This is the Stardew Valley Second Chance Calendar that you can edit.
Introduction[edit]
Audience[edit]
This calendar is for
- imperfect gamers
- not first-time players (assumes map, tool, and object knowledge)
- people who are not sensitive to SPOILERS (Don't use this calendar unless you want a little spoilage, okay?)
Goals and Limits[edit]
- help you avoid regrets weeks into your farm
- give you clear last-chance alerts with hard dates and numbers where possible so you can decide
- stay relaxed and forgiving/efficient so you can catch up
- no troubleshooting
Scope[edit]
- Y1 Spring 1 through 7. See Stardew Valley/First time calendar#Year 1 Spring for the rest.
Notes/Key[edit]
- Important things to prioritize are in bold. Key word: "recommended" (means optional, but not wise to omit)
- Suggested gifts are listed in order of preference, with later choices better for other uses.
- Since vertical space is infinite and horizontal space isn't, paragraphs are used instead of bullet lists.
Year 1 Spring[edit]
Last chance[edit]
- Farm: Parsnip (1 base quality + at least 5 gold star), Green Bean (at least 1 base quality), Cauliflower (at least 1 base quality + at least 2 gold star), Potato (at least 1 base quality)
You want to help rebuild the Community Center, not to mention get rewarded for doing it.
CC Spring Crops Bundle (Parsnip, Green Bean, Cauliflower, Potato) for Greenhouse, CC Quality Crops Bundle (5 gold Parsnip recommended) for Greenhouse (key reward)
- Fish: None
- Forage: Dandelion (1), Leek (many), Wild Horseradish (many), Daffodil (1)
Monday | Tuesday | Wednesday | Thursday | Friday | Saturday | Sunday |
---|---|---|---|---|---|---|
Marnie closed |
Robin and Marnie closed |
Pierre closed |
Trav. Cart |
Max. forage Fish closed if sun |
Forage reset Trav. Cart
| |
1 Monday Conserve energy 15 Parsnip or 13 + 1 GrnBn 1 Cauliflower 1 Chest Sell, eat, chop tree tops (not Oak, not rocks, not logs) Spoiler
|
2 Tuesday Chop tops to 350 Wood 10 am Beach w/ hoe & 350 Wood Repair Bridge Chest under window Training Rod Keep fish, not gold 4pm last chance Trout Soup food Fish til 2am penniless |
3 Wednesday Fish all day. Spoiler
4 pm or tomorrow buy Fiberglass Rod and bait if possible Plan for 2 am penniless |
4 Thursday Possibly break rocks. Spoiler See Spring 3 spoiler. Today's choice is between 1) chopping a few rocks to enter the Mines with recipe for Furnace and 2) fishing all day while you can. Since it doesn't hurt much, you can break a few rocks until you find a Copper Ore so you'll have a Furnace recipe tomorrow. Otherwise (you don't have urgent need for Furnaces this week anyway) just go straight fishing after watering.
4 pm buy Fiberglass Rod and bait if possible Plan for 2 am penniless with pack full of fish value
|
5 Friday Harvest Parsnips. Keep. Don't collect reward. Chop tops for 1 Chest Prep for Oak tappers Spoiler Save around 10 or 12 (mop-top) Oak Trees (ideally with their trunks visible). Use your Screenshot tool to find and plant all the Tree (Oak, Maple, Pine) seeds you can (skipping a space between seeds; don't just keep them in your chest). Do this often in the next weeks. CC 8-1 if not raining. Touch tile. Mine and/or fish Spoiler Willy's Fish Shop will be closed tomorrow unless there's rain. So ship all the fish you have now. And if you want want to try one more day to reach Fishing Level 5: Fisher Profession before your fish are priced, you'll need to bring your fish home and ship them again tonight (unless there's rain tomorrow) Your main goal for the next couple of weeks is to get all the copper and goodies you can as you progress about 10 Floors every 2 or 3 days to reach Floor 80 around Spring 26. If you reach Floor 5 early, empty your pack and mine to Floor 10 or fish in the Mountain Lake. Ship fish for seed gold |
6 Saturday Collect Parsnip reward from Journal. 1 Potato + 39+ Kale Scarecrow, fertilizer CC 8-1 if not raining. Touch tile. BD Pierre Dand Backpack + Blcksmth & Museum? Mine floor 10 |
7 Sunday BD Lewis Parsnip Wizard, CC, sell Spring Seeds |
See Stardew Valley/First time calendar#Year 1 Spring for continuation.