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Soul Blazer
Box artwork for Soul Blazer.
Japanese title Soul Blader
Developer(s) Quintet
Publisher(s) Enix
Release date(s)
Genre(s) Role-playing
System(s) SNES
Mode(s) Single player
Preceded by ActRaiser 2
Followed by Solo Crisis
Series ActRaiser
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Soul Blader was developed and released in Japan, and later localized as Soul Blazer. It is a SNES action role-playing game developed by Quintet and published by Enix. Soul Blazer was released on January 31, 1992 in Japan, on November 27, 1992 in North America, and on January 27, 1994 in Europe. The Japanese subtitle (ソウルブレイダー Souru Bureidaa?, Soul Blader) is actually a just a reading help for Japanese players.

Original box artwork

Although it is usually considered part of the "Gaia trilogy", according to the producer of Enix USA[1] Soul Blazer is the prequel[2] of ActRaiser. Similar to the company's previous game ActRaiser, the player takes the role of a divine angel (or deity, or lesser-deity, or avatar) sent by a divinity, called Master, to destroy monsters and release the captured souls of a world's inhabitants.

Soul Blazer was scored by Yukihide Takekawa.

Box artwork[edit]

  1. Interview to Robert Jerauld, former producer at Enix USA
  2. It was released later (sequel), but the story takes place earlier (pre-).

Table of Contents


editActRaiser series

God and angels (main series): ActRaiser · ActRaiser 2 · Soul Blazer · Solo Crisis

Human heroes (spin-off): Illusion of Gaia · Terranigma · The Granstream Saga