From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Box artwork for Soulcalibur.
Box artwork for Soulcalibur.
Soulcalibur
Developer(s)Namco
Publisher(s)Namco
Year released1998
System(s)Arcade, Sega Dreamcast, Xbox 360, iOS, Android
Preceded bySoul Edge
Followed bySoulcalibur II
SeriesSoulcalibur
Designer(s)Hiroaki Yotoriyama
Genre(s)Fighting
Players1-2
ModesSingle player, Multiplayer
Rating(s)ESRB TeenBBFC 15USK Ages 16+OFLC Mature
LinksSoulcalibur ChannelSearchSearch
Soulcalibur marquee

Soulcalibur (ソウルキャリバー Sourukyaribā?) is a fighting arcade game, that was released by Namco in 1998; it runs on Namco's System 12 hardware and is the sequel to Soul Edge, which was released three years earlier. It features seven fighters from its precursor (Mitsurugi, Taki, Voldo, Siegfried, Seung Mina, Sophitia, and Rock), along with both Cervantes and Hwang from its second version (which was released a year after the first one), and ten new fighters, Astaroth, Edge Master, Inferno, Ivy, Kilik, Lizardman, Maxi, Nightmare, Xianghua and Yoshimitsu) - and the seventh one later went on to appear as the Namco Stars' right-field, under his Katakana name, Makishi (マキシ), in Super World Stadium '99 in 1999 (the same year that this game was ported for the Sega Dreamcast).

On July 2, 2008, almost ten years after its original release, the game was rereleased on Xbox Live Arcade, and almost four years after that on January 19, 2012, it was converted for play on iOS; lastly, on November 20, 2013, it was also converted for play on Android. The reason behind its title was also to avoid repeat incidents with Edge Games (who claimed they had the exclusive right to use the word "edge" in games when Namco tried to register its precursor's name as a trademark outside of Japan).

Table of Contents

edit

Character Select[edit]

Hwang Yoshimitsu Lizardman Siegfried Rock Seung Mina Cervantes Edge Master Inferno
Voldo Ivy Sophitia Mitsurugi Kilik Xianghua Maxi Nightmare Taki Astaroth