 1 |
x 1 |
x 1 |
|
Fuel Factory[edit]
|
ID | 3013 |
---|
Cost |
x 20, x 40, x 40 |
---|
Size | 5x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Refined Fuel |
---|
Can processes timber or coal into refined fuel for the use in forge, smelter, kiln factory and pottery workshop.
Fireworks are only available during certain events, such as Lunar New Years.
Input |
Output (uneducated/educated) |
req. technology
|
x 5 |
x 8 |
x 10 |
|
x 3 |
x 8 |
x 10 |
|
x 10, x 10 |
x 8 |
x 10 |
|
Kiln Factory[edit]
|
ID | 3060 |
---|
Cost |
x 50, x 30, x 40 |
---|
Size | 5x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Sand Mining > Calcining Kiln |
---|
Can process sand or clay and refined fuel into glass, glass bottle and bricks by melting raw materials at high temperatures.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5 |
x 8 |
x 10 |
|
Smelter[edit]
|
ID | 3026 |
---|
Cost |
x 50, x 30, x 40 |
---|
Size | 5x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Refined Fuel > Smelting |
---|
Can process iron and refined fuel into steel through exposure to high temperatures.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 5 |
x 4 |
x 5 |
|
|
ID | 3028 |
---|
Cost |
x 30, x 30, x 30 |
---|
Size | 5x6 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Smelting > Forge |
---|
Used to process steel, glass, and bricks into construction kits.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 10, x 10 |
x 8 |
x 10 |
|
x 10, x 10, x 10 |
x 8 |
x 10 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
Remodel: Gear
|
x 5, x 5 |
x 4 |
x 5 |
Remodel: Gear
|
Pottery Workshop[edit]
|
ID | 3041 |
---|
Cost |
x 20, x 30, x 60 |
---|
Size | 5x7 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Pottery |
---|
Used to process clay or sand into Cutlery.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 5 |
x 4 |
x 5 |
|
x 15, x 10, x 15 |
x 8 |
x 10 |
|
x 1, x 1 |
x 2 |
x 2 |
|
Lighting Factory[edit]
|
ID | 3040 |
---|
Cost |
x 60, x 60, x 40 |
---|
Size | 4x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Lighting |
---|
Used to process fat into lamp oil and process lamp oil and glass bottles into lanterns.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 5 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
|
ID | 3051 |
---|
Cost |
x 40, x 20, x 80 |
---|
Size | 5x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Silver > Minting |
---|
Makes silver into coins for the town to use.
Input |
Output (uneducated/educated) |
req. technology
|
x 1 |
x 32 |
x 40 |
|
Gold Miner Cabin[edit]
|
ID | 3056 |
---|
Cost |
x 40, x 20, x 80 |
---|
Size | 4x5 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Minting > Gold Miner's Cabin |
---|
Used to pan Sand for Gold Sand for the carving workshop and jewelry workshop.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 1 |
x 1 |
|
Jade House[edit]
|
ID | 3057 |
---|
Cost |
x 40, x 80, x 20 |
---|
Size | 4x4 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Exploitation Technology 2 > Jade House |
---|
Used to find jade in stones by the carving workshop and jewelry workshop.
Input |
Output (uneducated/educated) |
req. technology
|
x 5 |
x 1 |
x 1 |
|
Ancient Smeltery[edit]
Can process iron ore and timber into steel through exposure to high temperatures.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 10 |
x 4 |
x 5 |
|
Treasure[edit]
This category is a varied group of structures. From the alcohols, which help happiness, health and stress of citizens, to trade items that you can sell for good money at the Trading post, and even your good old boots so citizens can walk faster.
Distillery[edit]
|
ID | 3054 |
---|
Cost |
x 40, x 15, x 15 |
---|
Size | 6x6 |
---|
Max Workers | 1 |
---|
Max Builders | 2 |
---|
Can brew Liquors from Potatoes or Agaves which can be used to increases citizens' happiness. Can be upgraded to Winery after unlocking the corresponding Tech.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 15, x 10 |
x 4 |
x 5 |
|
|
ID | 3015 |
---|
Cost |
x 30, x 30, x 30 |
---|
Size | 6x6 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Processing > Fermenting |
---|
Can brew a greater variety of alcohol than Distillery.
Tusu Wine can only be brewed during the Lunar New Year event.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 10, x 5 |
x 4 |
x 5 |
|
x 30, x 5, x 5 |
x 4 |
x 5 |
|
x 10, x 5, x 5 |
x 4 |
x 5 |
|
x 15, x 5, x 5 |
x 4 |
x 5 |
|
x 15, x 10 |
x 4 |
x 5 |
|
Candy Workshop[edit]
|
ID | 3063 |
---|
Cost |
x 40, x 30, x 50 |
---|
Size | 6x6 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Tea Shop > Candy Workshop |
---|
Used to produce candies. Candies can increases happiness.
Input |
Output (uneducated/educated) |
req. technology
|
x 10, x 10 |
x 4 |
x 5 |
|
x 10, x 10, x 10 |
x 4 |
x 5 |
|
x 10, x 10, x 20 |
x 4 |
x 5 |
|
Pharmacy[edit]
|
ID | 3033 |
---|
Cost |
x 30, x 30, x 40 |
---|
Size | 5x6 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Hospital > Pharmacy |
---|
Can process herbs and honey or fat into ointment or medicinal oil.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 5, x 1 |
x 4 |
x 5 |
|
x 5, x 4 |
x 4 |
x 5 |
|
x 10, x 5, x 5 |
x 4 |
x 5 |
Hospital
|
x 10, x 5, x 5 |
x 4 |
x 5 |
Hospital
|
x 5, x 5 |
x 4 |
x 5 |
|
x 5, x 5, x 5 |
x 4 |
x 5 |
|
Soap Workshop[edit]
|
ID | 3059 |
---|
Cost |
x 40, x 20, x 30 |
---|
Size | 5x6 |
---|
Max Workers | 2 |
---|
Max Builders | 2 |
---|
Tech req | Production > Soap |
---|
Can process fat, blubber or beeswax into soap. Citizens use soap to clean themselves and increase health.
Input |
Output (uneducated/educated) |
req. technology
|
x 5 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
x 5 |
x 4 |
x 5 |
|
x 5, x 10 |
x 4 |
x 5 |
|
Leatherware Hut[edit]
|
ID | 3045 |
---|
Cost |
x 40, x 30, x 30 |
---|
Size | 4x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Knitting > Leatherware |
---|
Produces leather shoes and fine handbag.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
x 10 |
x 4 |
x 5 |
|
Leather Shop[edit]
|
ID | 3062 |
---|
Cost |
x 30, x 30, x 40 |
---|
Size | 4x6 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Leatherware > Refined Leather |
---|
Used to process leather into Refined Leather.
Input |
Output (uneducated/educated) |
req. technology
|
x 5, x 10 |
x 4 |
x 5 |
|
Jewelry Workshop[edit]
|
ID | 3053 |
---|
Cost |
x 40, x 30 |
---|
Size | 5x7 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Carving Workshop > Jewelry |
---|
Used to process silver or gold sand and jade into jewelry for trading.
Input |
Output (uneducated/educated) |
req. technology
|
x 2 |
x 2 |
x 2 |
|
x 1 |
x 2 |
x 2 |
|
x 1 |
x 2 |
x 2 |
|
Carving Workshop[edit]
|
ID | 3055 |
---|
Cost |
x 40, x 20, x 40 |
---|
Size | 5x5 |
---|
Max Workers | 3 |
---|
Max Builders | 2 |
---|
Tech req | Production > Pottery > Carving Workshop |
---|
Used to process Iron, Timber or Gold Sand and jade into statues for trading.
Input |
Output (uneducated/educated) |
req. technology
|
x 10 |
x 1 |
x 1 |
|
x 10 |
x 1 |
x 1 |
|
x 5 |
x 1 |
x 1 |
|
x 5 |
x 1 |
x 1 |
|