The Hero of Winds makes his second appearance in Smash Bros.! As his name implies, Toon Link shares a lot of his moves with Link, but generally trades range and power for speed. Toon Link plays very similarly to his older counterpart, relying on his projectiles to keep enemies at bay. However, instead of fighting like a stalwart warrior, Toon Link's added mobility lets him play more like a mischievous rouge, slipping around his enemies and pelting them with projectiles from all directions. His sword attacks are fast and ranged as well, making him a capable close-range fighter especially in the air. Toon Link's weakness is his difficulty KOing enemies, since his KO moves are either not very strong or too sluggish to connect reliably. If you're looking for character that can zone foes out as well as run circles around them, Toon Link may be the character for you.
Toon Link shares his weight with Diddy Kong, firmly in the category of a middleweight, but he feels much lighter than Link due to his higher speed and some of the most floaty jumps in the game. He is quite quick on the ground, but has really poor air speed. Toon Link is also the only sword-wielding character that can wall jump.
Like Link, Toon Link's Hero Shield will nullify and destroy projectiles in front of Toon Link when he is standing, walking or crouching, provided he is not holding an item. This feature gives Toon Link an edge over other projectile users, as he can slowly advance at a zoning enemy while being protected by the shield.
Toon Link slices two times with his sword and finishes with a thrust.
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Sword Chop
Toon Link swipes his sword down in an arc.
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Weak Arch
Toon Link swipes his sword quickly over him.
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Low Swipe
Toon Link slashes while crouching.
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while dashing
while dashing
while dashing
Braking Slash
Toon Link swings at the enemy as he lunges forward.
while dashing
while dashing
while dashing
while hanging
while hanging
while hanging
Toon Link climbs up and slashes
while hanging
while hanging
while hanging
Smash Attacks
Control
Attack
Info
Wii U GamePad / Pro Controller
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Nintendo 3DS
Smash ( or )+
Smash ( or )+
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Master Sword Combo
Toon Link swings his sword forward. Press the attack button again to make him finish with a powerful slash.
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Smash ( or )+
Smash ( or )+
Smash +
Smash +
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Jumping Overhead Swing
Toon Link jumps up and swipes his sword over him.
Smash +
Smash +
Smash +
Smash +
Smash +
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Grass Chopper
Toon Link slashes in front of him and behind him.
Smash +
Smash +
Smash +
Air Attacks
Control
Attack
Info
Wii U GamePad / Pro Controller
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Nintendo 3DS
Peahat Rotor
Toon Link slashes on both sides of him.
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Reeling Swing
Toon Link slices forward strongly.
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Backward Swipe
Toon Link swings his sword up behind him.
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Upward Thrust
Toon Link thrusts his sword into the sky.
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Descending Thrust
Toon Link thrusts his sword downward, then falls at high speed. The move creates a shockwave of wind when Toon Link lands.
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Throws
Control
Attack
Info
Wii U GamePad / Pro Controller
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Nintendo 3DS
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Hookshot
Toon Link's grab uses his Hookshot, which gives him greater grab range than most characters at the cost of speed. It is much more sped up compared to its previous iteration, but still leaves Toon Link vulnerable if he misses. The Hookshot can also be used as an attack in the air. The aerial Hookshot is a great mid-range move, as it has next to no landing lag, making it very safe to use, and sets opponents up for combos. The Hookshot is also an excellent alternative recovery, being a much faster recovery option than Spin Attack if you're nearly parallel to the ledge.
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after grab
after grab
after grab
Hilt Tap
Toon Link hits the grabbed opponent with the hilt of his sword.
after grab
after grab
after grab
after grab
after grab
after grab
Body Bump
Toon Link knocks the grabbed opponent forward.
after grab
after grab
after grab
after grab
after grab
after grab
Judo Roll
Toon Link flips with the grabbed opponent and tosses them backward.
after grab
after grab
after grab
after grab
after grab
after grab
Skyward Swipe
Toon Link tosses the grabbed opponent up and slices them with his sword.
after grab
after grab
after grab
after grab
after grab
after grab
Hero Slam
Toon Link tackles the grabbed opponent into the ground.
Toon Link fires an arrow, which can be charged to increase its speed and power. Unlike Link's arrows, Toon Link's arrows travel longer in a straight line but has less speed.
Fire Arrow
Toon Link borrows a trick from Young Link in Melee and shoots arrows tipped with fire. The arrows have greatly decreased range and power but their flame can still hurt enemies after dropping to the ground.
Piercing Bow
Toon Link fires very weak arrows that travel completely straight and pierces through multiple enemies.
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Boomerang
Toon Link throws out a boomerang that can hit enemies from the throw and while returning to him. He can angle the throw using the control stick.
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Floating Boomerang
Toon Link throws a weaker and slower boomerang that returns to Toon Link at odd angles, which can be used to keep it out longer. It immediately disappears if it hits an enemy while returning.
High-Speed Boomerang
Toon Link throws a weaker but faster boomerang that passes through enemies. The boomerang does not track Toon Link's position when returning.
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Spin Attack
Toon Link charges up, then spins with his sword out to trap enemies with multiple hits. Used in the air, it is a multi-hit move that propels Toon Link upward.
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Sliding Spin Attack
Toon Link can move forward while spinning a la the Hurricane Spin from Wind Waker, striking foes with a single, strong hit. In the air, it still hits multiple times while giving Toon Link a much more horizontal trajectory for reduced height.
Flying Spin Attack
Toon Link ends his spin attack with a strong upward slash that launches foes vertically.
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Bomb
Toon Link takes out a bomb which can be thrown as an item. The bomb will explode upon hitting an enemy or surface, or if Toon Link holds on to it for too long. Toon Link can still be hurt by the blast if he's too close when it explodes, unless he hits an enemy directly with the bomb.
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Time Bomb
Toon Link takes out a tiny bomb that has a shorter fuse which only explodes after the fuse runs out. The bomb has very low blast radius and damage, but surprisingly high knockback.
Short-Fused Bomb
Toon Link takes out a large bomb with an extremely short fuse that has a larger blast and more strength.
Taunts
Control
Info
Wii U GamePad / Pro Controller
Wii Remote + Nunchuk
Wii Remote (sideways)
Wii Classic Controller
GameCube Controller
Nintendo 3DS
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Toon Link waves the Wind Waker around as if conducting.
Toon Link fires his Triforce of Courage out, which travels in a straight line across the screen. If the invisible projectile touches an enemy player, they will be trapped in the Triforce as Toon Link shoots forward and delivers a ruthless combination of sword strikes. Nearby opponents may also be caught by Toon Link's slashes if they're not careful. At the end of the Final Smash, Toon Link finishes with a powerful thrust that sends the trapped foe flying. Toon Link's Triforce Slash is similar to Link's, but with lower range and knockback, but it's used in pretty much the same way. You need to line yourself up with any enemy and activate the attack so that you trap them with the initial hit, then just enjoy the spectacle that ensues.