|System(s)||Windows, Mac OS, Linux, PlayStation 4, PlayStation Vita, Nintendo Switch, Xbox One, Android, iOS|
|Modes||Single player, Multiplayer|
Stardew Valley is an indie farming simulation RPG created solely by Eric Barone and initially published by Chucklefish Games. The game was released for Microsoft Windows in February 2016, with ports for Mac OS, Linux, PlayStation 4 and Xbox One released later that year. A port for Nintendo Switch was released in 2017, followed by PlayStation Vita and iOS ports in 2018, and an Android port in 2019. In late 2018, Barone announced he would begin publishing the game himself on PC, PS4, PS Vita, and Xbox One. He also took over publishing the Switch port in 2019.
Stardew Valley was heavily inspired by the Harvest Moon (now called Story of Seasons) video game series, with additions by Stardew Valley's sole creator, Eric Barone, to address some of the shortcomings of these games while using the opportunity as an exercise to improve his own programming and game design skills. Barone developed the title on his own over four years and interacted frequently with players who were interested in the title to get feedback. Chucklefish Games approached Barone midway through development with the offer to publish the title, allowing him to focus more on completing the game.
In Stardew Valley, the player takes the role of a character that, to get away from the hustle of an office job, takes over their grandfather's dilapidated farm in a place known as Stardew Valley. The player manages their character's time and energy levels as they clear land, plant and tend crops, raise livestock, craft goods, mine for ores, and engage in social activities, including romances leading towards marriage, with the various residents of the small town, all while earning in-game money to expand their farm. The game is open-ended, allowing the player to take on activities as they see fit.
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