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Sponge

  • Where to find it: classroom, in front of the chalkboard.
  • Use: none.

Marbles

  • Where to find it: classroom, on the shelf at the bottom.
  • Use: give them to Boule to get the potion.

Key of the hut

  • Where to find it: Pelade will give it to you, after talking with Pieuvre.
  • Use: open the door of the cashier’s hut.

Empty bottles

  • Where to find it: there are 3 in all: 2 near the cellar staircase and one in a recess where the light comes and goes
  • Use: you can fill them with wine and offer them to Pelade, to make him drunk.

Bone

  • Where to find it: in front of the rubbish bins, next to Pelade's shack
  • Use: give it to the dog in the kennel nearby. If you don’t, when you try to open the door next to it, the dog will bark, waking up Pelade.

Brush

  • Where to find it: in a recess under the one where you found the last bottle.
  • Use: put it in the cash register in the cashier's hut, to block it and cut power to the electrical cabinet.

Iron bar

  • Where to find it: on some crates at the beginning of the pier.
  • Use: throw it on the electrical control panel of the lighthouse, to turn it off and distract the watchman.

Potion

  • Where to find it: in the kitchen of the orphanage. Boule will give it to you in exchange for the marbles.
  • Use: Offer it to Pelade, to make him fall asleep.

Piece of chicken

  • Where to find it: in the kitchen of the orphanage, on the dresser.
  • Use: give it to the drunkard, who will let you fill one of your bottles with wine in exchange. You can also use it to tame the dog, like the bone.

Piece of cheese

  • Where to find it: in the kitchen of the orphanage, in a cabinet.
  • Use: give it to the drunkard, who will let you fill one of your bottles with wine in exchange.

Slice of cake

  • Where to find it: in the kitchen of the orphanage, in a cabinet.
  • Use: give it to the drunkard, who will let you fill one of your bottles with wine in exchange.

Sausage

  • Where to find it: in a basket next to Pelade, after putting him to sleep and lowering the basket.
  • Use: give it to the drunkard, who will let you fill one of your bottles with wine in exchange. You can also use it to tame the dog, like the bone.

Door handle

  • Where to find it: in the same basket where you found the sausage.
  • Use: you need it to open the door of Pelade’s shack.

Key of the courtyard door

  • Where to find it: in Pelade’s shack, under the bed.
  • Use: open the door on the left side of the courtyard.

Pincer

  • Where to find it: next to the worker. You need to act while he is watching inside the engine to grab it.
  • Use: needed to remove the bell from the wall.

Bell

  • Where to find it: on a wall, in the courtyard where the worker is. You need the pincers to get it.
  • Use: hit it against the stair railing, to make a loud noise and get rid of the cyclops guarding the stairs to the loan shark’s office.

Little safe

  • Where to find it: on a table in the loan shark’s office.
  • Use: put it on the balance next to the big safe, to open it

Jewels

  • Where to find it: in the safe in the loan shark’s office.
  • Use: you simply have to stole them, but you will lose them very soon.

Piece of wood

  • Where to find it: in the diver’s lair, behind some crates, near the brick oven.
  • Use: use it to block one of the two switches on the wall once lowered, to lower the other and make the alarm sound.

Key of the airlock door

  • Where to find it: on a shelf above the diver’s bed, after jerking him off with the alarm.
  • Use: open the door to escape the diver’s lair.

Lighter

  • Where to find it: on a concrete base, at the side of the walkway between the exit of the underground lair and the bar.
  • Use: light the candle

Scissors

  • Where to find it: on a counter in a small courtyard, near the entrance to the bar.
  • Use: You can use them to cut the rope holding a crate right nearby, but that would be a bad idea, as you'll be caught by Lune and it'll be game over.

Candle

  • Where to find it: in the southernmost, darkest corner of the cafe's courtyard.
  • Use: put it under the rope holding a crate in the same courtyard and light it with the lighter to drop the crate giving Miette time to hide.

Tin

  • Where to find it: on a window sill, along the path that leads to the tattooist's desk.
  • Use: give it to the fisherman to get him to tell you how to get the map.

Atomizer

  • Where to find it: near a closed gate, in the area where the tattoo artist is.
  • Use: use it on Marcello's body to drive away the fleas and be able to take the compass watch.

Paintbrush

  • Where to find it: next to the sailor. He must be to the right of the boat in order to reach it.
  • Use: dip it in paint, then use it against the cyclops blocking access to the pier where the fisherman is.

Stick

  • Where to find it: at the end of the pier where One is waiting for you.
  • Use: you need it to overturn the flea container on Marcello.

Map

  • Where to find it: on the tattoo artist's desk (you have to knock him out to get it).
  • Use: give it to One to reach the oil rig.

Compass watch

  • Where to find it: you find it on Marcello, after having him attacked by fleas and using the atomizer.
  • Use: give it to One to reach the oil rig. When you've given him the map and compass, the final cutscene will automatically start.