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Item Specialists versus Item World Specialists[edit]

Umm... Item Specialists was actually the correct name, so this should probably be moved back. "Item Specialists" and "Specialists" are used in-game and in the guides I've read. I never remember seeing the term Item World Specialists anywhere. --DekuGuy 01:23, 17 September 2008 (UTC)

I assumed the ToC label was correct. I'll correct the changes. --Notmyhandle (talk contribs) 02:53, 17 September 2008 (UTC)
Oh. Ooops... Now that I think about it, it's possible Air might have been using Item World as an adjective for Specialists, so it's actually correct either way depending upon how you look at it. <.<; --DekuGuy 03:26, 17 September 2008 (UTC)
Lol, well it can only be one or the other in the title, so at least we have the most accurate version. What you should do now is add some info to the start of the page, explaining what an Item Specialist is... and what connection it has with Item World (as I've yet to understand this). --Notmyhandle (talk contribs) 03:30, 17 September 2008 (UTC)

Advice about combining Specialists completely wrong[edit]

What's this garbage about "Combining a red and yellow, then re-subduing the result is the arguably the most efficient way to obtain high-level specialists."? How does this help at all? Combining a subdued and unsubdued specialists results in the subdued specialist losing half their levels, so there is no advantage whatsoever.--Tonicboy 05:44, 15 November 2009 (UTC)

Feel free to update the guide, it hasn't been worked on in some time. This page was written by only one user, DekuGuy (talk · contribs), back in 2008. --Notmyhandle (talk contribs) 04:16, 16 November 2009 (UTC)
Also, if that's true, shouldn't we add something like "If you combine one of both types, subdued/non-subdued, the resulting specialist will have its level averaged (i.e. a level 17 non-subdued specialist combined with a level 34 subdued specialist will result in a level 25 specialist)." --Notmyhandle (talk contribs) 04:22, 16 November 2009 (UTC)
Actually, the level isn't averaged, but rather the subdued specialist gets its level halved. Going by your example, the resulting specialist would be 34 (17 + 34/2). I'll go ahead and update the page to reflect this.--Tonicboy 05:50, 16 November 2009 (UTC)
Is this process difficult to pull off in game? Because regardless of what you combine, you end up with higher level specialists. Are there any negative effects regarding subduing and combining specialists? --Notmyhandle (talk contribs) 05:29, 16 November 2009 (UTC)
It's not difficult, but people should understand the mechanics clearly, that's all. That's what a wiki is about, to provide accurate information. I can't think of a single positive effect of combining a subdued and unsubdued specialist, but there is one minor negative effect which is that your subdued specialist becomes unsubdued and cannot be transferred until you re-subdue it. Transferring is an important part of managing your specialists.--Tonicboy 05:50, 16 November 2009 (UTC)
In the example you added, if both were subdued, then wouldn't the resulting level be just 53 (13 + 40)? Therefore, combining one unsubdued specialist will always result in a higher overall level once subdued (which is what the previous content was talking about). Right? The issue, then, is figuring out which is more efficient: having a lower level specialist, or having to re-subdue a combined specialist. --Notmyhandle (talk contribs) 06:26, 16 November 2009 (UTC)
No, the issue is that the previous content suggested that combining a 13 unsubdued with a 40 subdued would result in a 53 unsubdued, which would then become a 106 subdued, which is simply not true. There is no way to "get free levels" by combining subdued and unsubdued specialists. Here are some simple scenarios:
1) You have a 13 unsubdued and 40 subdued. You subdue the 13 and then combine both subdued specialists resulting in a 66 subdued.
2) You have a 13 unsubdued and 40 subdued. You combine then to make a 33 unsubdued. You then subdue that 33 and get a 66 subdued.
As you can see, there are no "free levels" gained by combining subdued and unsubdued specialists. Not combining the different specialist results in just as much higher overall level as combining them. Furthermore, in both scenarios there is still one specialist to be subdued, so you are not reducing the amount of work which needs to be done to gain the 66 subdued.

--Tonicboy 06:37, 16 November 2009 (UTC)