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Action Nintendo 64 Wii (Virtual Console) Nintendo DS Nintendo 3DS
GameCube Controller Classic Controller
Movement Neutral control Neutral control Neutral lstick Neutral dpad or Stylus button Neutral cpad, Neutral dpad, or Stylus button
Nintendo 64 version: There are two modes of moving, walking and running. The more the control stick tilts away from the center, the more the character moves faster; the opposite is also true.
Nintendo DS version: Using the directional pad or circle pad, the character walks by default.
Run N/A N/A N/A Y button Y button
Nintendo DS version: The run button was added due to the limitations of the d-pad in that it cannot alter movement speed between walking and running.
Jump A button A button A button B button B button
Double Jump A button + A button A button + A button A button + A button B button + B button B button + B button
After jumping, press when landing on the floor.
Triple Jump A button + A button + A button A button + A button + A button A button + A button + A button B button + B button + B button B button + B button + B button
After double jumping, press when landing on the floor.
With the Wing Cap, this action will launch the character into the air.
Wall Jump Neutral control + A button Neutral control + A button Neutral lstick+ A button (Neutral dpad or Stylus button) + B button (Neutral cpad, Neutral dpad, or Stylus button) + B button
The character must face towards a wall to perform this move.
Side/cartwheel flip jump Left control + Right control + A button Left control + Right control + A button Left lstick + Right lstick + A button (Left dpad + Right dpad + B button) or (Stylus button + B button) (Left dpad + Right dpad + B button) or (Stylus button + B button)
Jump button must be pressed while making a U-turn. Very difficult to perform this move in the Nintendo DS version.
Backflip Z button + A button L button + A button L button + A button R button + B button R button + B button
Long Jump Neutral control + Z button + A button Neutral control + L button + A button Neutral lstick + L button + A button (Neutral dpad or Stylus button) + R button + B button (Neutral cpad, Neutral dpad, or Stylus button) + R button + B button
Ground Pound Z button L button L button R button R button
The character must be in mid-air to perform this move.
Duck / Crouch Z button L button L button R button R button
Crawl Z button + Neutral control L button + Neutral control L button + Neutral lstick R button + (Neutral dpad or Stylus button) R button + (Neutral cpad, Neutral dpad, or Stylus button)
Punch B button B button B button A button A button
Dive Neutral control + B button Neutral control + B button Neutral lstick + B button (Neutral dpad or Stylus button) + A button (Neutral cpad, Neutral dpad, or Stylus button) + A button
Kick B button B button B button A button A button
The character must be in mid-air to perform this move.
Slide Kick Neutral control + Z button + B button Neutral control + L button + B button Neutral lstick + L button + B button (Neutral dpad or Stylus button) + R button + A button (Neutral cpad, Neutral dpad, or Stylus button) + R button + A button
Sweep Kick Z button + B button L button + B button L button + B button R button + A button R button + A button
Rotate/Center camera Left c / Right c Left cstick / Right cstick Left rstick / Right rstick L button L button
Switch camera modes R button R button R button N/A N/A
Zoom in/Look around Up c Up cstick Up rstick X button X button
In the Nintendo DS version, the X button toggles between the three levels of zoom.
Zoom out Down c Down cstick Down rstick X button X button
Pause menu Start button Start button Plus button Start button Start button