
Super Bomberman 2 | |
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Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Year released | 1994 |
System(s) | SNES, Satellaview |
Preceded by | Super Bomberman |
Followed by | Super Bomberman 3 |
Series | Bomberman |
Genre(s) | Action |
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Players | 1 (Story Mode), 1-4 (Battle Mode) |
Modes | Single player, Multiplayer |
Rating(s) |
Super Bomberman 2 is the sequel to Super Bomberman, and the second of five titles by Hudson Soft to bear the name. As with the other games in the series, it was released exclusively for the SNES. The game made its debut in Japan April 28, 1994. In North America, it was released on December 12, 1994 and in Europe it was released on February 23, 1995. Unlike the rest of the Super Bomberman games, Story Mode does not support two players.
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Japanese box
Story[edit | edit source]
Five evil cyborgs, called the "Five Dastardly Bombers" are bent on taking over the universe. On planet Earth, they capture the original Bomberman, take him back to their base, and place him into a prison cell. He awakens in the dungeon of Magnet Bomber, and must fight his way to a final showdown with Magnet Bomber himself. In the following four worlds, Bomberman will challenge Golem Bomber, Pretty Bomber, Brain Bomber, and their leader, Plasma Bomber in an effort to save himself and free the Earth of these alien invaders.
Table of Contents
- Controls
- Power-ups
- Enemies (Story Mode only)
- Battle Mode