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Egypt is one of the oldest civilizations in the world, credited with inventing complex mathematics and building great monuments, some of which that still stand today. It is led by Ramesses II, the pharaoh known for his military campaigns and construction of public works. The Egyptian civilization is a wonder-building machine, being able to build them faster than other civs. Their other unique components doesn't have any direct synergies, but do provide helpful upgrades.

AI Traits[edit | edit source]

Ramesses II[edit | edit source]

Unique Components[edit | edit source]

Unique Ability[edit | edit source]

  • Monument Builders - +20% Production when constructing wonders.

Unique Units[edit | edit source]

War Chariot[edit | edit source]

  • Cost: 56 Production / 112 Faith
  • Type: Archery (Ranged)
  • Combat Strength: 6
  • Ranged Combat Strength: 10
  • Range: 2
  • Movement Points: 5
  • No defensive terrain bonuses, combat penalty in rough terrain
  • Prerequisites: The Wheel technology
  • Obsolete with: Chivalry technology
  • Upgrades to: Knight
  • Replaces Chariot Archer
  • Higher movement points, doesn't require Horses

Unique Buildings[edit | edit source]

Burial Tomb[edit | edit source]

  • Cost: 100 Production
  • +2 Culture (Faith in G&K), +2 Happiness
  • Prerequisites: Philosophy technology, have constructed Shrine
  • Replaces Temple
  • Bonus +2 Happiness, gives double Gold to captors when captured

Playing Egypt[edit | edit source]

Victory Conditions[edit | edit source]

Social Policies[edit | edit source]

Religious Beliefs[edit | edit source]

Wonders[edit | edit source]

Strategy[edit | edit source]