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When adding more information after a guide has been completed, make sure to either check the information within the game or from various references. You can't be sure other guides are 100% correct, so use your wits!

Stubs and non-existent pages[edit]

When your guide is young, its table of contents will likely be full of red links to non-existent pages. This is good, as it means that the guide's got a direction in which it can move, rather than having every page in the table of contents existing, and nothing for casual contributors to easily add to.

When adding pages, it's also easy to just click the appropriate red link in the table of contents, and start editing. However, don't start to create the pages as stubs just so the links are no longer red; pages which contain no content – just the {{Header Nav}}, {{Footer Nav}} and a {{stub}} notice – will get deleted, as they add nothing to a guide, and are a disappointment to people who think they may contain useful content. If you're going to create a new page for a guide, add at least enough content for it to be useful to readers, and – if it's not complete – put a {{stub}} notice above the page's {{Header Nav}} so that it's obvious to readers that the page isn't complete, and that it needs further contributions, possibly even from them.

Semi-developed pages[edit]

Young guides may also have pages that are beyond the "stub" state in terms of information covered, but need more in order to finish the guide page. When adding information to these pages, make sure that you follow the previous formatting of the page for a consistent feel throughout the page. You don't have to add the information of a sequential walkthrough in order either; for example, if you are an expert on the boss battle for a particular dungeon but there really is no information of getting to that boss yet, you don't need to fill in that part before completing the boss battle section, just contribute to what you know best. Also, try to search for images that go along with the page to help illustrate the points mentioned in the page.

If you'd like to expand upon a semi-developed page, but don't have the expertise to actually write a section or two, there are other ways you can improve these pages, too. By making sure that the page is consistent in format and style with the rest of the guide, you can vastly increase the readability throughout the entire guide. Also, giving these pages a spelling and grammar check is generally beneficial as well, as it can help future contributors know what still needs to be covered without having to decipher the meaning of the current text first.

Completed pages[edit]

No page in StrategyWiki is essentially "complete", there is usually something that can be improved on these pages. Check the page's format, layout, and flow with the rest of the guide to make sure things stay consistent. If you are a more technical person, you can check the page over for spelling mistakes, grammar mistakes, and drivel (such as the names of contributors, first-person POV or opinions, or mini guides for editing) and fix/remove such things. Another great check is to make sure that there are enough images (generally each "complete" page should have about two accompanying images) and that such images make sense in the context. And finally, check to make sure that no information was accidentally left out, and if it is, add it in!

Guide completion stages[edit]

Every guide has a completion stage, denoted by the image in the {{Header Nav}} on the main page of the guide. This completion stage denotes the overall stage of guide completion, based on the content and format of the pages contained within.

  • A stage 0 (0000.svg) guide is virtually empty, probably doesn't have a table of contents and contains many non-existent pages and a few stub pages.
  • A stage 1 (0001.svg) guide at least has a table of contents and a subpage, but still contains many non-existent pages and stubs. However it has at least a little bit of information.
  • A stage 2 (0002.svg) guide has only a few non-existent and stub pages, consisting mainly of semi-developed or completed pages that can take one "halfway" through the game. It has the beginning of a good walkthrough, but still lacks detail and polish.
  • A stage 3 (0003.svg) guide contains a mostly-completed walkthrough, with mainly complete pages. These guys may not have many screenshots and limited appendices but they can lead a player through to the end of the game.
  • A stage 4 (0004.svg) guide contains all completed pages. These are completed guides in the sense that these are quality guides which can accurately lead readers through the game; these guides include as many screenshots as is necessary to properly illustrate situations. Also offered in these guides are appendices, maps, and other highly-relevant information. This designation does not, however, mean that these guides are finished — much useful information may still be added.
  • A stage 5 (0005.svg) guide is a stage 4 guide that has been put through the featured guide nomination process and emerged successful. Above and beyond "comprehensive" (stage 4) guides, these are fully-illustrated with maps, screenshots, and even videos for the entire course of the game. Every feature and hidden unlockable in these games is fully documented, and these guides contain full bestiaries, spell lists, item lists, locations, and more. Guides at this completion level need {{featured}} in their Table of Contents.

Generally, it is up to the contributors of the guide to gauge what completion stage the guide is at, and update the main page accordingly, but guides cannot be promoted to completion stage 5 without being nominated and voted for by the community.