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Note: For an STR thief build, switch DM and SB in a normal LUK thief build. Why? The STR thieves already have a sort of mastery established. They have much more stable damage than LUK thieves. ~The Captain

Archived Debate: Endure Vs. Booster[edit]

[Inserpt from HappyViet] It's all-in-all good to see this but once you think about it... Endure requires you to stay on a rope. You cannot regain that much mp while running around on the floor using booster. So unless you're willing to use booster, wait until its duration is finished, and then stand on a rope to heal that mp, this really doesn't help. So to conclude my opinion, Booster is much more worthy then Endure.

As far as I know, that is incorrect. Warrior Endure works that way, but thief endure allows you to heal MP as you walk around, and you don't necessarily have to be on a rope for it to activate. --Dragontamer 00:23, 7 February 2006 (UTC)

~I can pretty much say 100% for sure that HappyViet is 100% incorrect. Endure does 2 things.

1: changes the HP and MP you get back permanently to be higher (bar on warriors where it just unlocks the ability to heal on ropes). 2: allows you to heal on ropes.

If you stand still you should still heal the added HP and MOST importantly you still keep healing mp all the time so the extra 20 or so will always keep healing. Check mages skills, their similar skill heals them constantly as much as 50+ every 10 seconds XD ~ Marl