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Splatoon 3 | |
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Developer(s) | Nintendo EPD |
Publisher(s) | Nintendo |
Year released | 2022 |
System(s) | Nintendo Switch |
Preceded by | Splatoon 2 |
Series | Splatoon |
Japanese title | スプラトゥーン3 |
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Genre(s) | Third-person shooter |
Players | 1-8 |
Modes | Single player, Multiplayer |
Rating(s) |
Independent wikis with more information:
Table of Contents
Return of the Mammalians
- The Crater
- Future Utopia Island
- Get to Know Alterna, Your Only Choice
- Octopods at Rest Tend to FLIP OUT!
- Splat You on the Flip Side
- Doors, Doors, Doors! And More! (Doors)
- Relic Restoration
- Zip, Splat, and Jump
- Become One with Your Smallfry
- What Caused the Big Bang? YOU!
- The String's the Thing
- Deadly Dance Hall - Jump, Jump!
- After Alterna
- Cozy & Safe Factory
- Landfill Dreamland
- Propellered to Greatness
- Octohoppers Don't Have a Sense of Humor (and They Hate Puns)!
- Let's Put a Pin in That
- Splash the Block Party
- Amusing a Bemused Muse
- Those Aren't Birds
- Charge Now, Splat Later
- Easy Ride, Tricky Targets
- Flying Worst Class
- Ink Fast, Hotshot
- Stamp 'Em Out
- The Path to Perfect Penmanship
- The Pursuit of the Precious
- Eco-Forest Treehills
- Trouble Round Every Corner
- The Upside to Enemy Backsides
- Uh-Oh! Too Many Snipers!
- Barriers! They've Got You Covered
- A Compulsive Collector's Paradise
- Zipping over the Neighborhood
- One-Way Ride through Target Town
- Making Waves with Splashdowns
- Low Viz, High Risk
- Shooter on Rails
- Simply Zipcastic!
- You'll Go Far If You Shoot Far
- Learn to Reflect, and This One Is in the Bank
- Happiness Research Lab
First Climb
- 1F First.Floor
- 2F Home-Turf.Floor
- 3F Special-Surprise.Floor
- 4F Gliding.Floor
- 5F Springing.Floor
- 6F Double-Zoned.Floor
- 7-9F Rolling.Floor
- 7-9F Escape-Artist.Floor
- 7-9F Whirling-Shell.Floor
- 10F Control Room
1F-9F
- Easy
- Normal
11F-19F
- Easy
- Normal
- Danger-Magnet_Uneven.Floor
- Rolling_Double-Hill.Floor
- Field-Day_Fortress.Floor
- Open-Season_Fortress.Floor
- Danger-Magnet_Crisscross.Floor
- Springing_Double-Hill.Floor
- Springing_Uneven.Floor
- Open-Season_Switchback.Floor
- Open-Season_Crisscross.Floor
- Reckless_Switchback.Floor
- Exposed_Switchback.Floor
- Danger-Magnet_Switchback.Floor
- Carefully-Aimed-Reversal.Floor
- Hard
- Outstretched-Neck_Uneven.Floor
- Bombarded(Constant)_Exposed.Floor
- Ceaseless_Open-Season_Uneven.Floor
- Onrushing_Shelterless_Fortress.Floor
- Projectile-Spam(High)_Uneven.Floor
- Springing(Swarmed)_Double-Hill.Floor
- Ping-Ponging_Double-Hill.Floor
- Springing_Jamboree.Floor
- Frantic_Double-Decker_Crisscross.Floor
- Rigorous
21F-29F
- Easy
- Normal
- Hard
- Targeted(Giants)_Open-Season_Gateway.Floor
- Scampering(Between-Crosshairs)_Covered.Floor
- Intense_Homing(Swarm)_Gateway.Floor
- Shelterless_Swarmed_Two-Bridge.Floor
- Threatened(All-Sides)_Two-Bridge.Floor
- Extensively-Circuitous_Covered.Floor
- Springing_Open-Season_Divided.Floor
- All-the-Way-Down(Then-Up-Again).Floor
- Dizzying_Unstable-Footing(Bounce-Pad).Floor
- Eternally-Vigilant_Soaker-Blockade.Floor
- Powerful_Danger-Magnet_Divided.Floor
Special Floors