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- Blaster Rifle — The staple infantry weapon throughout the galaxy — 25 credits.
- Arc Caster — Fires an arc of electricity that when charged will hit multiple enemies. Has no effects on vehicles. . 30 credits
- Carbonite Freeze Gun — Fires a blue beam that will freeze enemy if targeted correctly. The longer it is charged the longer the target will be immobilized. Has no effect on vehicles. — 15 credits.
- Incinerator — Releases a large burst of flame that does large amounts of damage to nearby enemies. Has no effect of vehicles and short range. 20 credits
- Shotgun — Fires a number of rounds simultaneously causing serious damage at close range. 30 credits.
- Sniper Rifle — A specially modified blaster rifle suited to long range combat with a high power scope. 25 credits
- Chaingun — One of the most powerful weapons, fires multiple rounds one after the other at very high speeds. Requires short warm up. 40 credits.
- Bowcaster — Fires seven bolts simultaneously in a horizontal line. Can be charged such that all seven bolts become one highly lethal bolt. 30 credits
- Rocket Launcher — Fires a rocket with an explosive head in a straight line from launch position. Useful against vehicles. 30 credits.