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Soulcalibur
Box artwork for Soulcalibur.
Developer(s)Namco
Publisher(s)Namco
Distributor(s)Xbox Live Arcade
Designer(s)Hiroaki Yotoriyama
Release date(s)
Genre(s)Fighting
System(s)Arcade, Sega Dreamcast, Xbox 360, iOS, Android
Players1-2
Mode(s)Single player, Multiplayer
Rating(s)
ESRB: ESRB T.png Teen
BBFC: BBFC 15.png 15
Preceded bySoul Edge
Followed bySoulcalibur II
SeriesSoulcalibur
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Soulcalibur (ソウルキャリバー Sourukyaribā?) is a fighting arcade game, that was released by Namco in 1998; it runs on Namco's System 12 hardware and is the sequel to Soul Edge, which was released three years earlier. It features the eight fighters from its precursor (Mitsurugi, Taki, Voldo, Siegfried, Seong Mi-na, Li Long, Sophitia, and Rock), along with both Cervantes and Hwang from its second version (which was released a year after the first one), and ten new fighters, Astaroth, Edge Master, Inferno, Ivy, Kilik, Lizardman, Maxi, Nightmare, Xianghua and Yoshimitsu) - and the seventh one later went on to appear as the Namco Stars' right-field, under his Katakana name, Makishi (マキシ), in Super World Stadium '99 in 1999 (the same year that this game was ported for the Sega Dreamcast).

On July 2, 2008, almost twenty years after its original release, the game was rereleased on Xbox Live Arcade, and almost four years after that on January 19, 2012, it was converted for play on iOS; lastly, on November 20, 2013, it was also converted for play on Android. The reason behind its title was also to avoid repeat incidents with Edge Games (who claimed they had the exclusive right to use the word "edge" in games when Namco tried to register its precursor's name as a trademark outside of Japan).

Table of Contents

editSoulcalibur series

Soul Edge · Soulcalibur · II · III · Legends · IV · Broken Destiny · V · VI