|Modes||Single player, Multiplayer|
Super Locomotive is an arcade game, which was released by Sega in 1982; it utilizes two Zilog Z80 microprocessors (running at 4 MHz), with two Texas Instruments SN-76496s (also running at 4 MHz), for sound. The player must use an eight-way joystick to take up control of an American-looking steam engine, which is that eponymous "Super Locomotive", as it travels from one station to another - and it is pursued by enemy locomotives and aeroplanes (that will try to ram and bomb it) so the player must also make use of this game's two buttons, to make that Super Locomotive fire bullets and anti-aircraft missiles at them. The top of the screen shows an overhead view of the action, while the bottom of the screen shows a zoomed-in side view of it; the Super Locomotive's position on the line (and its energy meter) are displayed in the centre of the screen, and that latter will decrease every time it is hit (while that "HIT" counter to the left of it will increase by one). The Super Locomotive can restore lost energy by collecting oil bonuses, but if it runs out of energy, it will lose a life - and if it comes to a red light on the line, it will have to wait until it turns blue before it can pass it as red is for "stop" and blue for "go".
Genesis box (Sega Genesis Mini 2).