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NES version jobs[edit]
They are definitely different from the DS (very) enhanced remake.
Wind crystal jobs[edit]
Onion Kid:
- Fight: equip limited selection of weapons
- Defend
- Run
Fighter:
- Fight: equip swords
- Defend
- Run
Monk:
- Fight: equip nunchunks or bare hands
- Defend
- Run
Red Mage:
- Fight: equip swords, rods, staves
- Magic: white & black, L1-4
- Run
White Mage:
- Fight: equip staves
- Magic: white, L1-7
- Run
Black Mage:
- Fight: equip rods
- Magic: Black, L1-7
- Run
Fire crystal jobs[edit]
Knight:
- Fight: equip swords
- Defend
- Run
- Automatic: cover
Thief:
- Fight: equip knives
- Steal: steal item from enemy
- Escape: more effective than "Run"
- Field: lockpick
Hunter:
- Fight: equip bows and arrows
- Magic: White, L1-3
- Defend
Scholar:
- Fight: equip books
- Peep: see enemy health points
- Scan: see enemy weakness
Water crystal jobs[edit]
Dragoon:
- Fight: equip spears
- Jump: power-up next attack
- Defend
Viking:
- Fight: equip hammer and axes
- Defend
- Run
Karateka:
- Fight: equip claws or bare hands
- Build-Up: power-up next attack
- Defend
M. Knight:
- Fight: equip swords
- Defend
- Run
- Field: white magic L1-3
Bard:
- Sing (Fight): equip harps
- Cheer: power-up allies
- Scare: power-down enemies
Geomancer:
- Fight: equip bells
- Terrain: attack according to landscape
- Defend
Conjurer:
- Fight: equip rods
- Magic: Call L1
- Run
Earth crystal jobs[edit]
Shaman:
- Fight: equip staves
- Magic: White L1-8
- Run
Warlock:
- Fight: equip rods
- Magic: Black L1-8
- Run
Evoker:
- Fight: equip rods
- Magic: Call L2
- Run
Eureka Land jobs[edit]
Ninja:
- Fight: equip any weapon
- Defend
- Run
Sage:
- Fight: equip staves, rods, books
- Magic: White L1-8, Black L1-8, Call L2
- Run
Onion Kid:
- Fight: equip Onion Sword
- Defend
- Run