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Box artwork for Streets of SimCity.
Box artwork for Streets of SimCity.
Streets of SimCity
Developer(s)Maxis
Publisher(s)Maxis, Electronic Arts
Year released1997
System(s)Windows
SeriesSimCity
Genre(s)Racing, Action
Players1
ModesSingle player, multiplayer
Rating(s)ELSPA Ages 11+ESRB Everyone
LinksStreets of SimCity at PCGamingWikiStreets of SimCity ChannelSearchSearch

Streets of SimCity is a 1997 computer game published by Maxis. The novelty of this game stemmed mostly from the fact that the player could race cars around cities that had been created in SimCity 2000. The game is in full 3D, which was a departure from Maxis' normal fare. It was almost universally considered a flop. It is one of the few games in the Maxis series that Will Wright did not work on. Despite features such as being able to load cities from SimCity 2000 and an excellent soundtrack, the game was known more for its bugs, including unexpected crashes, issues with vehicles stuck in buildings, people walking backwards and being able to drive through trees.

The game is known to be the black sheep of the "sim" line, since it in no way actually simulates driving with precision. It instead focuses more on the goals of blowing up other enemy cars, winning races, evading cops, and hitting the occasional cow. The game can be controlled with a keyboard, a joystick, or a gamepad. As a result, the game was mostly only popular with SimCity 2000 users, which like SimCopter, allowed players to explore SimCity 2000 cities, created by themselves or otherwise. There is also a network mode in which players can play deathmatches with up to seven other individuals.

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Streets of SimCity/Table of Contents