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  • In map mode, the player must plan his or her wingmates' routes using the touch screen. Each wingmate can move a set distance based on remaining fuel.

Aircraft are controlled with the touch screen:

  • Sliding and holding the stylus toward any edge of the screen (away from center) causes the player's ship and targeting reticle to move that direction. Holding the stylus closer to the edge of the screen causes the ship to turn in that direction faster. The Y-Axis controls can be inverted so that sliding up will move the ship down, and vice versa.
  • Moving the stylus in a circle or moving it quickly side to side will start a continuous barrel roll, which continues until the boost meter is empty.
  • Double-tapping the top half of the touch screen starts the ship's boosters, while double-tapping the bottom half slows the ship down. Both cause the boost meter to drain. The player can cancel the boost or brake by either double-tapping and holding the stylus and then letting up, or double-tapping and then later tapping the screen again.
  • Loop-de-loop and Immelman turns can be performed by touching virtual buttons on the touch screen.
  • The player can detonate a Nova Bomb anywhere in the battle area by dragging a bomb onto the radar screen. The bomb affects all enemies within its blast radius (though it does not necessarily destroy all of them).
  • Pressing any button other than Start button, Select button and Power will fire the ship's primary weapon. If the ship is equipped with a charging weapon, holding the button down will charge the weapon and allow it to lock onto a target (or in some cases, multiple targets — see Characters and Ships below). The weapon's charge will increase in power only while a lock is held, with each level of power indicated by a tone and visual indicator.