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Much like GunZ, this game developed in Korea, and some Korean based techniques are brought to other versions.

Crouch-walk[edit]

Otherwise known as the K-walk, this is used to mute the sound running makes by canceling it out by crouching. While muting the sound, you'll move faster than crouching alone. To perform this technique, tap the crouch key while moving. Moving diagonally makes you run faster, but some keyboards have problems with this. You may have to let go of a key while moving diagonally and tapping the crouch key. One effective though highly unpopular method is to set the key for crouching on the right click button and zoom key on the mouse wheel, normally used for snipers. Alternatively, one can also set it on the mouse wheel at the expense of the inability to hold crouch.

Crouch-jump[edit]

Otherwise known as the K-jump. This is a particularly hard technique to master and involves a lot of patience to learn.

Quickscope[edit]

This technique involves scoping quickly with a sniper rifle, shooting, and zooming out. Bolt action rifles do not need to zoom out as they zoom out automatically. This can take some time to perfect. Having good reactions help with this.

No scope[edit]

This is a particularly hard technique to master, as nobody knows where the bullet will hit without scoping. Usually the bullet will go to the upper-right of where the crosshairs would have been, or to the general upper area of the crosshairs. This is only recommended for close range battles.

Jump shot[edit]

This technique is almost never used by snipers because it's too hard. Only professionals of snipers in Soldier Front use it certainly. To perform this technique the sniper jumps into the air while moving left or right and then moves back in the opposite direction. When this is done properly, the sniper stops moving for a moment (the vectors are negated). Perform a quickshot at this split second, while hovering in mid-air, before falling.

Guerilla shot[edit]

The sniper hides behind a box and listen carefully to the footsteps. This can only be used if the opposite runs normally. So it cannot be performed if the enemy uses the Crouch-Walk technique. The sniper will take his weapon if he thinks the enemy is nearby and he gets up and do a quickshot.

Drag shot[edit]

The sniper runs to the enemy and drags his weapon out and do a quickshot. This technique goes on timing because you can't do it to early or to late.