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All implants require minimum Constitution to equip: this is the permanent value (bonuses from other Equipment, Stimulants, Force powers and Mastery not included).

Some implants can be created using a Lab Station with sufficient Treat Injury rank and Chemicals:

Implant Minimum
Constitution
Treat
Injury
Chemical
Cost
Reflex Package 12 8 37
Pheromone Package 12 17 150
Cardio Package 12 26 450
Strength Package 12 35 850
Retinal Combat Implant 14 5 37
Lornan Implant 14 18 150
Biotech Implant 14 27 450
Power Implant 14 36 850
Bio-Antidote System 16 10 37
Nerve Enhancement System 16 19 150
Reaction System 16 28 450
Advanced Combat System 16 37 850
Strength D-Package 18 11 37
Immunity D-Package 18 20 150
Perception D-Package 18 29 450
Enhancement D-Package 18 38 850

All implants are listed below, although some may be unobtainable without using Cheats.

Packages[edit]

Packages require minimum Constitution 12 to equip.

Reflex Package[edit]

KotORII Item Reflex Package.png

This implant boosts the regular energy impulses of the nervous system, sharpening the performance of dexterous action. Inactive users may suffer the odd lingering twitch.

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Geeda 78 1

There's also a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 75 1
Nar Shaddaa Refugee Landing Pad Oondar 75 1
Dxun Mandalorian Ruins Kex 75 1
Onderon Merchant Quarter Gegorran 75 1
Dantooine Khoonda Adum Larp 75 1

Pheromone Package[edit]

KotORII Item Pheromone Package.png

This implant allows the user to subtly secrete synthetic pheromones that generally stimulate a pleasant behavior response in a wide range of species.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 300 1
Nar Shaddaa Refugee Landing Pad Oondar 300 1
Dxun Mandalorian Ruins Kex 300 1
Onderon Iziz Spaceport Margar 360 1
Onderon Merchant Quarter Gegorran 300 1
Dantooine Khoonda Adum Larp 300 1

Cardio Package[edit]

KotORII Item Pheromone Package.png

This implant micromanages the cardiovascular system, effectively increasing the user's constitution faster and further than hard work and exercise might.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 900 1
Nar Shaddaa Refugee Landing Pad Oondar 900 1
Dxun Mandalorian Ruins Kex 900 1
Onderon Iziz Spaceport Margar 1080 1
Onderon Merchant Quarter Gegorran 900 1
Dantooine Khoonda Adum Larp 900 1

Strength Package[edit]

KotORII Item Pheromone Package.png

This implant effectively increases the user's strength without the need for additional muscle mass through a combination of autonomic regulatory center management and small doses of adrenal stimulants.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 1700 1
Nar Shaddaa Refugee Landing Pad Oondar 1700 1
Dxun Mandalorian Ruins Kex 1700 1
Onderon Iziz Spaceport Margar 2040 1
Dantooine Khoonda Adum Larp 1700 1

Response Package[edit]

KotORII Item Reflex Package.png

This implant boosts the regular energy impulses of the nervous system, sharpening the performance of dexterous action. Inactive users may suffer the odd lingering twitch.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 3700 1
Nar Shaddaa Refugee Landing Pad Oondar 3700 1
Dxun Mandalorian Ruins Kex 3700 1
Dantooine Khoonda Adum Larp 3700 1

Fitness Package[edit]

KotORII Item Pheromone Package.png

This simple but advanced implant combines the functionality of the more common Strength and Cardio Packages.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 7600 1
Dxun Mandalorian Ruins Kex 7600 1
Dantooine Khoonda Adum Larp 7600 1

Skills Package[edit]

KotORII Item Pheromone Package.png
  • Attributes Required: Minimum Constitution: 12
  • Skills: Awareness +1, Computer Use +1, Demolitions +1, Persuade +1, Repair +1, Security +1, Stealth +1, Treat Injury +1


This ingenious device modifies brain chemistry to improve general problem solving and data processing abilities.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 12800 1
Dxun Mandalorian Ruins Kex 12800 1

Health Package[edit]

KotORII Item Pheromone Package.png

This advanced implant package employs nano-technology to speed healing.

There's a chance to buy from the following merchant:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 18200 1

Physical Boost Package[edit]

This device improves all physical attributes, making it one of the most valuable of implants of its type.

Mental Boost Package[edit]

This device improves all mental attributes, making it one of the most valuable of implants of its type.

Implants[edit]

Implants require minimum Constitution 14 to equip.

Retinal Combat Implant[edit]

KotORII Item Retinal Combat Implant.png

This ocular implant greatly increases visual acuity, allowing the user to better track enemy movement in combat. General awareness will improve as well.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 75 1
Nar Shaddaa Refugee Landing Pad Oondar 75 1
Dxun Mandalorian Ruins Kex 75 1
Onderon Iziz Spaceport Margar 90 1
Onderon Merchant Quarter Gegorran 75 1
Dantooine Khoonda Adum Larp 75 1

Lornan Implant[edit]

KotORII Item Retinal Combat Implant.png

This implant regulates electrical current, protecting the user's brain from energy surges.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 300 1
Nar Shaddaa Refugee Landing Pad Oondar 300 1
Dxun Mandalorian Ruins Kex 300 1
Onderon Iziz Spaceport Margar 360 1
Onderon Merchant Quarter Gegorran 300 1
Dantooine Khoonda Adum Larp 300 1

Biotech Implant[edit]

KotORII Item Biotech Implant.png

This implant does use relatively experimental nano-technology to speed healing, but relies more on coagulants and solid doses of pain relievers. If you feel better, you are better.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 900 1
Nar Shaddaa Refugee Landing Pad Oondar 900 1
Dxun Mandalorian Ruins Kex 900 1
Onderon Iziz Spaceport Margar 1080 1
Onderon Merchant Quarter Gegorran 900 1
Dantooine Khoonda Adum Larp 900 1

Power Implant[edit]

KotORII Item Retinal Combat Implant.png

This improved variant of the Strength Package employs substantially higher doses of stimulants.

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Geeda 1785 1

There's also a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 1700 1
Nar Shaddaa Refugee Landing Pad Oondar 1700 1
Dxun Mandalorian Ruins Kex 1700 1
Onderon Iziz Spaceport Margar 2040 1
Dantooine Khoonda Adum Larp 1700 1

Alacrity Implant[edit]

KotORII Item Retinal Combat Implant.png

The Alacrity Implant enhances the user's nervous system, significantly improving reaction times.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 3700 1
Nar Shaddaa Refugee Landing Pad Oondar 3700 1
Dxun Mandalorian Ruins Kex 3700 1
Dantooine Khoonda Adum Larp 3700 1

Insight Implant[edit]

KotORII Item Retinal Combat Implant.png

By stimulating less used neural networks in the brain, this implant allows the user to see solutions they may not have otherwise considered.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 7600 1
Dxun Mandalorian Ruins Kex 7600 1
Dantooine Khoonda Adum Larp 7600 1

Skills Implant[edit]

KotORII Item Retinal Combat Implant.png
  • Attributes Required: Minimum Constitution: 14
  • Skills: Awareness +2, Computer Use +2, Demolitions +2, Persuade +2, Repair +2, Security +2, Stealth +2, Treat Injury +2


This ingenious device modifies brain chemistry to improve general problem solving and data processing abilities.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 12800 1
Dxun Mandalorian Ruins Kex 12800 1

Durability Implant[edit]

KotORII Item Retinal Combat Implant.png
  • Attributes Required: Minimum Constitution: 14
  • Damage Resistance: Resist 5/- vs. Electrical
  • Damage Resistance: Resist 5/- vs. Energy
  • Constitution: +1

This implant regulates current through the body, both improving stamina and providing resistance to energy-related attacks.

There's a chance to buy from the following merchant:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 18200 1

Physical Boost Implant[edit]

KotORII Item Retinal Combat Implant.png

This device improves all physical attributes, making it one of the most valuable of implants of its type.

Mental Boost Implant[edit]

KotORII Item Retinal Combat Implant.png

This device improves all mental attributes, making it one of the most valuable of implants of its type.

Systems[edit]

Systems require minimum Constitution 16 to equip.

Bio-Antidote System[edit]

KotORII Item Bio-Antidote System.png

This implant maintains an ever-circulating stream of antitoxins in the user, increasing relevant antidotes for specific poisons introduced. Side effects include dry mouth.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 75 1
Nar Shaddaa Refugee Landing Pad Oondar 75 1
Dxun Mandalorian Ruins Kex 75 1
Onderon Iziz Spaceport Margar 90 1
Onderon Merchant Quarter Gegorran 75 1
Dantooine Khoonda Adum Larp 75 1

Nerve Enhancement System[edit]

KotORII Item Bio-Antidote System.png

This implant regulates the nervous system, preventing loss of consciousness due to sudden impact or sensory overload.

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Geeda 315 1

There's also a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 300 1
Nar Shaddaa Refugee Landing Pad Oondar 300 1
Dxun Mandalorian Ruins Kex 300 1
Onderon Iziz Spaceport Margar 360 1
Onderon Merchant Quarter Gegorran 300 1
Dantooine Khoonda Adum Larp 300 1

Reaction System[edit]

KotORII Item Reaction System.png

This system supplants the user's normal nervous system, enhancing it artificially. It allows the impluses to travel faster and farther along the system, improving reaction time, while also improving fine motor control, increasing accuracy.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 900 1
Nar Shaddaa Refugee Landing Pad Oondar 900 1
Dxun Mandalorian Ruins Kex 900 1
Onderon Iziz Spaceport Margar 1080 1
Onderon Merchant Quarter Gegorran 900 1
Dantooine Khoonda Adum Larp 900 1

Advanced Combat System[edit]

KotORII Item Reaction System.png

This system supplants the user's normal nervous system, enhancing it artificially. It allows the impluses to travel faster and farther along the system, improving reaction time, while also improving fine motor control, increasing accuracy.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 1700 1
Nar Shaddaa Refugee Landing Pad Oondar 1700 1
Dxun Mandalorian Ruins Kex 1700 1
Onderon Iziz Spaceport Margar 2040 1
Dantooine Khoonda Adum Larp 1700 1

Bavakar Strength System[edit]

KotORII Item Bio-Antidote System.png


This implant stimulates physical performance well beyond the user's norm. The Bavakar Medical Research Labs are at the forefront of developmental cybernetics.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Telos Entertainment Samhan Dobo 3700 1
Nar Shaddaa Refugee Landing Pad Oondar 3700 1
Dxun Mandalorian Ruins Kex 3700 1
Dantooine Khoonda Adum Larp 3700 1

Cardio Power System[edit]

KotORII Item Cardio Power System.png
  • Attributes Required: Minimum Constitution: 16
  • Constitution: +4


This implant increases the cardio-vascular recovery rate and pain tolerance of the wearer, giving them almost supernatural stamina.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 7600 1
Dxun Mandalorian Ruins Kex 7600 1
Dantooine Khoonda Adum Larp 7600 1

Skills System[edit]

KotORII Item Cardio Power System.png
  • Attributes Required: Minimum Constitution: 16
  • Skills: Awareness +4, Computer Use +4, Demolitions +4, Persuade +4, Repair +4, Security +4, Stealth +4, Treat Injury +4


This ingenious device modifies brain chemistry to improve general problem solving and data processing abilities.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 12800 1
Dxun Mandalorian Ruins Kex 12800 1

Numbness System[edit]

KotORII Item Cardio Power System.png

By converting all pain into benign brain signals, this implant system greatly increases one's durability. It has no direct negative side effects, as its user is still fully aware of his body's current state of health.

There's a chance to buy from the following merchant:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 18200 1

Physical Boost System[edit]

KotORII Item Cardio Power System.png

This device improves all physical attributes, making it one of the most valuable of implants of its type.

Mental Boost System[edit]

KotORII Item Cardio Power System.png

This device improves all mental attributes, making it one of the most valuable of implants of its type.

D-Packages[edit]

D-Packages require minimum Constitution 18 to equip.

Strength D-Package[edit]

KotORII Item Strength D-Package.png

D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Geeda 78 1

There's also a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 75 1
Dxun Mandalorian Ruins Kex 75 1
Onderon Merchant Quarter Gegorran 75 1
Dantooine Khoonda Adum Larp 75 1

Immunity D-Package[edit]

KotORII Item Strength D-Package.png

D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 300 1
Dxun Mandalorian Ruins Kex 300 1
Onderon Iziz Spaceport Margar 360 1
Onderon Merchant Quarter Gegorran 300 1
Dantooine Khoonda Adum Larp 300 1

Perception D-Package[edit]

KotORII Item Strength D-Package.png

D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 900 1
Dxun Mandalorian Ruins Kex 900 1
Onderon Iziz Spaceport Margar 1080 1
Onderon Merchant Quarter Gegorran 900 1
Dantooine Khoonda Adum Larp 900 1

Enhancement D-Package[edit]

KotORII Item Strength D-Package.png

D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 1700 1
Dxun Mandalorian Ruins Kex 1700 1
Onderon Iziz Spaceport Margar 2040 1
Dantooine Khoonda Adum Larp 1700 1

Immortality D-Package[edit]

KotORII Item Strength D-Package.png
  • Attributes Required: Minimum Constitution: 18
  • Constitution: +3
  • Bonus Feat: Toughness, Improved Toughness, Master Toughness

D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 3700 1
Dxun Mandalorian Ruins Kex 3700 1
Dantooine Khoonda Adum Larp 3700 1

Quickness D-Package[edit]

KotORII Item Strength D-Package.png

D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 7600 1
Dxun Mandalorian Ruins Kex 7600 1
Dantooine Khoonda Adum Larp 7600 1

Skills D-Package[edit]

KotORII Item Strength D-Package.png
  • Attributes Required: Minimum Constitution: 18
  • Skills: Awareness +6, Computer Use +6, Demolitions +6, Persuade +6, Repair +6, Security +6, Stealth +6, Treat Injury +6


D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.

There's a chance to buy from the following merchants:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 12800 1
Dxun Mandalorian Ruins Kex 12800 1

Universal D-Package[edit]

KotORII Item Strength D-Package.png

D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.

There's a chance to buy from the following merchant:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 18200 1

Physical Boost D-Package[edit]

KotORII Item Strength D-Package.png

D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.

Mental Boost D-Package[edit]

KotORII Item Strength D-Package.png

D-Package implants are larger and more intrusive than other types. They tend to have more impressive effects, but can only be used by very healthy individuals.