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Super Smash Bros. for Nintendo 3DS Wii U Diddy Kong.png

Donkey Kong's spidermonkey sidekick is back and better than ever! Diddy Kong plays like a traditional high agility character but with some extra tricks up his sleeve. Diddy Kong has good mobility and his attacks are fast, letting him poke at opponents and exploit openings. Diddy Kong has a strong grab game and a range of combos, helping him rack up damage with his weaker attacks. Additionally, both of his projectiles are highly useful either at zoning enemies out or setting them up for a powerful attack, while Monkey Flip is one of the best mixup moves in the game. Diddy Kong's biggest weakness would be his poor recovery, which takes a while to build up distance and can be easily intercepted. While he is not as strong compared to the game's initial release, Diddy Kong remains a solid pick with his high mobility and versatile moveset.

Basic attributes[edit]

Diddy Kong is a middle-lightweight, suiting his agile playstyle. He has above average run speed, capable of rivalling Pikachu's dash. Diddy Kong's lateral air speed is one of the worst, forcing players to be more precise with their jumps to continue a combo. He has really high fall speed which also contributes to his high mobility. Diddy Kong can crawl along the ground with reasonable height decrease. He can also wall jump as well as wall cling, which compensates for his rather predictable recovery specials.


Moveset Analysis[edit]

Standard Attacks

Control Attack Info
Wii U GamePad / Pro Controller Wii Remote + Nunchuk Wii Remote (sideways)
Wii Classic Controller GameCube Controller Nintendo 3DS
A button(+A buttonA buttonA button) A button(+A buttonA buttonA button) 2 button(+2 button2 button2 button) Tail Barrage Diddy Kong slaps twice, kicks, then swipes his tail rapidly, finishing with a tail thrust.
A button(+A buttonA buttonA button) A button(+A buttonA buttonA button) A button(+A buttonA buttonA button)
(Left lstick or Right lstick)+A button (Left nunchuk or Right nunchuk)+A button (Left dpad or Right dpad)+2 button Two-Fisted Thrust Diddy Kong leans forward and punches with both hands. This attack can be angled by tilting up or down on the control stick.
(Left lstick or Right lstick)+A button (Left control or Right control)+A button (Left cpad or Right cpad)+A button
Up lstick+A button Up nunchuk+A button Up dpad+2 button Hop Slap Diddy Kong swings his hand over him while hopping slightly.
Up lstick+A button Up control+A button Up cpad+A button
Down lstick+A button Down nunchuk+A button Down dpad+2 button Quick Clap Diddy Kong claps low to the ground.
Down lstick+A button Down control+A button Down cpad+A button
A button while dashing A button while dashing 2 button while dashing Cartwheel Slam Diddy Kong cartwheels forward, slapping down with his hands at the end.
A button while dashing A button while dashing A button while dashing
A button while hanging A button while hanging 2 button while hanging Diddy Kong climbs up and swings his tail.
A button while hanging A button while hanging A button while hanging

Smash Attacks

Control Attack Info
Wii U GamePad / Pro Controller Wii Remote + Nunchuk Wii Remote (sideways)
Wii Classic Controller GameCube Controller Nintendo 3DS
Smash (Left lstick or Right lstick)+A button Smash (Left nunchuk or Right nunchuk)+A button (Left dpad or Right dpad)+1 button+2 button Kong Lariat Diddy Kong spins his hands around, hitting twice.
Smash (Left lstick or Right lstick)+A button Smash (Left control or Right control)+A button Smash (Left cpad or Right cpad)+A button
Smash Up lstick+A button Smash Up nunchuk+A button Up dpad+1 button+2 button Uppercut Kick Diddy Kong punches upward, followed by two upward kicks.
Smash Up lstick+A button Smash Up control+A button Smash Up cpad+A button
Smash Down lstick+A button Smash Down nunchuk+A button Down dpad+1 button+2 button Diddy Breakdance Diddy Kong kicks in front, then behind him.
Smash Down lstick+A button Smash Down control+A button Smash Down cpad+A button

Air Attacks

Control Attack Info
Wii U GamePad / Pro Controller Wii Remote + Nunchuk Wii Remote (sideways)
Wii Classic Controller GameCube Controller Nintendo 3DS
A buttonArcade-Modifier-Air.png A buttonArcade-Modifier-Air.png 2 buttonArcade-Modifier-Air.png Cartwheel Fall Diddy Kong does a cartwheel in the air.
A buttonArcade-Modifier-Air.png A buttonArcade-Modifier-Air.png A buttonArcade-Modifier-Air.png
Right lstick+A buttonArcade-Modifier-Air.png Right nunchuk+A buttonArcade-Modifier-Air.png Right dpad+2 buttonArcade-Modifier-Air.png Diddy Drill Diddy Kong kicks forward with both legs while twirling.
Right lstick+A buttonArcade-Modifier-Air.png Right control+A buttonArcade-Modifier-Air.png Right cpad+A buttonArcade-Modifier-Air.png
Left lstick+A buttonArcade-Modifier-Air.png Left nunchuk+A buttonArcade-Modifier-Air.png Left dpad+2 buttonArcade-Modifier-Air.png Monkey Roundhouse Diddy Kong spins around and kicks behind him.
Left lstick+A buttonArcade-Modifier-Air.png Left control+A buttonArcade-Modifier-Air.png Left cpad+A buttonArcade-Modifier-Air.png
Up lstick+A buttonArcade-Modifier-Air.png Up nunchuk+A buttonArcade-Modifier-Air.png Up dpad+2 buttonArcade-Modifier-Air.png The Hoo-hah Diddy Kong does an arching kick over him.
Up lstick+A buttonArcade-Modifier-Air.png Up control+A buttonArcade-Modifier-Air.png Up cpad+A buttonArcade-Modifier-Air.png
Down lstick+A buttonArcade-Modifier-Air.png Down nunchuk+A buttonArcade-Modifier-Air.png Down dpad+2 buttonArcade-Modifier-Air.png Skull Smash Diddy Kong punches down with both hands.
Down lstick+A buttonArcade-Modifier-Air.png Down control+A buttonArcade-Modifier-Air.png Down cpad+A buttonArcade-Modifier-Air.png

Throws

Control Attack Info
Wii U GamePad / Pro Controller Wii Remote + Nunchuk Wii Remote (sideways)
Wii Classic Controller GameCube Controller Nintendo 3DS
A button after grab A button after grab 2 button after grab Monkey Headbutt Diddy Kong headbutts the grabbed opponent.
A button after grab A button after grab A button after grab
Right lstick after grab Right nunchuk after grab Right dpad after grab Chimp Fling Diddy Kong throws the grabbed opponent forward.
Right lstick after grab Right control after grab Right cpad after grab
Left lstick after grab Left nunchuk after grab Left dpad after grab Chimp Swing Diddy Kong throws the grabbed opponent backward.
Left lstick after grab Left control after grab Left cpad after grab
Up lstick after grab Up nunchuk after grab Up dpad after grab Handstand Kick Diddy Kong kicks the grabbed opponent upward.
Up lstick after grab Up control after grab Up cpad after grab
Down lstick after grab Down nunchuk after grab Down dpad after grab Chimp Dunk Diddy Kong slams the grabbed opponent at the ground.
Down lstick after grab Down control after grab Down cpad after grab

Special Attacks[edit]

Control Attack Info
Wii U GamePad / Pro Controller Wii Remote + Nunchuk Wii Remote (sideways)
Wii Classic Controller GameCube Controller Nintendo 3DS
B button B button 1 button Peanut Popgun Diddy Kong fires a peanut that flies in an arc. The peanut can sometimes be caught by enemies and thrown like an item. Charging up the popgun gives the peanut more speed and a straighter trajectory, but charging too much causes it to explode, dealing self-damage and hurting nearby foes.
B button B button B button
Exploding Popgun Diddy Kong cannot shoot peanuts at all, but the popgun misfires quicker.
Jumbo Peanuts Diddy Kong fires massive peanuts which have lower range but hit harder. The attack charges faster, while the firing animation is slower.
(Left lstick or Right lstick)+B button (Left nunchuk or Right nunchuk)+B button (Left dpad or Right dpad)+1 button Monkey Flip Diddy Kong flips forward, latching onto any enemy he touches and pummeling them for a short while. Pressing attack while latched on cause him to knock the opponent away, while jumping makes him meteor the opponent. Alternatively, you an press either attack button to turn the grab into a kick.
(Left lstick or Right lstick)+B button (Left control or Right control)+B button (Left cpad or Right cpad)+B button
Back Flip Diddy Kong flips backward instead of forward, but loses the ability to grab. Kicking sends him flying forward.
Flying Monkey Flip Diddy Kong's flip has a much higher arc. His grab attack and kick are weaker, but jumping off of the enemy while latched on produces a stronger meteor smash.
Up lstick+B button Up nunchuk+B button Up dpad+1 button Rocketbarrel Boost Diddy Kong charges up his Rocketbarrel Pack and launches himself up, ramming away enemies in his path. Hitting terrain or getting hit will cause the Rocketbarrels to fly around on their own, destroying itself in a powerful explosion. There's a small penalty window during which Diddy cannot act if he is attacked while recovering.
Up lstick+B button Up control+B button Up cpad+B button
Rocketbarrel Attack Diddy Kong rams into enemies harder, but the Rocketbarrels take longer to charge and has a more restricted trajectory.
Rocketbarrel Kaboom The Rocketbarrel Pack charges quickly and has more maneuverability, but it is more sensitive to explosions whenever you hit terrain.
Down lstick+B button Down nunchuk+B button Down dpad+1 button Banana Peel Diddy Kong drops a banana peel behind him. Walking over or getting hit by the peel while on the ground causes enemies to trip. Only one peel per player can be present; trying to use another just causes Diddy to shrug. The peel can only be thrown twice before disappearing, and will instantly vanish if it successfully hits an enemy.
Down lstick+B button Down control+B button Down cpad+B button
Shocking Banana Peel Diddy Kong drops a banana peel that paralyzes enemies. The stunning effect is stronger when the peel is walked over compared to when it is thrown at enemies.
Battering Banana Peel Diddy Kong throws a banana peel straight up. The banana peel itself launches enemies upward.

Taunts

Control Info
Wii U GamePad / Pro Controller Wii Remote + Nunchuk Wii Remote (sideways)
Wii Classic Controller GameCube Controller Nintendo 3DS
Up dpad 1 button Up dpad+A button Diddy Kong throws his cap up and catches it.
Up dpad Up dpad Up dpad
(Left dpad or Right dpad) 1 button+2 button A button Diddy Kong strikes a threatening pose.
(Left dpad or Right dpad) (Left dpad or Right dpad) (Left dpad or Right dpad)
Down dpad 2 button Down dpad+A button Diddy Kong dances around while clapping his hands together.
Down dpad Down dpad Down dpad

Final Smash - Rocketbarrel Barrage[edit]

Diddy Kong equips his rocketbarrel pack and two peanut popguns and flies around while firing countless shots. Opponents can be hurt by the peanut shots, but will take more damage if rammed into. Diddy Kong starts to flash at the end of the Final Smash, which finishes with a moderately strong explosion. Rocketbarrel Barrage is one of the weaker Final Smashes in the game. The popgun shots are always fired in the opposite direction where Diddy travels, which not only makes it hard to control for novices, but also limits the amount of pressure you can tack on since the shots tend spread out the further you are from the enemy. The popgun shots are also very weak for how hard they are to land, only a measly 5%. Instead, you may treat it like a poor monkey's Volt Tackle, ramming directly into enemies to deal more damage. The ending explosion is your best bet for KOing enemies; start your pursuit when you can see Diddy flashing.