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Space Fury
Box artwork for Space Fury.
Japanese titleスペースフューリー
Developer(s)Sega
Publisher(s)
Release date(s)
Genre(s)Multi-directional shooter
System(s)Arcade, ColecoVision
Mode(s)Single player, Multiplayer
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Space Fury marquee

Space Fury is Sega's first colour vector arcade game, released in 1981, and running on their then-new G80 Vector hardware (a Zilog Z80 running at 3.86712 MHz, and an Intel I8035 running at 3.12 MHz); it was licensed over to Gremlin Industries for US manufacture and distribution and is a multi-directional shooter in which the player must take control of an orange spaceship for a battle against hordes of enemy ships that are led by a one-eyed alien (who speaks to the player from the General Instrument SP-0250 before each round). At the start of a game your ship will be surrounded by four irregular shapes; once you have directed it into one of them, it will add itself to the ship and you will have to play the stage that goes with it. All enemy ships will be formed up by four segments coming together - and once they have done so, they will gain the ability to shoot fireballs at your ship, which can be blocked for extra points. But incomplete enemy ships will only have the ability to fly into your ship so you have to kill them before they kill you; it's also worth noting that as with Atari's Asteroids, Asteroids Deluxe and Space Duel, anything that flies off one side of the screen will reappear on the other side. After you clear the first three rounds of the game, you will have the opportunity to "dock" your ship with one of three different shells (with between 3 and 11 seconds to do it) - the first one is blue and fires two additional shots directly ahead of your ship, the second one's green and fires two additional shots from each side of your ship and the third one's turquoise and will fire two additional shots directly behind your ship. Once you've docked, you will receive your stage's remaining bonus.